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Thread: [R] Tad's MultiMiner [Banking] [PowerMining]

  1. #101
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    Ooh. That. Did you redownload the script? If so, I think I might have an idea why it's still happening...

  2. #102
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    welps, it finally went inactive

    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Tad's MultiMiner /\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\ Time Running: 2 Hours, 12 Minutes and 17 Seconds /\/\/\
    /\/\/\ Ores Banked: 500 /\/\/\
    /\/\/\ Coal: 500 /\/\/\
    /\/\/\ Gems: 4 /\/\/\
    /\/\/\ Profit Gained: -500 /\/\/\
    /\/\/\ Profit/Hour: -227 /\/\/\
    /\/\/\ EXP Gained: 25000 /\/\/\
    /\/\/\ EXP/Hour: 11339 /\/\/\
    /\/\/\ Times Breaked: 1 /\/\/\
    /\/\/\ Minutes Breaked For: 20 /\/\/\
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    | Player | Active | Oretypes | Mine | Lev | Ores Mined | Time Run|
    |-------------------------------------------------------------------------|
    | 0 | True | coal | MGM | 71 | 500 | 02:11:41|
    |-------------------------------------------------------------------------|

    there is the proggy after it stopped

    ***** STR: FOUND RANDOM: 'Certer' *****
    We are in the Certer random...
    Possible Items:
    helmet
    sword
    spade
    spade
    Analysing Item...
    Avg Count: 1140
    Avg Width: 39
    Avg Height: 38
    Avg Area: 1517
    Avg Cover: 76
    Item: helmet, Score: 5/5
    GetItem gave 'helmet'
    Solved Certer: helmet
    Leaving Certer Area...
    Successfully left Certer Area
    ***** STR: 'Certer' RANDOM SOLVING FAILED! *****
    Player is not Active...
    NextPlayer

    That is in the debug box, it said the random solving failed but after i logged on, there gift box was in my inventory, leaving me to assume that it actually did the random event successfully but for some reason logged.

  3. #103
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    That JUST happened to me when I was testing in MGM. Post it on the Random Bugs thread, so the devs can take a look at it

  4. #104
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    Code:
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Tad's MultiMiner /\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\    Time Running: 4 Hours, 24 Minutes and 46 Seconds           /\/\/\
    /\/\/\    Ores Banked: 1111                                          /\/\/\
    /\/\/\         Iron: 1111                                            /\/\/\
    /\/\/\         Gems: 6                                               /\/\/\
    /\/\/\    Profit Gained: -1111                                       /\/\/\
    /\/\/\    Profit/Hour: -252                                          /\/\/\
    /\/\/\    EXP Gained: 38885                                          /\/\/\
    /\/\/\    EXP/Hour: 8812                                             /\/\/\
    /\/\/\    Times Breaked: 1                                           /\/\/\
    /\/\/\    Minutes Breaked For: 9                                     /\/\/\
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    | Player | Active | Oretypes         | Mine | Lev | Ores Mined  | Time Run|
    |-------------------------------------------------------------------------|
    | 0      | True   | iron             | VWM  | 42  | 1111        | 04:29:06|
    |-------------------------------------------------------------------------|
    I love you <3 haha. thats just on my noob account tho. but i started about 16 hours ago from lvl 1 so thats pretty good and i did clay for a while. Will test Edge Dungeon today on main.
    I'm Back.

  5. #105
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    Nothing wrong so far!
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Tad's MultiMiner /\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\ Time Running: 1 Hours, 15 Minutes and 37 Seconds /\/\/\
    /\/\/\ Ores Banked: 305 /\/\/\
    /\/\/\ Coal: 305 /\/\/\
    /\/\/\ Gems: 3 /\/\/\
    /\/\/\ Profit Gained: -305 /\/\/\
    /\/\/\ Profit/Hour: -242 /\/\/\
    /\/\/\ EXP Gained: 15250 /\/\/\
    /\/\/\ EXP/Hour: 12099 /\/\/\
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    | Player | Active | Oretypes | Mine | Lev | Ores Mined | Time Run|
    |-------------------------------------------------------------------------|
    | 0 | True | coal,mith | MGM | 63 | 305 | 01:15:32|
    |-------------------------------------------------------------------------|
    Originally Posted by YoHoJo
    I like hentai.

