Should i make an autoFletcher? I have only a month for it and i am wondering what features i should have!
I don't know how to do anti ban and randoms so bare with me!
Should i make an autoFletcher? I have only a month for it and i am wondering what features i should have!
I don't know how to do anti ban and randoms so bare with me!
No. Start off with something easier and f2p.
Pick a skill. What do you want your army to do? Look at request threads if you need to.
"It doesn't really matter what the script does, it's what techniques it uses. Clicking stuff in inventory is easy. Clicking stuff in bank is a little harder but still easy. Finding stuff on the ground is harder. Walking is harder. Therefore, something that just uses inventory, like an alcher is easy. Something that withdraws and deposits but stays at the bank, like a gem cutter, is a little harder. Something that looks on the ground, like a power miner, is harder. Something that does all this plus walking, like a cutter-banker, is even harder.
Also, modding existing scripts lets you focus on certain areas, and not be overwhelmed by the whole thing."
From my FAQ tutorial
EDIT: maybe something for when your army is noobish around lumbridge, sheep shearer, bread cooker, I dunno. Just try something and you'll learn from it.
Yeah well what would ring in the most cash sellling the script?
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