Results 1 to 16 of 16

Thread: [16th June 2009] Changes to PvP and Bounty Worlds, and gravestones

  1. #1
    Join Date
    May 2009
    Posts
    799
    Mentioned
    2 Post(s)
    Quoted
    16 Post(s)

    Default [16th June 2009] Changes to PvP and Bounty Worlds, and gravestones

    16th June 2009 - Changes to PvP and Bounty Worlds, and gravestones Next

    Drop changes

    This week we have removed the majority of boss- and minigame-only drops from the PvP and Bounty Worlds. Reading the forums, we noted that several people felt that dropping items like dragonfire shields, dragon full helms, Slayer-only items (like the abyssal whip) and barrows equipment was a bad move. The general feeling was that these drops not only made the original source less exciting, but also effectively increased the rate at which these objects came into the game, which had an adverse effect on the economy. We agreed! As such, we have made the following changes:

    * We have replaced many objects on the PvP drop tables with more generic items.
    * We have added “loot drops”, which are objects worth large sums of cash. These objects can be sold to Mandrith in Edgeville or his brother Nastroth in Lumbridge (who only appear in PvP worlds).
    * Due to forum feedback, we have removed all poisoned items from the drop tables.

    Please note that we have not tried to change the average value of PvP drops – they are intended to be exactly the same as before. Also, it is still possible to get the items we’ve removed from the drop tables if your opponent is carrying them, and the chances of getting these items from your opponent’s inventory are the same as before.

    Old monsters find new home in old Bounty Hunter crater

    We’ve been made aware of a few existing monsters in the game that are too few in number, especially in areas busy with eager slayers. We made a list of these critters from the forums, and have added a menagerie of appropriate beasts to the Bounty Hunter crater. The area will now contain hellhounds, lesser demons, greater demons and a range of skeletons.

    Teleports and switches

    All teleport spells cast in Bounty Worlds will now take you to Edgeville, and there is a new switch leading to the high-level Wilderness from the ruined building south of the bank in Edgeville.

    Gravestone changes

    If you die in a special area (what we call an “instanced” event), you will now be given a gravestone, which will appear in the nearest non-instanced place to the one where you died. For example, if you died while fighting Bork in the Chaos Tunnels, your gravestone would appear outside the portal to Bork’s cave, giving you a chance to return and collect your items. The gravestone will be marked on the world map, and a timer will tell you how much time you have left before it disappears. Logging out will not make the gravestone disappear, although the timer will continue to count down while you are offline. Also, all gravestones will now remain in place for one minute more than they used to.

    Finally, we just want to let you know that we have added an earning-potential display to PvP and Bounty Worlds interfaces. For more information on this update, visit the Recent Updates thread in the forums.

    Mod Mark
    RuneScape Lead Designer

    In Other News…

    The abyssal whip’s special attack now drains 25% of your target’s run energy, rather than 10%.

    An activity bar, similar to the one recently added to Soul Wars, has been added to the Fishing Trawler minigame.

    The recently added seaweed nets should now break less often.

    We've fixed an issue in the Fist of Guthix minigame so that your run energy will now recharge at the rate it is supposed to when standing near the centre.

    Summoning scrolls have been added to the pre-purchase advice system detailing what you'll need in order to summon the various creatures.
    And a Login-screen update ...
    Last edited by caused; 06-16-2009 at 10:57 PM.

  2. #2
    Join Date
    Feb 2007
    Location
    Access Violation at 0x00000000
    Posts
    2,865
    Mentioned
    3 Post(s)
    Quoted
    18 Post(s)

    Default

    Login screen changed!
    Ce ne sont que des gueux


  3. #3
    Join Date
    Sep 2007
    Location
    Pennsylvania
    Posts
    3,396
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Smart works for me.

    Nothing too exciting in these updates, except maybe the BH monsters, IMO

  4. #4
    Join Date
    Jan 2009
    Posts
    74
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Smart still works.
    ~Will test any script and post feedback at your leisure~

  5. #5
    Join Date
    May 2009
    Posts
    799
    Mentioned
    2 Post(s)
    Quoted
    16 Post(s)

    Default

    Quote Originally Posted by xGarrett21 View Post
    Smart still works.
    Yeah, works well here again too. Seemed like some server were down, after the update :O....

    Has anyone tried, if the SRL login procedure still works ?

  6. #6
    Join Date
    Sep 2007
    Location
    Pennsylvania
    Posts
    3,396
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Login Proc still works

  7. #7
    Join Date
    Feb 2007
    Location
    Access Violation at 0x00000000
    Posts
    2,865
    Mentioned
    3 Post(s)
    Quoted
    18 Post(s)

    Default

    They only added some fancy outline stuff on it The coords/colours of all letters stays the same
    Ce ne sont que des gueux


  8. #8
    Join Date
    May 2009
    Posts
    799
    Mentioned
    2 Post(s)
    Quoted
    16 Post(s)

    Default

    Woohow, they added a really fancy painting on the startsite now . Seems like the got some new artist on board. Awesome! =)

  9. #9
    Join Date
    Oct 2006
    Location
    ithurtsithurtsithurtsithurts
    Posts
    2,930
    Mentioned
    7 Post(s)
    Quoted
    135 Post(s)

    Default

    Ooo, I like the Gravestone changes.

  10. #10
    Join Date
    Jan 2009
    Location
    Somewhere
    Posts
    240
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by caused View Post
    Woohow, they added a really fancy painting on the startsite now . Seems like the got some new artist on board. Awesome! =)
    Their splash page is really atractive for newcomers.

  11. #11
    Join Date
    Dec 2006
    Location
    Program TEXAS home of AUTOERS
    Posts
    7,934
    Mentioned
    26 Post(s)
    Quoted
    237 Post(s)

    Default

    made it worse...
    no more dfs drops ... now everyone will telly, so that means we will need to tb...
    fail rs.

  12. #12
    Join Date
    Nov 2007
    Location
    I live in Slovenia! :)
    Posts
    837
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Yagex just had to ruin even the login page.
    Last edited by tico2; 06-17-2009 at 10:48 AM.
    ~T2

  13. #13
    Join Date
    Sep 2008
    Location
    Not here.
    Posts
    5,422
    Mentioned
    13 Post(s)
    Quoted
    242 Post(s)

    Default

    Quote Originally Posted by ~~Joker~~ View Post
    made it worse...
    no more dfs drops ... now everyone will telly, so that means we will need to tb...
    fail rs.
    learn to read. they say it will drop the same value as before, just not those drops.

  14. #14
    Join Date
    May 2007
    Location
    knoxville
    Posts
    2,873
    Mentioned
    7 Post(s)
    Quoted
    70 Post(s)

    Default

    who cares if the login buttons suck, we only see it once per login(playing legit) :P
    <TViYH> i had a dream about you again awkwardsaw
    Malachi 2:3

  15. #15
    Join Date
    Oct 2007
    Location
    http://ushort.us/oqmd65
    Posts
    2,605
    Mentioned
    0 Post(s)
    Quoted
    1 Post(s)

    Default

    Quote Originally Posted by mormonman View Post
    learn to read. they say it will drop the same value as before, just not those drops.
    So we could just buy those from the drops equal in value to them???
    I do visit every 2-6 months

  16. #16
    Join Date
    Sep 2008
    Location
    Not here.
    Posts
    5,422
    Mentioned
    13 Post(s)
    Quoted
    242 Post(s)

    Default

    Quote Originally Posted by Zasz View Post
    So we could just buy those from the drops equal in value to them???
    grammar... but yes, supposedly they are "loot" drops that you can sell to this guy in edgeville. i have yet to get one.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •