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Thread: [SRL-6] Draynor Chop N' Bank | By Coh3n

  1. #26
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    Quote Originally Posted by Coh3n View Post
    Awesome! Finally someone using it!
    yeah dude runs good. the banking and walking is amazing..only problem is its takes a 3-5 mins break after every load..takes up alot of time when trying to level. i would change that to take break after maybe 5-7 loads instead of every single one. but other than that great script
    I'm Back.

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    im going to run this. edit will coem later.

    edit, i was equipped with a dragon hatchet, and it didnt start. NEXT SCRIPT.

  3. #28
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    Quote Originally Posted by [JS] View Post
    yeah dude runs good. the banking and walking is amazing..only problem is its takes a 3-5 mins break after every load..takes up alot of time when trying to level. i would change that to take break after maybe 5-7 loads instead of every single one. but other than that great script
    Like did it actually log out and break?

    I don't have a lot of time at this point in time, but I'll look into it as soon as possible.

    Quote Originally Posted by The Cnr Sport View Post
    im going to run this. edit will coem later.

    edit, i was equipped with a dragon hatchet, and it didnt start. NEXT SCRIPT.
    Yeah it doesn't support a Dragon Hatchet, I'll add it in when I get the time.

  4. #29
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    you copied A LOT of your script from mine and you didn't give me any credits.
    Click here to find out how to get full screen without members! | Click here to check out my Ultimate Bitmap Tutorial! Edited to work with Simba! |

  5. #30
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    Quote Originally Posted by cycrosism View Post
    you copied A LOT of your script from mine and you didn't give me any credits.
    I hope you're joking.

    What part of your script do you think is remotely close to mine? I just looked at yours and they're nothing alike.
    Last edited by Coh3n; 07-03-2009 at 04:18 AM.

  6. #31
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    Uhm, it's probably me, but when I take a look at both scripts, the only similarity I see is that both scripts got the mainloop in the procedure, and the DeclarePlayers has 3 lines the same (players[0].name, pass, and nick to be exact).
    Oh well, it could be me though, I need to get new glasses next week anyways.

  7. #32
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    Quote Originally Posted by Markus View Post
    Uhm, it's probably me, but when I take a look at both scripts, the only similarity I see is that both scripts got the mainloop in the procedure, and the DeclarePlayers has 3 lines the same (players[0].name, pass, and nick to be exact).
    Oh well, it could be me though, I need to get new glasses next week anyways.
    Thank you.

  8. #33
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    Sorry for double post but...

    Script Updated!

    V.0.2
    - Added Dragon Hatchet compatibility.

  9. #34
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    it doesnt detect dragon axe... and i have 87 woodcutting and it sas i dont have 30.

  10. #35
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    Quote Originally Posted by n33d scripts View Post
    it doesnt detect dragon axe... and i have 87 woodcutting and it sas i dont have 30.
    Lol that's not right, is it?

    Um I don't know what to tell you about the level thing, it works perfectly fine for me.

    Do you have the latest Dev Revision?

    EDIT: Try new version, I got another Dragon Hatchet DTM, thanks to Da 0wner.
    Last edited by Coh3n; 07-07-2009 at 01:17 PM.

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    Quote Originally Posted by Coh3n View Post
    Lol that's not right, is it?

    Um I don't know what to tell you about the level thing, it works perfectly fine for me.

    Do you have the latest Dev Revision?

    EDIT: Try new version, I got another Dragon Hatchet DTM, thanks to Da 0wner.
    is that opendev? what rev worked for you?

  12. #37
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    Quote Originally Posted by n33d scripts View Post
    is that opendev? what rev worked for you?
    The latest Dev Revision, there's a link on the first post on how to get it if you don't know how.
    __________________________________________________ __________________________________________________ ______

    Script updated!

    The new version now works with the new RS updates.

    For instructions on how to get and run SCAR 3.21 + go here.

    Please post any bugs/progress reports.
    Last edited by Coh3n; 07-13-2009 at 10:17 PM.

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  14. #39
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    Quote Originally Posted by Smarter Child View Post
    lol, whats with the underscores?
    In the naming you mean? That's just for my convenience so I know which section each procedure is in. Doesn't save a lot of time in these shorter scripts, but once you get into longer ones I find it pretty useful.

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    Code:
    Failed when compiling
    Line 18: [Hint] (20:1): Variable 'P' never used in script C:\Program Files\SCAR 3.20\includes\SRL\SRL\Misc\SMART.SCAR
    Line 352: [Error] (19790:38): Type mismatch in script C:\Documents and Settings\Dillon\Desktop\Coh3n's Draynor Chop N' Bank V.0.4.scar
    I get this error?

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    Post line 352...

    T~M

  17. #42
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    Quote Originally Posted by The Man View Post
    Post line 352...

    T~M
    Here is line 352

    Code:
    Result := CountItems('dtm', Logs, []);

  18. #43
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    I've got the same problem :P

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    Both you guys update to the latest Dev. Revision, make sure you read the first post on the requirements needed to run this script.

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    It's updated...

  21. #46
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    Quote Originally Posted by NocKme View Post
    It's updated...
    Did you update to SCAR 3.21? Because it's working perfectly for me.

  22. #47
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    yes I did... i have scar 3.21alpha and everything updated using SVN

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    Quote Originally Posted by NocKme View Post
    yes I did... i have scar 3.21alpha and everything updated using SVN
    Okay, that's odd, but I will tell you how to fix it.

    If you're getting this error:

    Code:
    Line 18: [Hint] (20:1): Variable 'P' never used in script C:\Program Files\SCAR 3.20\includes\SRL\SRL\Misc\SMART.SCAR
    Then you didn't update to the newest Dev Rev properly, that issue was fixed a long time ago.

    I don't know why you're getting this error, with the Dev Rev it's fixed, but..
    Code:
    Line 352: [Error] (19790:38): Type mismatch in script C:\Documents and Settings\Dillon\Desktop\Coh3n's Draynor Chop N' Bank V.0.4.scar
    With that error change that line to this:
    Code:
    Result := CountItems(Logs, 'dtm', []);
    If you get to the Willow trees and it doesn't click them, it just moves the mouse from tree to tree rapidly, then you must not have install SCAR 3.21 or the Dev Revision correctly.

    If you're positive you installed it correctly, and it's still not working, try using another script first, and see how that goes.

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    Quote Originally Posted by Coh3n View Post
    Both you guys update to the latest Dev. Revision, make sure you read the first post on the requirements needed to run this script.
    oopssss! I guess I missed that lol. I installed the latest dev and it works! Thanks! Just one problem. I started in the bank it went outside to the willow tree's and then it just sat there hovering the smart red dot over the trees. It did not click none.

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    Quote Originally Posted by ffcfoo View Post
    oopssss! I guess I missed that lol. I installed the latest dev and it works! Thanks! Just one problem. I started in the bank it went outside to the willow tree's and then it just sat there hovering the smart red dot over the trees. It did not click none.
    That's a problem when the texts. You musn't have installed one of the above correctly, with SCAR 3.21 the uptexts have been fixed. Try updating/reinstalling, this has fixed that issue for a lot of people ASAIK.

    Nevertheless, I will test it out now and edit this post.

    EDIT: It works perfect for me, so try what I said above and see if that solves your problem.
    Last edited by Coh3n; 07-17-2009 at 09:50 PM.

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