Also make sure you have the right version of SCAR (3.23). Or the latest version of Simba.
Also make sure you have the right version of SCAR (3.23). Or the latest version of Simba.
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It cannot seem to find the basic tree
used the string "Tree" in the which tree to cut variable, filled out all my options, tried with and without SMART.
Kept appearing-The following DTMs were not freed: [2]
The following bitmaps were not freed: [2]
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I am going to reinstall Scar & subversion - For some reason I can't get the newest SVN?..
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I removed SCAR from my computer for the last time - now 100% Simba or nothing from here on out. Will let you know how it goes.
I am a complete noob at this, but I usually pick up on things easily. I have done everything, and when i click run script, it switches to the runescape cilent i selected, but the cursor doesnt move. After 3 minutes it will say that runescape was not ready. Have I done something wrong?
"2 hours and 35 minutes" Without problems
Great script! rep+
Hmm, were you using SMART? If so, you may not have had it enabled. There are three buttons at the bottom of the SMART window, make sure the one on the left says "Disable SMART". If it says "Enable SMART", then enable it.
Yeah I've heard of this also. Post about it in the Randoms - Bugs thread, and I'm sure a fix will come shortly.
Awesome, I'm glad it's still working well.![]()
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Well... I like to make sure I do comprehensive bug reports, at least, so, here goes.
There's the DeBug, here's the conditional statement that is flippin out:Code:Inventory full, dropping logs ... ** Warning in Drop_Logs: Error Finding Logs Mask. ** ** Warning in Next_Player: Your Player Is Inactive, Terminating Script. ** Successfully executed. The following DTMs were not freed: [2] The following bitmaps were not freed: [2]
I really don't have any recommendations as I'm not too experienced a scripter... However, I can pinpoint this. It may, in fact, not even be this conditional statement, or rather the whole function... So, just trying to help out the world (:Code:if (FindBitmapMaskTolerance(Tree.Mask, x, y, MIX1, MIY1, MIX2, MIY2, 10, 10)) then LogsInInv := CountItems('bmpmask', Tree.Mask, [10, 10]) else begin SRL_Warn('Drop_Logs', 'Error Finding Logs Mask. ', warn_AllVersions); Next_Player; end;
Yeah. The logs changed shape in the last RS update, so that bitmap mask is outdated. If you're looking to power chop, setup the MSI script for powerchopping (in Jr. Member section). It works, and is much better than this script.![]()
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This is probably a stupid question but how do I make it work? It gets to the dropping part and then saysCode:Inventory full, dropping logs ... ** Warning in Drop_Logs: Error Finding Logs Mask. ** ** Warning in Next_Player: Your Player Is Inactive, Terminating Script. **
The dropping procedure is not working because the mask of the logs has changed. Use MSI, can find the script here
Was about to say that, thanks gamer. I'm going to add a link on the first post.
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Hello. Sorry for bringing up an old thread D:
But I've encountered a problem, I was following the How ti install/setup SCAR tutorial, but when I try to run the script it says:
Include file E:\Program\SCAR\SCAR\includes\SRL\SRL\misc\Smart.s car does not exist.
Include file E:\Program\SCAR\SCAR\includes\SRL\SRL.scar does not exist.
Include file E:\Program\SCAR\SCAR\includes\SRL\SRL\Misc\Debug.s car does not exist.
Failed when compiling
And yes, I have checked and the files are there.
Frankly, I couldn't be bothered looking through 39 pages of posts to find a similar problem, so once again, sorry for bringing it up again >.<
//Jompa
^ You don't have SRL. You set something up wrong. Follow http://goo.gl/lL9b exactly. Or get Simba from http://goo.gl/fuN3.
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No I know that (I followed them also), I was just wondering why they didn't look like -> http://villavu.com/forum/newreply.ph...reply&p=717270
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^ Mhmm. I just use goo.gl because.. I dunno. It's sexier.
Aww..
Anyway. I just think they look better than all that nonsense. goo.gl/GFaF just looks good, in my mind.![]()
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Yeah I'll try Simba. I also found the solution to my own problem. I accidentally named the folder SLR instead of SRL >.<
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