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Thread: [SRL-6] Draynor Chop N' Bank | By Coh3n

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    TIme to get back to my "job" as a woodcutter.
    Expect a proggie soon.
    rainbows are red, violets are blue, shut the heck up,
    or I will crush you...

    Don't Poems just make you happy?

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    Quote Originally Posted by xSaintias View Post
    Ime to get back to my "job" as a woodcutter.
    Expect a proggie soon.
    Okay awesome, I really hope it works well for you. Bare in mind that the walking isn't perfect. To be honest, it is really hard, what with the crazy minimap updates.

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    Quote Originally Posted by Coh3n View Post
    Okay awesome, I really hope it works well for you. Bare in mind that the walking isn't perfect. To be honest, it is really hard, what with the crazy minimap updates.
    i know what you mean... i may not be a srl member but i do actually script little scripts like talking and burying bones....
    (just never bother to submit for membership )
    and this updates got me like omg...
    every time i make it find a road color it finds the wrong one...
    it really pisses me off...
    EDIT: watch out because even if the script doesnt make it to wiilows and you are still in the bank, it wil still say arrived at willows and go to trying to locate and chop. You might want to check on that.
    UPDATE: they upodated runescape...
    not sure what they updated...
    script doesn't seem to be affected though.
    Last edited by xSaintias; 09-09-2009 at 07:49 PM.
    rainbows are red, violets are blue, shut the heck up,
    or I will crush you...

    Don't Poems just make you happy?

  4. #204
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    Quote Originally Posted by xSaintias View Post
    i know what you mean... i may not be a srl member but i do actually script little scripts like talking and burying bones....
    (just never bother to submit for membership )
    and this updates got me like omg...
    every time i make it find a road color it finds the wrong one...
    it really pisses me off...
    EDIT: watch out because even if the script doesnt make it to wiilows and you are still in the bank, it wil still say arrived at willows and go to trying to locate and chop. You might want to check on that.
    UPDATE: they upodated runescape...
    not sure what they updated...
    script doesn't seem to be affected though.
    Lol you said a lot of things there that are jumbled, and I didn't get much out of it. Is it working fine? Or is the walking seriously messed up?

  5. #205
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    Quote Originally Posted by Coh3n View Post
    Lol you said a lot of things there that are jumbled, and I didn't get much out of it. Is it working fine? Or is the walking seriously messed up?
    He's saying that sometimes it doesn't make it to the trees, but it thinks that it has and carries on trying to find and chop the trees. Also, that Runescape updated, and he doesn't know whether or not it will affect the script.

    Richard
    <3

    Quote Originally Posted by Eminem
    I don't care if you're black, white, straight, bisexual, gay, lesbian, short, tall, fat, skinny, rich or poor. If you're nice to me, I'll be nice to you. Simple as that.

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    Quote Originally Posted by R1ch View Post
    He's saying that sometimes it doesn't make it to the trees, but it thinks that it has and carries on trying to find and chop the trees. Also, that Runescape updated, and he doesn't know whether or not it will affect the script.

    Richard
    Lol, alright R1ch, thanks.

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    Quote Originally Posted by R1ch View Post
    He's saying that sometimes it doesn't make it to the trees, but it thinks that it has and carries on trying to find and chop the trees. Also, that Runescape updated, and he doesn't know whether or not it will affect the script.

    Richard
    way to make sense of my mumbo jumbo lol.
    sry bought that coh3n.
    anyways, its working fine... untill it got that random where you have to choose the odd appendix out. not sure whats its called but yeah..
    other than that its doing great.
    rainbows are red, violets are blue, shut the heck up,
    or I will crush you...

    Don't Poems just make you happy?

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    Quote Originally Posted by xSaintias View Post
    way to make sense of my mumbo jumbo lol.
    sry bought that coh3n.
    anyways, its working fine... untill it got that random where you have to choose the odd appendix out. not sure whats its called but yeah..
    other than that its doing great.
    Okay that's good to hear, and the Randoms is in SRL, not the script, just so you know. I'm glad you're using it.

    Coh3n

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    I'm using it too right now, I have a couple suggestions.

    It rotates the camera when it's cutting, and it will think that the willow disappeared.
    It doesn't wait to stop moving before it tries clicking a willow, and it will sometimes missclick when it left clicks.

    Scripts: Edgeville Chop & Bank, GE Merchanting Aid
    Tutorials: How to Dominate the Grand Exchange

    Quote Originally Posted by YoHoJo View Post
    I like hentai.

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    Quote Originally Posted by 3Garrett3 View Post
    I'm using it too right now, I have a couple suggestions.

