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Thread: SRL Randoms - bugs

  1. #76
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    SRL Revision (pub / dev) : dev 282?
    Random that failed: Frog and Certer
    Debug Box:
    Code:
    ***** STR: FOUND RANDOM: 'Certer' *****
    We are in the Certer random...
    Possible Items: 
    fish
    fish
    bowl
    spade
    spade
    Analysing Item...
    Avg Count: 765
    Avg Width: 69
    Avg Height: 51
    Avg Area: 3102
    Avg Cover: 34
    Item: spade, Score: 5/5
    GetItem gave 'spade'
    Solved Certer: spade
    Code:
    ***** STR: FOUND RANDOM: 'Frog' *****
    ***** STR: 'Frog' RANDOM SOLVING FAILED! *****
    Did not find reference point
    Suspected of logging out - 1 tries..
    Suspected of logging out - 2 tries..
    Suspected of logging out - 3 tries..
    Suspected of logging out - 4 tries..
    Suspected of logging out - 5 tries..
    NextPlayer
    Player Location: haven't looked yet
    Misc. : I seem to alway find scar stuck on the randoms, like, it freezes, thinking that it is still trying to solve the random, thus ending my autoing. Could we maybe add checks in the random solving to see if it's gotten logged out?
    Proud owner of "Efferator" my totally boted main account!
    "You see, sometimes, science is not a guess" -Xiaobing Zhou (my past physics professor, with heavy Chinese accent)

  2. #77
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    I know frog just fails completely, doesnt even try.
    What about certer? I can see from you debug that it got started, any idea what it did, or were you afk? If you are still in the random, make SRL solve it again and monitor it.

  3. #78
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    when I logged back in the guy behind the desk said I was done, I guess it finished the random, but didn't leave.
    Proud owner of "Efferator" my totally boted main account!
    "You see, sometimes, science is not a guess" -Xiaobing Zhou (my past physics professor, with heavy Chinese accent)

  4. #79
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    Quote Originally Posted by Brain View Post
    when I logged back in the guy behind the desk said I was done, I guess it finished the random, but didn't leave.
    I got a guy in that random, Mine didnt even solve it very well. Iorki (sp?) and I are trying to get it working better, but damn yours at least solved the puzzles, nice .

  5. #80
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    Ok I found a problem here. That should not have occurred at all. Probably a dev forgot to change it or something. Here is the thing

    PHP Code:
    ***** STRFOUND RANDOM'Cap'n Arnav' *****
    84
    ***** STR: '
    Cap'n Arnav' RANDOM SOLVING FAILED! ***** 
    It says failed but it actually solved it. So my player was set to false for no reason I have seen several other people complaining about this but it isn't being fixed. Could you guys please look into this? I think it would be same for all talking randoms, it gets solved but srl says failed and sets the player(s)r to false.

    Regards
    FEAR

  6. #81
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    SRL Revision (pub / dev) : dev 282 (i guess(bold one is the one I have?))
    Random that failed: evil bob
    Debug Box: nothing, did not recognize evil bob
    Player Location: still in evil bob (willing to loan out)
    Misc. : will keep in random for a day or 2 if anyone wants to borrow it!




    SRL Revision (pub / dev) : dev 282
    Random that failed: quiz show
    Debug Box:
    Code:
    ***** STR: FOUND RANDOM: 'Quiz' *****
    ***** STR: 'Quiz' RANDOM SOLVING FAILED! *****
    Player Location: still in random, willing to loan
    Misc. : willing to loan



    SRL Revision (pub / dev) : dev 282 (i guess(bold one is the one I have?))
    Random that failed: molly
    Debug Box: failed molly
    Player Location: loaned to Naum to test his solver
    Misc. : already loaned




    SRL Revision (pub / dev) : dev 282 (i guess(bold one is the one I have?))
    Random that failed: drill demon
    Debug Box:
    Code:
    ***** STR: FOUND RANDOM: 'Drill Demon' *****
    We should talk to Damien.
    Can't find Damien.
    
    DemonCenter - Could not find the board colors.
    Failed to find the demon center.
    Could not identify demon signs.
    ***** STR: 'Drill Demon' RANDOM SOLVING FAILED! *****
    Player Location: still in demon
    Misc. : will keep in random for a day or 2 if anyone wants to borrow it
    Proud owner of "Efferator" my totally boted main account!
    "You see, sometimes, science is not a guess" -Xiaobing Zhou (my past physics professor, with heavy Chinese accent)

  7. #82
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    PHP Code:
    Line 414: [Error] (16375:9): Unknown identifier 'Leo_AnalyzeCoffin2' in script C:\Program Files\Scar\includes\SRL\SRL\Core\AntiRandoms\Leo.scar
    Failed when compiling
    Line 414
    : [Error] (16375:9): Unknown identifier 'Leo_AnalyzeCoffin2' in script C:\Program Files\Scar\includes\SRL\SRL\Core\AntiRandoms\Leo.scar 
    Was working till now. Now all scripts give this error. Also something with the gametab, didn't copy the error. It comes after it sees the exp.

