I'm using DaWu's autofighter and I'm trying to implement an Anti-Random for the swarm - My idea was to do.. if (color of NPC ur fighting) != (color of NPC you set) then run South(optional). Any ideas how that could be implemented into the fighting portion of the script?
Code:Procedure Slay; begin fightchecks:=0; fightchecks:= fightchecks + 1; Repeat; wait(100+random(500)) FindMonster(color1,color2,color3,tolerance,monstername); Kattackmonster(color1,color2,color3,tolerance,monstername); OutFight; FindNormalRandoms; wait(1000+Random(550)) realeatifneeded(foodcolor,EatHp,false); AntiBan; until(fightchecks=10000); // will now kill 10000 enemies \\ end;


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