  6. #106
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    yes i did re download the script, and it just happened to me again also sometimes when its leaving the crafting guild it will open and close the door like 6 times :S
    Last edited by pl0xmypl0x; 08-13-2009 at 06:57 AM.

  7. #107
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    A+ Script mate, near-flawless execution on everything.
    Code:
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Tad's MultiMiner /\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\    Time Running: 2 Hours, 28 Minutes and 8 Seconds            /\/\/\
    /\/\/\    Ores Banked: 583                                           /\/\/\
    /\/\/\         Coal: 583                                             /\/\/\
    /\/\/\         Gems: 5                                               /\/\/\
    /\/\/\    Profit Gained: -583                                        /\/\/\
    /\/\/\    Profit/Hour: -236                                          /\/\/\
    /\/\/\    EXP Gained: 29150                                          /\/\/\
    /\/\/\    EXP/Hour: 11807                                            /\/\/\
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    | Player | Active | Oretypes         | Mine | Lev | Ores Mined  | Time Run|
    |-------------------------------------------------------------------------|
    | 0      | True   | coal,mith        | MGM  | 64  | 583         | 02:29:22|
    |-------------------------------------------------------------------------|
    I manually stopped it to go check out ExtremeEssMiner.

    Thanks a bunch! Will get some more proggys in future runs!

    -Steve
    Originally Posted by YoHoJo
    I like hentai.

  8. #108
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    Just popped in here to say that i eventually got an error, after it running extremely well for a while. The error shown is:
    Code:
    [Runtime Error] : Exception: Access violation at address 0058992D in module 'scar.exe'. Write of address 00000000 in line 736 in script C:\Program Files\SCAR 3.21\includes\SRL\SRL\Core\Mapwalk.scar
    This error very well could be my fault, and not your scripts fault, I'm not positive. I just figured I would let you be aware of it.

  9. #109
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    Hmmm. I hate those [Insert random combination of letters and numbers] errors, I can't make head nor tail of them >_<. Where were you using it at? Did you notice anything strange right before it happened? Has anyone else had something like this happen?

    EDIT:

    Updated!

    V1.4 (8/12/09)
    - Fixed Object Handling...Once and for all?
    2 Notes:

    1) I removed the Login after Smart loaded failsafe. A wait wouldn't be efficient enough, and for some reason a while not LoggedIn do LoginPlayer makes the setup take really long if you start logged in, so basically it's just not worth it.

    2) PLEASE TEST CRAFTING GUILD MINE. It should be flawless, but what I want you to look at is the walking. I want opinions on whether that is more humanlike or more botlike. That type of walking is fail-proof and has virtually no chance of failing, but if it's bot-like I don't want it

  10. #110
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    my first try at a banking miner and i can't get it to work.

    Loaded: Server 30, Members: False, Signed: True, Super Detail: False.
    Hand1991
    Creating the NickTPA.
    DEBUG: You have a Pickaxe.
    Timestamp: 32 Seconds
    DEBUG: SetUpPlayer
    Timestamp: 35 Seconds
    [Runtime Error] : Out Of Range in line 1721 in script L:\Documents and Settings\Payton\My Documents\Downloads\Tad's MultiMiner [Online].scar

  11. #111
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    Quote Originally Posted by payton View Post
    my first try at a banking miner and i can't get it to work.

    Loaded: Server 30, Members: False, Signed: True, Super Detail: False.
    Hand1991
    Creating the NickTPA.
    DEBUG: You have a Pickaxe.
    Timestamp: 32 Seconds
    DEBUG: SetUpPlayer
    Timestamp: 35 Seconds
    [Runtime Error] : Out Of Range in line 1721 in script L:\Documents and Settings\Payton\My Documents\Downloads\Tad's MultiMiner [Online].scar
    Make sure you set it up right (like no spaces between ores when you specify which ones to mine). If that doesn't help post how you set it up here.

  12. #112
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    Nice script! but one thing i dislike is the progress report layout xD, to fancy for me.

    Good job though =]

  13. #113
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    [Runtime Error] : Out Of Range in line 1721 in script

    :S

    EDIT: Got kinda same error as payton above.

