Poll: What should Freddy do?

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Thread: SCAR => Important

  1. #26
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    Fix 3.20, if 3.20 isn't working then we can't test and use scripts while 4 is being worked on, and I'm sure 4 will take longer since it's a complete re-write as apposed to a few fixes in an already written version.

  2. #27
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    scar 4 but a fix for 3.20 would be nice
    ~Austin~

  3. #28
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    i say start on 4. since the fonts are gonna be switched back and we've been autoing on 3.20 for a while, we can wait a bit longer :P
    <TViYH> i had a dream about you again awkwardsaw
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  4. #29
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    I think bugs in 3.20d are so minor that you should just start a new version from the very beginning.

  5. #30
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    Quote Originally Posted by N1ke! View Post
    Freddy:
    W p q broken @ Rs_GetUpText.
    Rest is working fine, as I can see for now.
    They changed that to stop the penis thing

    If you start 4.0, the scripting comp will be ruined

  6. #31
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    Quote Originally Posted by marpis View Post
    I think bugs in 3.20d are so minor that you should just start a new version from the very beginning.
    Broken fonts and rs_GetUpText aren't minor.

  7. #32
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  8. #33
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    Quote Originally Posted by ZephyrsFury View Post
    Broken fonts and rs_GetUpText aren't minor.
    didnt mod emilee say that they where gonna go back to the original font? i saw a quote somewhere
    <TViYH> i had a dream about you again awkwardsaw
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  9. #34
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    I'd like a quickfix for 3.20 ( CountBitmap, FindTransparentBitmap ...).

    For 4.0 I'd wish a Reverse Bitmap and Color Finding, Like the Normal one, but that it starts at the bottom right, with the same speed of the usual "FindColor,Bitmap".. That Would be totally amazing .

    ~caused

  10. #35
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    yea she did, I saw a link to the thread, but I heard on the forums today that they switched back to the originial fonts but not all the fonts work, they have small changes. I don't know for sure if it's true, just what I remember reading, I think that the fonts should be updated first though. And Rs_GetUpText like ZephyrsFury said.

  11. #36
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    For everyone that saying SCAR 4.0 might want to re-think..

    They set the fonts back, but they still changed some..
    Do you really want to go with a broken IsUpText(rs_GetUpText) function until he releases a new version?.

    Edit:

    Freddy, even tho SCAR 4 wins, I hope you use common sense and release a quick fix of SCAR 3.20...
    Last edited by Naike; 07-11-2009 at 04:08 AM.

  12. #37
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    Quote Originally Posted by N1ke! View Post
    For everyone that saying SCAR 4.0 might want to re-think..

    The set the fonts back, but they still changed some..
    Do you really want to go with a broken IsUpText(rs_GetUpText) function until he releases a new version?.

    Edit:

    Freddy, even tho SCAR 4 wins, I hope you use common sense and release a quick fix of SCAR 3.20...
    I was never planning on completely dropping 3.20, just not focusing all of my efforts there anymore

  13. #38
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    Quote Originally Posted by Shuttleu View Post
    i say 4
    3.20 is working perfectly fine for me

    ~shut
    We're not all good enough to fix everything ourselves
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  14. #39
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    Quote Originally Posted by Freddy1990 View Post
    I was never planning on completely dropping 3.20, just not focusing all of my efforts there anymore
    Just saying, before going on SCAR 4, you should fix so SCAR 3.20 is use-able

  15. #40
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    Plus, SCAR 4 will most likely not be bug free at first.



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  16. #41
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    I vote fix bugs, then SCAR 4
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  17. #42
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    How did you manage to add class support?! Also, will pre-initiated variables support records, like:
    SCAR Code:
    ... :TPoint = (x: 3; y: 20);
    And even more complex records, and arrays/arrays of records?

  18. #43
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    Quote Originally Posted by bullzeye95 View Post
    How did you manage to add class support?! Also, will pre-initiated variables support records, like:
    SCAR Code:
    ... :TPoint = (x: 3; y: 20);
    And even more complex records, and arrays/arrays of records?
    New script engine and I'm not sure if it support records, I'll have to test that

  19. #44
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    i say fix the font bugs then go onto scar 4

  20. #45
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    Quote Originally Posted by J_Pizzle View Post
    i say fix the font bugs then go onto scar 4
    Same here.

  21. #46
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    Fix current issues, before making us wait months to use an unstable alternative.
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  22. #47
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    Scar 4, you can easily make your own function for count bitmap, really not that hard, or even get up text, which might take a little longer to achieve.

  23. #48
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    I was just wondering (too lazy to read the thread, sorry <3) if you would ever make it open source or have more people work on it. I'd like to talk to you about some stuff, too.

    (SCAR 4 just because I'm sick of decimals )

  24. #49
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    Quote Originally Posted by 99_ aka ian. View Post
    I was just wondering (too lazy to read the thread, sorry <3) if you would ever make it open source or have more people work on it. I'd like to talk to you about some stuff, too.

    (SCAR 4 just because I'm sick of decimals )
    I vote we call it SCAR 4.0.

  25. #50
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    Quote Originally Posted by bullzeye95 View Post
    How did you manage to add class support?! Also, will pre-initiated variables support records, like:
    SCAR Code:
    ... :TPoint = (x: 3; y: 20);
    And even more complex records, and arrays/arrays of records?
    It will be something more like this.

    SCAR Code:
    struct Point{
       int x = 5;
       int y = 10;
    }

    Those will be initialized on struct creation, but you won't be able to add your custom initialization values for each struct created, unless freddy decides otherwise of course.

    Question, will the classes be as cheap as the records, or will they be real classes that support methods and etc.

    Also, I'm hoping new version will allow this.

    SCAR Code:
    type trigger = record
       actions:array of procedure;
    end;

    procedure addaction(trig:trigger; act:procedure);
    begin
       SetArrayLength(trig.actions, GetArrayLength(trig.actions)+1);
       trig[High(trig.actions)] := act;
    end;

    Currently this doesn't compile because you get a type mismatch, and you have to bypass that doing this.

    SCAR Code:
    type action = procedure();

    type trigger = record
       actions:array of action;
    end;

    procedure addaction(trig:trigger; act:action);
    begin
       SetArrayLength(trig.actions, GetArrayLength(trig.actions)+1);
       trig[High(trig.actions)] := act;
    end;

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