A really cool idea would be a popup box when you get a random that asks you if you want to solve it or if scar should attempt to solve it. Make it auto timeout incase you aren't at the computer.
A compiler directive would sort out compatibility issues.
lol
As I have already said Quickmarch.
Edit: RM, it can have a param just do
SRL_OnRandomFind : procedure (s : string);
. But it would have to be a seperate procedure :<.
For you, from me!
Happy 15 Juni - http://www.villavu.com/forum/showthread.php?t=46606
A popup window for randoms isn't a bad idea. I basically have to have the sounds on in order to know if I get a random. I will usually be fishing, and here the teleport sound, so then I go "oh another random". ( just had a random as I typed this, the irony)
Now the down side is that if you're playing a full port game, such as half life, halo or doom etc and that window pops up, it can be disturbing after a while. So I think the idea is good for the most part.
does srl actually have a PlaySound(sound); or i have to make one lol and in making one idk now to play the sound without using windows media player or quick time player to play it...
you have to make oneyou just need the file name for a sound. like tada.wav(or mp3 if you have a better version of SCAR)
also, what about using getaplication(i think).messagebox? that opens a pop-up, and alerts SCAR(it makes it flash in tool bar). then ahve an auto-time out to continue with the script if your not at the cpu
<TViYH> i had a dream about you again awkwardsaw
Malachi 2:3
A system like this just got added into SRL.
http://www.villavu.com/forum/showthr...878#post611878
~ N1ke!
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