  14. #114
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    script wont run

    error:

    Creating the NickTPA.
    DEBUG: You have a Pickaxe.
    Timestamp: 36 Seconds
    DEBUG: SetUpPlayer
    Timestamp: 38 Seconds
    [Runtime Error] : Out Of Range in line 1721 in script


    and the line it points too:

    1: result := result + Ores[1]*OrePrices[1];

  15. #115
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    Here's the un-updated version of those lines.
    Code:
    1: result := result + Ores[1]*OrePrices[1];
        2: result := result + Ores[2]*OrePrices[2];
        3: result := result + Ores[0]*OrePrices[0];
        4: result := result + Ores[3]*OrePrices[3];
        5: result := result + Ores[6]*OrePrices[6];
        6: result := result + Ores[4]*OrePrices[4];
        7: result := result + Ores[8]*OrePrices[8];
        8: result := result + Ores[5]*OrePrices[5];
        9: result := result + Ores[9]*OrePrices[9];
        10: result := result + Ores[7]*OrePrices[7];
    Lolwat, they're the same.

    Maybe you mistyped something in the consts.


    ALSO, Tad, I can't get Mithril and Coal to work in the MGM. mith,coal makes it mine only mithril, and coal,mith makes it mine only coal.
    Fix plox. ;D

    And yes, I tried wiff and wiffout spaces.
    Originally Posted by YoHoJo
    I like hentai.

  16. #116
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    Procedure DeclarePlayers;
    begin
    HowManyPlayers:= 1; // How many players are there arrays for?
    CurrentPlayer:= 0; // Which player should we start with?
    NumberOfPlayers(HowManyPlayers); // Do Not Change.

    Players[0].Name := '******'; // Username.
    Players[0].Pass := '*****'; // Password.
    Players[0].Nick := '*****'; //2-4 letters of your Username (that are not capital letters or spaces).
    Players[0].Pin := ''; // Bank Pin. If none, leave as '' (blank).
    Players[0].Active := True;
    Players[0].Booleans[1] := False; //True = Measure Player Online Time in Loads. False = Measure in Time.
    Players[0].Integers[0] := 72; //Loads to do/Minutes to Run
    Players[0].Strings[0] := 'vwm'; //Which Mine? bvm,akm,lsm,rm,vwm,vem,mgm,dmse,dmsw,dmn,cgm,edm (Future : ym, give other suggestions)
    Players[0].Booleans[2] := True; //Prioritize?
    Players[0].Strings[1] := 'copper,tin'; //Which Ores to Mine and Bank? ('copper,tin' etc)
    Players[0].strings[2] := ''; //Which Ores to Mine and Drop? ('copper,tin' etc)
    Players[0].Booleans[0] := false; //Members?

  17. #117
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    for the other two who could not get it to work here is a quick fix


    function GetProfit : Integer;
    var
    i : integer;
    begin
    result := 0;
    for i:=1 to 10 do
    case (i) of
    1: result := result ;
    2: result := result ;
    3: result := result ;
    4: result := result ;
    5: result := result ;
    6: result := result ;
    7: result := result ;
    8: result := result ;
    9: result := result ;
    10: result := result ;
    end;
    end;



    Payton





    edit:




    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Tad's MultiMiner /\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\ Time Running: 35 Minutes and 48 Seconds /\/\/\
    /\/\/\ Ores Banked: 243 /\/\/\
    /\/\/\ Tin: 243 /\/\/\
    /\/\/\ Profit Gained: 0 /\/\/\
    /\/\/\ Profit/Hour: 0 /\/\/\
    /\/\/\ EXP Gained: 4252.5 /\/\/\
    /\/\/\ EXP/Hour: 7125 /\/\/\
    /\/\/\ Times Breaked: 0 /\/\/\
    /\/\/\ Minutes Breaked For: 0 /\/\/\
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    | Player | Active | Oretypes | Mine | Lev | Ores Mined | Time Run|
    |-------------------------------------------------------------------------|
    | 0 | True | copper,tin | VWM | 53 | 243 | 00:35:47|
    |-------------------------------------------------------------------------|


    profit is 0 because i removed that from the script to make it run.
    i stopped it.

    edit2:

    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Tad's MultiMiner /\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\ Time Running: 43 Minutes and 23 Seconds /\/\/\
    /\/\/\ Ores Banked: 291 /\/\/\
    /\/\/\ Tin: 291 /\/\/\
    /\/\/\ Profit Gained: 0 /\/\/\
    /\/\/\ Profit/Hour: 0 /\/\/\
    /\/\/\ EXP Gained: 5092.5 /\/\/\
    /\/\/\ EXP/Hour: 7043 /\/\/\
    /\/\/\ Times Breaked: 0 /\/\/\
    /\/\/\ Minutes Breaked For: 0 /\/\/\
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    | Player | Active | Oretypes | Mine | Lev | Ores Mined | Time Run|
    |-------------------------------------------------------------------------|
    | 0 | True | tin,copper | VEM | ** | 291 | 00:43:22|
    |-------------------------------------------------------------------------|
    Last edited by payton; 08-14-2009 at 03:44 AM.

