Code:
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[ Coh3n's Anywhere PowerChopper! ]
[============================= V.3.2 =============================]
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[ You have chosen to cut willows. ]
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[ Ran For: 4 Hours, 42 Minutes and 31 Seconds ]
[ Loads Done: 72 ]
[ Logs Chopped: 2016 ]
[ Levels Gained: 5 ]
[ Exp Gained: 136080 ]
[ Breaks: 0 ]
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Thanks for such an excellent script! I watched it the entire time (while I was doing physics homework

).
I saw a few things that I wanted to ask you about.
When I first started running it I often got the "** Warning in Chop_Tree: Error Finding Uptext. **" error even when there were multiple trees available. It never seemed to affect the way the script ran, but the error popped up quite frequently. It hasn't happened in a while, but I just wanted to ask to see if I was maybe doing something wrong.
No, you aren't doing anything wrong.
The SCAR function that recognizes uptext doesn't always work, so that's probably what happened.
Sometimes it will switch to a different tree randomly before it finishes the one it's chopping. Is it supposed to or is it sensing that the tree is cut down before it actually is? Well, it's not suppose to do that, but if you've been chopping the same tree for 30 seconds (or whatever it is for that tree), it will move to the next tree.
This is used as a failsafe incase the player wasn't cutting the tree at all for whatever reason. Also, the tree cut down detection does return false positives every once in a while. :p
Also, it got stuck once when I didn't make the view aerial before I ran it (@ willows south of Rimmington). It ran to the north tree and then couldn't see the other trees because the camera was too low. Maybe have it always set the camera angle all the way up when starting?
It's suppose to set the angle to as high as it can go at script start. Does it not set the angle every time?
And last thing. Sometimes it will choose a farther away tree that has other players cutting it even if there are open trees closer. If I were legitimately woodcutting, I'd find it suspicious if someone kept running past open trees to cut the one I was cutting. It's not really a big deal, and I'm not sure how feasible it would be to fix, but I just wanted to let ya know.
Again, it's suppose to click the closest tree, but it's not a perfect system, so occasionally it will click a tree further away.
Anyways, these are all small nit-picky things. The script runs absolutely great. Thanks for all your hard work!! I'll keep posting proggies and comments.