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Thread: [REQUEST] RS Member's Object ID's

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    Default [REQUEST] RS Member's Object ID's

    Forget this, I'm using color now as all the farming patches have the same object ID's no matter what it has growing in it.

    Hello everyone, AFAIK I put this in the write forum, if not, please correct me. If you think this is a script request, it's not, and I have this quote to support (By YoHoJo, in the "Read This Before You Post" sticky in this forum):
    This Section Is For Help With Scripts That YOU Are Making.
    I'm working on a script that, if I can do it well, will be pretty good, in my opinion. There are so many ID's that I need, and I don't have access to a RS Member's account that has high farming.

    My request:

    So what I'm requesting is object ID's for all the FULL GROWN farming herb's and flowers (for now, I'll worry about the allotments, etc. later). I know this is a big request, but it's just something I would love help with.

    If you're feeling REALLY generous, you can supply me with a member's PIN, allowing me to make my 99 Farming account a member again, and speed up the process greatly. Also, if you have access to a member's account with a decent farming level, and you trust me enough, I would be able to get the ID's myself.

    I have made a list of all the herbs/flowers I need ID's for:
    *Note: The '*' beside some of them indicate I already have the ID for that plant.

    SCAR Code:
    //Herbs//
    Guam
    Marrentill
    Tarromin
    Harralander
    Goutweed
    Ranarr Weed
    Spirit Weed
    Toadflax
    Irit Leaf
    Wergali
    Avantoe
    Kwuarm
    Snapdragon
    Cadantine
    Lantadyme
    Dwarf Weed
    Torstol

    //Flowers//
    Marigold
    Rosemary
    Nasturtium
    Woad
    Limpwurt

    If you don't know how to get Reflection Object ID's go here.

    Your help is greatly appreciated + I will <3 you forever.
    Last edited by Coh3n; 07-17-2009 at 10:37 AM.

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    GE objid -/+ one. Not sure if it is subtraction or addition though.

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    Quote Originally Posted by Da 0wner View Post
    GE objid -/+ one. Not sure if it is subtraction or addition though.
    If I understood him correctly, he needs to know the ID of the fully grown plant, not the item itself. GE won't help him.

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    Oh, the actual object. Sorry . Nvm then.

    Edit: <3.
    Last edited by Da 0wner; 07-16-2009 at 01:48 AM.

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    Quote Originally Posted by Da 0wner View Post
    Oh, the actual object. Sorry . Nvm then.
    <3

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    Lol, there is a data base of everything in runescape somewhere for UIDs and all that good stuff. Maybe not on this website.

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    Quote Originally Posted by IceFire908 View Post
    Lol, there is a data base of everything in runescape somewhere for UIDs and all that good stuff. Maybe not on this website.
    Yeah, I've heard of that too, something like RSViewer.. I do not know the actual name though..

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    RuneLocus... IceFire908: UIDs are the thing that load again every time the game loads the plane But I know what u mean..

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    Quote Originally Posted by IceFire908 View Post
    Lol, there is a data base of everything in runescape somewhere for UIDs and all that good stuff. Maybe not on this website.
    Wait, that would give me the ID's of the full grown plant though? Not just the herb/flower?

    EDIT: Actually for some reason I'm getting the same object ID for all the farming patches, not matter what's growing in it. I don't know if that's a bug with Hesus's Debugger, or that's actually how it is. I guess it may makes sense as the patches are different for each player, but if anyone has an explanation for this, that would be great, thanks.

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    Quote Originally Posted by Coh3n View Post
    Wait, that would give me the ID's of the full grown plant though? Not just the herb/flower?

    EDIT: Actually for some reason I'm getting the same object ID for all the farming patches, not matter what's growing in it. I don't know if that's a bug with Hesus's Debugger, or that's actually how it is. I guess it may makes sense as the patches are different for each player, but if anyone has an explanation for this, that would be great, thanks.
    because they are physically all the same patches, but the only difference is the location of them. the same goes for items, they are same for every player, just not in the same spot.
    <Wizzup> And he's a Christian
    <Wizzup> So he MUST be trusted
    ___________________________________________
    <Wizzup> she sounds like a dumb bitch

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    Quote Originally Posted by Rubix View Post
    because they are physically all the same patches, but the only difference is the location of them. the same goes for items, they are same for every player, just not in the same spot.
    Well then apparently using object ID's wont work for my situation, time to use color. If a mod sees this they can close this thread. I'll edit the first post.

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    Use tiles. I'll tell you on MSN or just do it on my own.

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    Quote Originally Posted by 99_ aka ian. View Post
    Use tiles. I'll tell you on MSN or just do it on my own.
    Ah yes, why didn't I think of that.

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