  8. #83
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    Quote Originally Posted by FEAR View Post
    PHP Code:
    Line 414: [Error] (16375:9): Unknown identifier 'Leo_AnalyzeCoffin2' in script C:\Program Files\Scar\includes\SRL\SRL\Core\AntiRandoms\Leo.scar
    Failed when compiling
    Line 414
    : [Error] (16375:9): Unknown identifier 'Leo_AnalyzeCoffin2' in script C:\Program Files\Scar\includes\SRL\SRL\Core\AntiRandoms\Leo.scar 
    Was working till now. Now all scripts give this error. Also something with the gametab, didn't copy the error. It comes after it sees the exp.
    Move your plugins manually maybe?

  9. #84
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    Quote Originally Posted by YoHoJo View Post
    Move your plugins manually maybe?
    Huh? Why move plugins? I already did that manually when I set up srl

  10. #85
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    Quote Originally Posted by FEAR View Post
    Huh? Why move plugins? I already did that manually when I set up srl
    Iroki plugin was updated so you have to move it again. Always read in the svn what have changed .

  11. #86
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    Well, Leo_AnalyzeCoffin2, is a procedure that's in a plugin. If you recently downloaded the latest Dev SVN, there is a NEW plugin in the 'place in plugins' folder, so you need to move your plugins AGAIN (try doing it manually) so scar knows that Leo_AnalyzeCoffin2 is.

  12. #87
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    Quote Originally Posted by Sabzi View Post
    Iroki plugin was updated so you have to move it again. Always read in the svn what have changed .
    Quote Originally Posted by YoHoJo View Post
    Well, Leo_AnalyzeCoffin2, is a procedure that's in a plugin. If you recently downloaded the latest Dev SVN, there is a NEW plugin in the 'place in plugins' folder, so you need to move your plugins AGAIN (try doing it manually) so scar knows that Leo_AnalyzeCoffin2 is.
    Ahh cool. Thanks for the help

  13. #88
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    Just got drill demon.

    PHP Code:
    ***** STRFOUND RANDOM'Drill Demon' *****
    Star
    DemonCenter 
    Could not find the board colors.
    Failed to find the demon center.
    Could not identify demon signs.
    ***** 
    STR'Drill Demon' RANDOM SOLVING FAILED! ***** 
    Account still in random

  14. #89
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    Quote Originally Posted by IceFire908 View Post
    Just got drill demon.

    PHP Code:
    ***** STRFOUND RANDOM'Drill Demon' *****
    Star
    DemonCenter 
    Could not find the board colors.
    Failed to find the demon center.
    Could not identify demon signs.
    ***** 
    STR'Drill Demon' RANDOM SOLVING FAILED! ***** 
    Account still in random
    Hmm, seems like we just need to update some colors to get that one fixed , I'd like to borrow the account sometime later tomorrow.

    Edit: In fact, why don't you try changing some colors yourself and see if it works?
    Last edited by YoHoJo; 11-21-2009 at 02:38 AM.

  15. #90
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    Quote Originally Posted by YoHoJo View Post
    Hmm, seems like we just need to update some colors to get that one fixed , I'd like to borrow the account sometime later tomorrow.

    Edit: In fact, why don't you try changing some colors yourself and see if it works?
    trying that now actually

  16. #91
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  18. #93
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    ***** STR: FOUND RANDOM: 'Certer' *****
    We are in the Certer random...
    Possible Items:
    fish
    fish
    sword
    shield
    Analysing Item...
    Avg Count: 410
    Avg Width: 67
    Avg Height: 32
    Avg Area: 2280
    Avg Cover: 24
    Item: sword, Score: 4/5
    GetItem gave 'sword'
    Solved Certer: sword
    Leaving Certer Area...
    (Was logging into my next player)
    Successfully left Certer Area
    (Detected it was out of certer -.-)
    ***** STR: 'Certer' RANDOM SOLVING FAILED! *****
    We just need the exit function on certer to work. I noticed the portal was green, and most others are yellow? Maybe that is the problem

    Edit:
    Failed Demon Twice.
    Ive got an account at Demon, if anyone is up for fixing it PM me
    Last edited by YoHoJo; 12-05-2009 at 10:12 PM.