    It rotates the camera when it's cutting, and it will think that the willow disappeared.
    It doesn't wait to stop moving before it tries clicking a willow, and it will sometimes missclick when it left clicks.
    1. I'm guessing that's it stores the point it clicked the tree in "TP". In then checked a 20 x 20 box (I think) for the tree color. Because of this, if the camera angle moves, the coordinates may move to somewhere that doesn't have a tree. You can simply erase the camera movement in my Antiban if you wish to get rid of this.

    2. The tree cut down detection isn't perfect, and to be honest, I don't think can be. It's going to fail once in a while. When you say "Left Clicks", do you mean it's left clicking the Willows to chop them? Because that's not suppose to happen I don't think. That could be one of the "RandomRClick" Antiban procedures. In which case it could randomly right click a Willow and move away.

    I hope that clears a bit up. If these become a bigger problem than it's worth, I can try to make them better, I'm just not exactly sure how at this point in time.

    Thanks,

    Coh3n

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    Quote Originally Posted by Coh3n View Post
    1. I'm guessing that's it stores the point it clicked the tree in "TP". In then checked a 20 x 20 box (I think) for the tree color. Because of this, if the camera angle moves, the coordinates may move to somewhere that doesn't have a tree. You can simply erase the camera movement in my Antiban if you wish to get rid of this.

    2. The tree cut down detection isn't perfect, and to be honest, I don't think can be. It's going to fail once in a while. When you say "Left Clicks", do you mean it's left clicking the Willows to chop them? Because that's not suppose to happen I don't think. That could be one of the "RandomRClick" Antiban procedures. In which case it could randomly right click a Willow and move away.

    I hope that clears a bit up. If these become a bigger problem than it's worth, I can try to make them better, I'm just not exactly sure how at this point in time.

    Thanks,

    Coh3n
    1- I think I will.

    2- No, I meant that it left clicks (single click to chop) on the *tree* but since it is moving, it misses the tree. If it is supposed to right click, followed by a chooseoption, you have accidentally made it left click on every tree. I propose a simple Flag; before looking for the tree to make sure that you aren't moving.

    The first one isnt really a problem, it just looks botty to rotate the cam and then find a new tree every time :\

    The second one is more of a problem. I've noticed it clicks the tree, starts walking, loses the TPoint stored (understandable) but then tries clicking while it is moving, and misses the tree, then walks next to the tree and stands there, waiting for your failsafe to click a new one (I'm assuming you have a timeout somewhere)

    But both have a simple fix. Thanks for the prompt response. I hope you continue to improve the script

    Scripts: Edgeville Chop & Bank, GE Merchanting Aid
    Tutorials: How to Dominate the Grand Exchange

    Quote Originally Posted by YoHoJo View Post
    I like hentai.

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    Quote Originally Posted by 3Garrett3 View Post
    1- I think I will.

    2- No, I meant that it left clicks (single click to chop) on the *tree* but since it is moving, it misses the tree. If it is supposed to right click, followed by a chooseoption, you have accidentally made it left click on every tree. I propose a simple Flag; before looking for the tree to make sure that you aren't moving.

    The first one isnt really a problem, it just looks botty to rotate the cam and then find a new tree every time :\

    The second one is more of a problem. I've noticed it clicks the tree, starts walking, loses the TPoint stored (understandable) but then tries clicking while it is moving, and misses the tree, then walks next to the tree and stands there, waiting for your failsafe to click a new one (I'm assuming you have a timeout somewhere)

    But both have a simple fix. Thanks for the prompt response. I hope you continue to improve the script
    Lol, when you said left click, I was thinking right click. You are right about the rotating camera, I think I'm going to take that out, thanks.

    As for the second one, yes, I've noticed that when I test, and it really bugs me, I just never thought of a way to fix it. A simple "Flag" check is perfect (I think). I have to go to hockey right now, but I should be able to upload another version later tonight.

    Thanks very much for your awesome feedback.

    Coh3n

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    Quote Originally Posted by Coh3n View Post
    Lol, when you said left click, I was thinking right click. You are right about the rotating camera, I think I'm going to take that out, thanks.

    As for the second one, yes, I've noticed that when I test, and it really bugs me, I just never thought of a way to fix it. A simple "Flag" check is perfect (I think). I have to go to hockey right now, but I should be able to upload another version later tonight.

    Thanks very much for your awesome feedback.

    Coh3n
    You play hockey too? I think we should get married.

    I hope that the flag check will help. If not, it can't be too complicated.

    I'm okay with running the version right now, I will leave it on. I will hand out a proggy when it finishes too .

    Scripts: Edgeville Chop & Bank, GE Merchanting Aid
    Tutorials: How to Dominate the Grand Exchange

    Quote Originally Posted by YoHoJo View Post
    I like hentai.

