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Thread: Detecting Tele Screen & Using reflection for equipped items

  1. #1
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    Default Detecting Tele Screen & Using reflection for equipped items

    As the title says...

    1) What would be the most efficient and fast method for detecting this:



    2) How can I check if a certain item is equipped without going to the equipment tab (using reflection)?

    EDIT: Oh, found this:

    {************************************************* ******************************
    function GetIDEquippedAt(P : Integer) : Integer;
    By: Nava2
    Description: Returns ID of Item at place P.
    ************************************************** *****************************}
    How would P work?

    3) Still having trouble with this - http://www.villavu.com/forum/showthread.php?t=46419

    Thanks in advance

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    the tele screen would be a getcolor

    {Index Numbers:

    0. Helmet | 8. ??
    1. Cape | 9. Gloves
    2. Amulet | 10. Boots
    3. Weapon | 11. ?
    4. Chest | 12. Ring
    5. Shield | 13. Arrows
    6. ?? | 14. ?
    7. Legs
    }

    ^ for place "p"

  3. #3
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    Dunno about 1 or 3, but for number 2 you can use IsItemEquippedAt, found in the reflection GameTab.scar.

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    Mormon, getcolor of what? A piece of text? Ty for the P values.

    Still need major help at #3

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    GetColor of the red text, maybe in multiple places?

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    Quote Originally Posted by Infintry001 View Post
    GetColor of the red text, maybe in multiple places?
    exactly.

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    Ahh, thanks. Leaves me with #3 >_<

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