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Thread: [SRL-6] Draynor Chop N' Bank | By Coh3n

  1. #376
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    Quote Originally Posted by iJake View Post
    *is eagerly awaiting the oak banker*

    I'll run this for now!

    By the way, does smart not work anymore?
    That's a very good question. I've talked to a few people, and it seems to be working. However, for whatever reason, with this script it is extremely slow and it won't find your hatchet. It also won't detect what woodcutting level you have.

    So, for now on, I will only be releasing Non-SMART versions of this script. If you want SMART, you can simple add it yourself.

    Oh, and I've decided that I'm definitely going to Oak chopping and banking, it's just a matter of when it'll get done. I should have plenty of time this week, so expect it within the next few days.

    Thanks for your patients,

    Coh3n

  2. #377
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    Ok the script is now having problems going to the bank and finding a bank slot, might want to check that out...

  3. #378
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    Quote Originally Posted by sf411 View Post
    Ok the script is now having problems going to the bank and finding a bank slot, might want to check that out...
    I'm aware of the slow banking, I have fixed it in the next version. Are you saying it's having trouble walking to the bank? Where does it walk?

  4. #379
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    It walks to right outside the doorway of the bank and then SMART keeps the cursor in the uper left corner of the screen searching the ground for a bank teller.

  5. #380
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    Okay thanks. The next version will work a lot better.

    Script Updated!

    Version 2.1
    • Added Oak cutting and banking.
    • When minimized, the script will now show how many logs you've cut in the taskbar.
    • Added which tree you're cutting to the progress report.
    • Improved banking significantly. There's no reason why it should fail now.
    • Improved tree finding, and if it's cut down detection.
    • Will relocate if lost within the woods when cutting Oaks.


    Bugs:
    • As there are a lot of normal trees around the Oaks, the mouse will hover over the normal trees if an Oak tree can't be found. This is because the colors are almost exactly the same.

  6. #381
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    Walking is mostly blind clicking :\, may wanna use something with with the water there...
    Woot woot.

  7. #382
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    Quote Originally Posted by Ultra View Post
    Walking is mostly blind clicking :\, may wanna use something with with the water there...
    I tried to convince him of this.. but when the minimap is set to perfect north, really.. why bother? If it works, it won't hurt.
    Writing an SRL Member Application | [Updated] Pascal Scripting Statements
    My GitHub

    Progress Report:
    13:46 <@BenLand100> <SourceCode> @BenLand100: what you have just said shows you 
                        have serious physchological problems
    13:46 <@BenLand100> HE GETS IT!
    13:46 <@BenLand100> HE FINALLY GETS IT!!!!1

  8. #383
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    Quote Originally Posted by Nava2 View Post
    I tried to convince him of this.. but when the minimap is set to perfect north, really.. why bother? If it works, it won't hurt.
    That was the idea. It doesn't even have to be set to perfect north, as long as it can find the trees, it doesn't matter. The only reason I decided to use MouseBox was because I was getting so frustrated trying to make a good AutoColoring functions and such.

    However, if I were to DDTMs/RadialWalking, I would still have the compass point north for accuracy purposes. It's also a very small distance to walk on the minimap, so why not use something that will work 99% of the time, instead of relying on color finding?

    I'm sure you get my point.

  9. #384
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    Waw! This script is very reliable, and is running smoothly at the moment.
    Not got a proggy at the moment (still running) but I trust it won't crash.
    Good work! I'm glad to have a nice, reliable cutter.

    -- BP

  10. #385
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    Quote Originally Posted by Bad Processor View Post
    Waw! This script is very reliable, and is running smoothly at the moment.
    Not got a proggy at the moment (still running) but I trust it won't crash.
    Good work! I'm glad to have a nice, reliable cutter.

    -- BP
    Thanks very much, I'm glad you like it. It's definitely improved since I released the original version.

  11. #386
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    You could rely on color and if it fails use blind clicking.
    Woot woot.

  12. #387
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    Code:
    [=================================================================]
    [                 Coh3n's Draynor Chop N' Bank!                   ]
    [============================= V.2.1 =============================]
    [                                                                 ]
    [      You have chosen to cut Willow trees.                       ]
    [                                                                 ]
    [      Ran For: 1 Hours, 56 Minutes and 6 Seconds                 ]
    [      Loads Done: 38                                             ]
    [      Logs Chopped: 1064                                         ]
    [      Levels Gained: 0                                           ]
    [      Exp Gained: 71820                                          ]
    [      Breaks: 0                                                  ]
    [                                                                 ]
    [=================================================================]

  13. #388
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    after a while when im using it, it gets stuck under the bank and thinks the rock is the bank man..

  14. #389
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    Quote Originally Posted by Ultra View Post
    You could rely on color and if it fails use blind clicking.
    Yeah you're right.

