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Thread: SRL Randoms - bugs

  1. #626
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    well what would be the easiest way for me to have all my randoms donated to the dev section? just pm you and youll post them in there?

  2. #627
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    Quote Originally Posted by bolshak25 View Post
    well what would be the easiest way for me to have all my randoms donated to the dev section? just pm you and youll post them in there?
    Yeah I can do that. As long as the donator gives permission I will post in the dev forums.

  3. #628
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    Sandwich lady is completely broken i failed that at least 3 times. It doesent even try to pick a bread it logs out. I have to pick the bread and then continue myself.

  4. #629
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    Quote Originally Posted by git logs
    * demon: Updated solver. Should be working fine.
    Quiz: quick patch for possible inf. loop.
    I'll update this thread tomorrow night with what's working etc.

    E: Updated first post to the best of my knowledge.

  5. #630
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    the top one is red but says working. might wanna check that

  6. #631
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    Many randoms are still not working example:
    The random where you put graves into their correct place.

  7. #632
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    Quote Originally Posted by aerrow107 View Post
    Many randoms are still not working example:
    The random where you put graves into their correct place.
    He knows this. Unless you post with an account to give him or debug of one of them that should work but isn't, posting things like this is pointless and wasteful.

  8. #633
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    Quote Originally Posted by TRiLeZ View Post
    I'm 99% certain that this bug is caused by ClickContinue resulting true after clicking/hitting space. If doWait is set to true, it should only result true if the chat screen changed, not if an action was performed.

    The reason for the infinite loop is ClickContinue results true after hitting the space bar, but if the client isn't fully focused (determined if typed chars don't go to the cursor), it won't pick up that you hit the space bar and you will never go to the next chat screen.

    I'll look at fixing when I get back to my house.
    Any updated status on this?
    Forrester fails after teleporting out (just sits there forever). I assume this line is the issue:
    while ClickContinue(True, True) do Wait(700 + random(500));


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  9. #634
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    Certer solver fails to even click the certer!
    (Logged in, was in random already, got to click certer to start solving)
    [0:00:05]: ***** STR: FOUND RANDOM: 'Certer' *****
    [0:00:05]: Screenshot of: Found Certer random 5 Seconds
    [0:00:07]: We are in the Certer random...
    [0:00:11]: ***** STR: 'Certer' RANDOM SOLVING FAILED! *****

  10. #635
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    Didn't detect bee hive random.
    I'm back

  11. #636
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    It's being detected now but it does not walk far enough to find the gate.. I walked it to the gate but meh.. it gave up and decided to try to log me out lol.. Also detects my agile armour as part of the gate.. no biggie on the armour part though it doesn't seem to affect it's finding abilities as it opened the first gate on it's own.

    I am Ggzz..
    Hackintosher

  12. #637
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  13. #638
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    I have found one problem..I don't know how many scripts do this, but I find my character logged out of Runescape after a random is successfully solved. So my problem is that after randoms scripts seem to stop running.

    Any idea why this is? (by the way it solved the Freaky Forester for me)

  14. #639
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    Would it be helpful if I made a bunch of noob accounts and botted until they were stuck in randoms? Just wondering because I don't want to go through the effort if it isn't wanted.

  15. #640
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    Quote Originally Posted by NotReligious View Post
    I have found one problem..I don't know how many scripts do this, but I find my character logged out of Runescape after a random is successfully solved. So my problem is that after randoms scripts seem to stop running.

    Any idea why this is? (by the way it solved the Freaky Forester for me)
    My guess is that the solver just isn't returning true.

    Quote Originally Posted by Grihmm View Post
    Would it be helpful if I made a bunch of noob accounts and botted until they were stuck in randoms? Just wondering because I don't want to go through the effort if it isn't wanted.
    Yes, that would be very helpful.

  16. #641
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    Alright. I'll get on it. Gimme a few days tops. I can't control when I get randoms. >.>

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    Quote Originally Posted by Coh3n View Post
    My guess is that the solver just isn't returning true.
    Mhhm. My coding abilities are below zero, but is this something I have to wait to be updated, or could I somehow fix it myself?

  18. #643
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    Made some changes to the bee solver. It will now initiate conversation with the beekeeper when necessary. The solver isn't fixed yet, but it's progress and more is yet to come now that I've got some time.

    I also re-did a few changes that most have been forgotten in the merge from srl4.

    Thanks to everyone who has sent me accounts lately and I'll be done with them asap!

  19. #644
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    Kept spam clicking around the mainscreen. Was running msi alcher and there wasn't any debug.
    Quote Originally Posted by DeSnob View Post
    ETA's don't exist in SRL like they did in other communities. Want a faster update? Help out with updating, otherwise just gotta wait it out.

  20. #645
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    ^ Yeah, something in SRL does that. I noticed it in my catacomb killer script and I have NOTHING that would do that without writelns. It kept spam clicking the minimap randomly until I forced myself to logout, then the script sat and did nothing at all.


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  21. #646
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    Many randoms go crazy when you get into them, it kept my main "identifying" for 45 minutes. It's the one where you need to tag 10 posts, pillory?

    ~Eerik.

  22. #647
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    I have an account in the random in the classroom where you have to answer questions for a dragon. If an admin wants to use the account I will let them. If I do not get a pm within a day I will solve the random myself.

  23. #648
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    Quote Originally Posted by Harry View Post
    ^ Yeah, something in SRL does that. I noticed it in my catacomb killer script and I have NOTHING that would do that without writelns. It kept spam clicking the minimap randomly until I forced myself to logout, then the script sat and did nothing at all.
    Glad MSI isn't the only script this is happening to. I was beginning to think it was something in MSI.

    It's odd, though. I've looked through the code and couldn't find anything that may cause this.

  24. #649
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    I meant to say mainscreen and not minimap. But yeah it's pretty annoying not knowing what's causing it...


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  25. #650
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    Quote Originally Posted by Harry View Post
    ^ Yeah, something in SRL does that. I noticed it in my catacomb killer script and I have NOTHING that would do that without writelns. It kept spam clicking the minimap randomly until I forced myself to logout, then the script sat and did nothing at all.
    So does this only happen in the quiz random?
    Quote Originally Posted by DeSnob View Post
    ETA's don't exist in SRL like they did in other communities. Want a faster update? Help out with updating, otherwise just gotta wait it out.

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