  19. #94
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    SRL Revision (pub / dev) : 296-ish
    Random that failed: Abyss
    Debug Box:
    SCAR Code:
    ***** STR: FOUND RANDOM: 'Abyssal Teleport' *****
    ** Warning in Abyss_FindOdd: Could not find any identifiable handles to reattempt. Guessing.**
    ** Warning in SolveAbyss: Failed finding right answer. Retrying, attempt #1.**
    ** Warning in Abyss_FindOdd: Could not find any identifiable handles to reattempt. Guessing.**
    ** Warning in SolveAbyss: Failed finding right answer. Retrying, attempt #2.**
    ** Warning in Abyss_FindOdd: Could not find any identifiable handles to reattempt. Guessing.**
    ** Warning in SolveAbyss: Failed finding right answer. Retrying, attempt #3.**
    ** Warning in Abyss_FindOdd: Could not find any identifiable handles to reattempt. Guessing.**
    ** Warning in SolveAbyss: Failed finding right answer. Retrying, attempt #4.**
    ***** STR: 'Abyssal Teleport' RANDOM SOLVING FAILED! *****
    Player Location: Abyss
    Misc. :

  20. #95
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    Just tested SolveDemon SRL Dev Rev 299, worked quite well :

    PHP Code:
    Sit
    1
    Push-up mat
    2
    Jog mat
    3
    Star Jump mat
    4
    Sit-up mat
    Sit
    DemonCenter 
    We are at the edge of the random areafixing position.
    1Star Jump mat
    2
    Jog mat
    3
    Push-up mat
    4
    Sit-up mat
    Jog
    DemonCenter 
    We are at the edge of the random areafixing position.
    1Push-up mat
    2
    Sit-up mat
    3
    Star Jump mat
    4
    Jog mat
    Star
    DemonCenter 
    We are at the edge of the random areafixing position.
    1Jog mat
    2
    Star Jump mat
    3
    Sit-up mat
    4
    Push-up mat
    Push
    DemonCenter 
    We are at the edge of the random areafixing position.
    1Jog mat
    2
    Sit-up mat
    3
    Star Jump mat
    4
    Push-up mat
    Demon random solved

    I still got mordaut if anyone wants to try and solve.

  21. #96
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    Quote Originally Posted by IceFire908 View Post

    I still got mordaut if anyone wants to try and solve.
    Talk to iroki or w/e recently and he said it should be working :/, but I also have problem with mordaut, I think its just too laggy is the problem not sure :/.

  22. #97
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    Beekeeper failed completely. It was recognized though, when I opened chat with the NPC.

  23. #98
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    Quote Originally Posted by marpis View Post
    Beekeeper failed completely. It was recognized though, when I opened chat with the NPC.
    Do you still have the account? The colors might just need to be changed slightly, apparently jagex is doing some really screw ball stuff like on a 6 hours basis, because I'll send it to multiple to test and it works perfectly then the next day it needs tweaking.

    BTW

    Just got an evil bob random and I still have two mordauts

    PHP Code:
    ***** STRFOUND RANDOM'Evil Bob's Island' *****
    Bobsolver - attempting to talk to the servant
    Bobsolver - Waiting and clicking until the statue is there
    1
    Bobsolver - Waiting and clicking until the statue is there
    2
    Bobsolver - Waiting and clicking until the statue is there
    3
    Bobsolver - Waiting and clicking until the statue is there
    4
    Bobsolver - Statue: attacking cat
    ratio: 2
    ***** STR: '
    Evil Bob's Island' RANDOM SOLVING FAILED! ***** 

  24. #99
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    SCAR Code:
    ***** STR: FOUND RANDOM: 'Certer' *****
    We are in the Certer random...
    Possible Items:
    battleaxe
    fish
    fish
    ring
    Analysing Item...
    Avg Count: 920
    Avg Width: 65
    Avg Height: 45
    Avg Area: 2983
    Avg Cover: 32
    Item: battleaxe, Score: 4/5
    GetItem gave 'battleaxe'
    Solved Certer: battleaxe
    Leaving Certer Area...
    Successfully left Certer Area
    ***** STR: 'Certer' RANDOM SOLVING FAILED! *****

    Incorrect. Random solving was successful. Leaving was successful. Everything worked. Didn't recognize it had finished. - Dev 304

  25. #100
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    Same problem as Town.
    It gets solved great, but doesn't leave properly.
    Town, do you still have the account in random, or did you leave? Id like to borrow it.

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