    Quote Originally Posted by sk80rdie76 View Post
    PHP Code:
    [=================================================================]
    [                 
    Coh3n's Draynor Chop N' Bank!                   ]
    [============================= 
    V.2.1 =============================]
    [                                                                 ]
    [      
    You have chosen to cut Willow trees.                       ]
    [                                                                 ]
    [      
    Ran For: 1 Hours56 Minutes and 6 Seconds                 ]
    [      
    Loads Done38                                             ]
    [      
    Logs Chopped1064                                         ]
    [      
    Levels Gained0                                           ]
    [      
    Exp Gained71820                                          ]
    [      
    Breaks0                                                  ]
    [                                                                 ]
    [=================================================================] 
    Nice! Do you know why it stopped?

    Quote Originally Posted by n33d scripts View Post
    after a while when im using it, it gets stuck under the bank and thinks the rock is the bank man..
    Knowing which logs you're cutting would be very helpful in this situation.
    Last edited by Coh3n; 11-28-2009 at 03:13 PM.

  15. #390
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    Quote Originally Posted by Coh3n View Post


    Nice! Do you know why it stopped?

    manually stopped

  16. #391
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    Quote Originally Posted by sk80rdie76 View Post
    manually stopped
    Even better!

  17. #392
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    sorry it was willows.

  18. #393
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    Quote Originally Posted by n33d scripts View Post
    sorry it was willows.
    Don't worry, and thanks. You said this happened after a while? How long? And was it just south of the bank, did it still manage to bank the logs?

  19. #394
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    Hmm.... SmartColors.scar doesn't exist?
    BTW: The Non-smart version still uses smart, I see.

    -- BP

  20. #395
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    Do you mean you're getting that SmartColors error, or I don't have it in my script?

    And the SMART functions are just commented out. They don't actually get used.

  21. #396
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    ** Warning in Setup_Player: You need at least 30 in Woodcutting to cut Willows. **

    I wanted to cut Oaks

  22. #397
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    Wow I am very sorry. I completely forgot to take that part out when I added Oaks. I'll fix that asap. If you can't wait, you can remove that whole part yourself.

  23. #398
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    Quote Originally Posted by Coh3n View Post
    Wow I am very sorry. I completely forgot to take that part out when I added Oaks. I'll fix that asap. If you can't wait, you can remove that whole part yourself.
    Hehe, well just wanted to info about it Ill try this later on.

  24. #399
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    is the newest version of this script still using SCAR dev 3.21, or has it moved onto 3.22, due to 3.21 not having the scar file 'SmartColors.scar'?

    Many Thanks
    -Sgt Soul-

    EDIT: I removed the line containing SmartColors.scar, works perfectly will process a proggy by tomorrow

    EDIT: I feel that the banking procedure is rushed (not as in your coding) but the banking of the logs then going back to the trees. There is literally no room for lag, for example if I just put my logs in the bank it will decide I have another full load if there is lag between closing the bank and running to the trees. Also by this happening it will go back to the bank and try to bank another load of logs but since they have already been banked the message:

    ** Warning in Bank_Logs: Error Finding DTM: 'Willow'. **
    ** Warning in Bank_Logs: Error Finding DTM: 'Willow'. **
    ** Warning in Bank_Logs: Error Finding DTM: 'Willow'. **
    ** Warning in Bank_Logs: Error Finding DTM: 'Willow'. **
    ** Warning in Bank_Logs: Error Finding DTM: 'Willow'. **
    ** Warning in Bank_Logs: Error Finding DTM: 'Willow'. **
    ** Warning in Bank_Logs: Error Finding DTM: 'Willow'. **
    ** Warning in Bank_Logs: Error Finding DTM: 'Willow'. **

    Will be spammed. In conclusion I feel that there should be a failsafe if something like this were to happen again

    Many Thanks
    -Sgt Soul-
    Last edited by Sgt Soul; 11-30-2009 at 01:57 PM.

  25. #400
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    Well its now working on Oaks, but it cuts sometimes normal tree too, and it wont drop/bank those logs :P

    ill post the report later on.


    EDIT: Here we go

    ** Warning in Walk_ToFrom: Error Radial Walking: Walk_OaksToBank[1]. **
    ** Warning in Next_Player: Your Player Is Inactive, Terminating Script. **
    [================================================== ===============]
    [ Coh3n's Draynor Chop N' Bank! ]
    [============================= V.2.1 =============================]
    [ ]
    [ You have chosen to cut Oak trees. ]
    [ ]
    [ Ran For: 15 Minutes and 52 Seconds ]
    [ Loads Done: 2 ]
    [ Logs Chopped: 56 ]
    [ Levels Gained: 1 ]
    [ Exp Gained: 3780 ]
    [ Breaks: 0 ]
    [ ]
    [================================================== ===============]
    [ Thank-you for using Coh3n's Draynor Chop N' Bank! ]
    [================================================== ===============]
    [ Be sure to post your progress reports at VillaVu/SRL-Forums! ]
    [================================================== ===============]

    Why does it try to change player when I have "HowManyPlayers := 1;" ??
    Last edited by gelloxor; 11-30-2009 at 05:15 PM.

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