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    Quote Originally Posted by 3Garrett3 View Post
    You play hockey too? I think we should get married.

    I hope that the flag check will help. If not, it can't be too complicated.

    I'm okay with running the version right now, I will leave it on. I will hand out a proggy when it finishes too .
    Okay awesome! And yeah I do. Google Cohen Adair, I feel special having my name on there.

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    http://www.successforlife.ca/node/29/

    Is that you? Damn you're hot

    Scripts: Edgeville Chop & Bank, GE Merchanting Aid
    Tutorials: How to Dominate the Grand Exchange

    Quote Originally Posted by YoHoJo View Post
    I like hentai.

  16. #216
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    Quote Originally Posted by 3Garrett3 View Post
    http://www.successforlife.ca/node/29/

    Is that you? Damn you're hot
    Yes it is, and thank-you.

    Wow I didn't know they put that on the website. I thought that was just in the Course Calendar for my school.

    EDIT: I'm working on an update right now.

    EDIT2: Script updated!

    Check out the first post for a list of the updates.
    Last edited by Coh3n; 09-10-2009 at 10:54 AM.

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    [================================================== ===============]
    [ Coh3n's Draynor Chop N' Bank ]
    [============================= V.1.3 =============================]
    [ ]
    [ Ran For: 42 Minutes and 4 Seconds ]
    [ Loads Done: 8 ]
    [ Logs Chopped: 224 ]
    [ Levels Gained: 4 ]
    [ Exp Gained: 15120 ]
    [ Breaks: 0 ]
    [ AntiBan: 33 ]
    [ ]
    [================================================== ===============]
    [ Thank-you for using Coh3n's Draynor Chop N' Bank! ]
    [================================================== ===============]
    [ Be sure to post your progress reports at VillaVu/SRL-Forums! ]
    [================================================== ===============]
    Successfully executed

    as said previously, it occasionally screws up (for me it just stops doing anything, usually with a nearly full or full inventory at trees) but its pretty good (im thinking 3 hour proggies very possible with current build)

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    whats the word on updating to rev 38? does this script still work with it?

    let me know if you need help testing.

    peace

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    the script is awsome sometime it mess up on the way back to the bank and also sometime it just stand by the tree do some random stuff for 3 to 4min with out cutting the tree

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    Quote Originally Posted by King ? View Post
    whats the word on updating to rev 38? does this script still work with it?

    let me know if you need help testing.

    peace
    It should work with Rev 38, but I recommend sticking with the Open-Dev. The more people test, the better, so yes, I always need help with testing.

    Quote Originally Posted by bomh View Post
    the script is awsome sometime it mess up on the way back to the bank and also sometime it just stand by the tree do some random stuff for 3 to 4min with out cutting the tree
    How does it mess up going to the bank? Does the walking mess up? If so, where does it walk?

    What kind of "stuff" does it do for 3-4 minutes?

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    oh sometime it can't find the bank booth because it when too far to the east side of the bank when it go to the bank

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    Quote Originally Posted by bomh View Post
    oh sometime it can't find the bank booth because it when too far to the east side of the bank when it go to the bank
    Okay, try changing line 443 to this:
    SCAR Code:
    Mouse(x + 25 + Random(5), y + 45 + Random(5), 4, 4, True);
    Let me know how that works out, I don't have time to test it right now.

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    hey cohen, so i tried it out, but it stopped after one load and didn't deposit it. the proggy said it was successful but i couldn't find where i would change the desired load amount. i only found the amount of time wanted, and i had that at the equivilent of 60 minutes. am i doing something wrong?
    thanks!

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    k i will give it a test and get back to you

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    Quote Originally Posted by yubinator View Post
    hey cohen, so i tried it out, but it stopped after one load and didn't deposit it. the proggy said it was successful but i couldn't find where i would change the desired load amount. i only found the amount of time wanted, and i had that at the equivilent of 60 minutes. am i doing something wrong?
    thanks!
    Umm, the required time that you're talking about is how long your character will be logged in before it takes a 15 minute (ish) break. You fill out how many logs you want to cut, not how many loads you with to do. This is done in the DeclarePlayers:
    SCAR Code:
    with Players[0] do
      begin
        Name := 'Username';
        Pass := 'Password';
        Nick := 'ser';
        Active := True;
        Pin := '';
        Integers[0] := 1000;//This line right here, just change '1000' to however many logs you wish to cut.
        Booleans[0] := True;
        Booleans[1] := True;
        BoxRewards := ['amp', 'mote', 'ostume', 'oins', 'unes', 're', 'ems'];
      end;
    I hope that helps.

    @bomh, looking forward to it.

    Coh3n

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