FindColorSkipBoxTolerance(var x, y: Integer; color, x1, y1, x2, y2, tolerance: Integer; box: TBox): Boolean;
what would be a good value for box?
thanks in advance
---iloveit8---
(im using this for making a miner) i want it to move the mouse to the next ore before it is finished with the mining itself, but it will move to the same one anyways, as it is the closest... if anyone can think of a better procedure/function to do this, i am open to suggestions![]()



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