Yeah no problemos![]()
There used to be something meaningful here.
in Chop_Tree: Error Finding Uptext. **
** Warning in Chop_Tree: Error Finding Uptext. **
** Warning in Chop_Tree: Error Finding Uptext. **
** Warning in Chop_Tree: Error Finding Uptext. **
** Warning in Chop_Tree: Error Finding Uptext. **
** Warning in Chop_Tree: Error Finding Uptext. **
i get this error a lot and the red dot goes from tree to tree and sits there for like half a second and keeps doing that then finally clicks on one, and it keeps switching trees before the tree is fully cut down, and in the log it says tree was cut down or w/e but it wasn't. is that something i messed up?
Yeah i get it too from time to time. Just ignore it![]()
There used to be something meaningful here.
Depends what type of tree you're trying to cut. That will come up all the time if you're trying to cut Oak/Yew trees as the colors are similar for Normal trees. Sometimes it'll say the tree is cut down when it's not, simply because my TreeCutDown detection isn't perfect.
It works the best with Trees that have a unique color such as Willows, Maples, and Magics.
SRL's F.A.Q. (Error fixes) | How to Convert SRL-5 Scripts to SRL-6 | Draynor Chop N' Bank (RS3)| AIO Superheater (RS3)
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Heres my best proggy ever -- sortof
[code]
[================================================== ===============
[ Coh3n's Anywhere PowerChopper! ]
[============================= V.2.7 =============================]
[ ]
[ You have chosen to cut willow trees. ]
[ ]
[ Ran For: 9 Hours, 47 Minutes and 53 Seconds ]
[ Loads Done: 126 ]
[ Logs Chopped: 3526 ]
[ Levels Gained: 1 ]
[ Exp Gained: 238005 ]
[ Breaks: 0 ]
[ ]
[================================================== ===============
[================================================== ===============
But, i got totally screwed after that. random event, went to cage(Pillary random), antirandoms didnt detect somehow. My character was logging in and out for 5 hours until i noticed it there.
If i'm looking at this correctly, i believe after it logs out, the script calls SwitchToNextPlayer(ive got 1 player setup), and it logs back in (srl didnt detect or fail to solve and log out), because Players[CurrentPlayer].Active = true. Somehow we have to deactivate that player. Ideas on how to implement this:
Edit: Here's my latest idea. Do something like MarkTime(SinceStartChopping) and then at cannot find tree error: TimeFromMark(SinceStartChopping) >= (10-20 mins or something)
and set player.active=false and log out
Last edited by hubbard1989; 01-17-2010 at 02:38 AM.
That's weird. It's suppose to log out and set the player to false if the trees aren't found after 50 tries. It's also suppose to terminate if you have it set to only one player. It shouldn't have switched players at all.
Maybe something got screwed up in the last update. I'll have to check it out when I get time in the next couple days.
I appretiate all the feedback.
Coh3n
SRL's F.A.Q. (Error fixes) | How to Convert SRL-5 Scripts to SRL-6 | Draynor Chop N' Bank (RS3)| AIO Superheater (RS3)
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script did not log the character out, being stuck in a cage caused it to just sit there until you log out, so the player did not get set to false. and it did not terminate because there was still an active player.
It looks like your other script has the code to log out if >50, but not this one yet
Well it was a recent update. I must have gotten comfused between the two.I'll upload a new version as soon as I can.
SRL's F.A.Q. (Error fixes) | How to Convert SRL-5 Scripts to SRL-6 | Draynor Chop N' Bank (RS3)| AIO Superheater (RS3)
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For the love of god, please use standards!
Maybe you should make it to run farther away from the center of the minimap if it doesnt find trees after 50 tries. Maybe search for a minimap tree symbol (not the symbol but the green tree, you know).
There used to be something meaningful here.
SRL's F.A.Q. (Error fixes) | How to Convert SRL-5 Scripts to SRL-6 | Draynor Chop N' Bank (RS3)| AIO Superheater (RS3)
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Well it does walk off the area where i set it to cut, since it cuts those trees so fast, new ones cant respawn fast enough, so it walks right, right right until there are only 3-4 trees and it keeps doing those :/
There used to be something meaningful here.
SRL's F.A.Q. (Error fixes) | How to Convert SRL-5 Scripts to SRL-6 | Draynor Chop N' Bank (RS3)| AIO Superheater (RS3)
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Im probably doing something wrong, but when I run the script, my mouse just starts going insane, clicking everywhere =o.
SRL's F.A.Q. (Error fixes) | How to Convert SRL-5 Scripts to SRL-6 | Draynor Chop N' Bank (RS3)| AIO Superheater (RS3)
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Svn
Remember, im that noob that said "shit. It works! Thanks man" lol
SRL's F.A.Q. (Error fixes) | How to Convert SRL-5 Scripts to SRL-6 | Draynor Chop N' Bank (RS3)| AIO Superheater (RS3)
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Im using swiftkit, could that interfere?
I have the open dev SRL
SRL's F.A.Q. (Error fixes) | How to Convert SRL-5 Scripts to SRL-6 | Draynor Chop N' Bank (RS3)| AIO Superheater (RS3)
T - E - A - MTogether Everyone Achieves More
SRL's F.A.Q. (Error fixes) | How to Convert SRL-5 Scripts to SRL-6 | Draynor Chop N' Bank (RS3)| AIO Superheater (RS3)
T - E - A - MTogether Everyone Achieves More
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