  18. #118
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    Quote Originally Posted by BobboHobbo View Post
    Nice script! but one thing i dislike is the progress report layout xD, to fancy for me.

    Good job though =]
    Thanks Yeah now that I look at it (the proggy) it is kind of weird looking, might fix it up later.

    Quote Originally Posted by Stevee View Post
    Here's the un-updated version of those lines.
    Code:
    1: result := result + Ores[1]*OrePrices[1];
        2: result := result + Ores[2]*OrePrices[2];
        3: result := result + Ores[0]*OrePrices[0];
        4: result := result + Ores[3]*OrePrices[3];
        5: result := result + Ores[6]*OrePrices[6];
        6: result := result + Ores[4]*OrePrices[4];
        7: result := result + Ores[8]*OrePrices[8];
        8: result := result + Ores[5]*OrePrices[5];
        9: result := result + Ores[9]*OrePrices[9];
        10: result := result + Ores[7]*OrePrices[7];
    Lolwat, they're the same.

    Maybe you mistyped something in the consts.


    ALSO, Tad, I can't get Mithril and Coal to work in the MGM. mith,coal makes it mine only mithril, and coal,mith makes it mine only coal.
    Fix plox. ;D

    And yes, I tried wiff and wiffout spaces.
    Hmm, it seemed to work for me when I tested it right before I released 1.4 . What do you mean they're the same? I'll try fixing it in for the next version.

    As for the mith/coal, the only way to have that is Prioritize - True and 'mith, coal' for the Ores. Should work, worked for me last I checked.

    Do NOT use spaces

    Quote Originally Posted by payton View Post
    for the other two who could not get it to work here is a quick fix


    function GetProfit : Integer;
    var
    i : integer;
    begin
    result := 0;
    for i:=1 to 10 do
    case (i) of
    1: result := result ;
    2: result := result ;
    3: result := result ;
    4: result := result ;
    5: result := result ;
    6: result := result ;
    7: result := result ;
    8: result := result ;
    9: result := result ;
    10: result := result ;
    end;
    end;



    Payton





    edit:




    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Tad's MultiMiner /\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\ Time Running: 35 Minutes and 48 Seconds /\/\/\
    /\/\/\ Ores Banked: 243 /\/\/\
    /\/\/\ Tin: 243 /\/\/\
    /\/\/\ Profit Gained: 0 /\/\/\
    /\/\/\ Profit/Hour: 0 /\/\/\
    /\/\/\ EXP Gained: 4252.5 /\/\/\
    /\/\/\ EXP/Hour: 7125 /\/\/\
    /\/\/\ Times Breaked: 0 /\/\/\
    /\/\/\ Minutes Breaked For: 0 /\/\/\
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    | Player | Active | Oretypes | Mine | Lev | Ores Mined | Time Run|
    |-------------------------------------------------------------------------|
    | 0 | True | copper,tin | VWM | 53 | 243 | 00:35:47|
    |-------------------------------------------------------------------------|


    profit is 0 because i removed that from the script to make it run.
    i stopped it.
    Good to hear it works, I'll look into the error.

  19. #119
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    /\/\/\ Time Running: 6 Hours, 54 Minutes and 21 Seconds /\/\/\
    /\/\/\ Ores Banked: 1582 /\/\/\
    /\/\/\ Iron: 54 /\/\/\
    /\/\/\ Coal: 1528 /\/\/\
    /\/\/\ Gems: 7 /\/\/\
    /\/\/\ Profit Gained: 5330 /\/\/\
    /\/\/\ Profit/Hour: 772 /\/\/\
    /\/\/\ EXP Gained: 78290 /\/\/\
    /\/\/\ EXP/Hour: 11336 /\/\/\
    /\/\/\ Times Breaked: 2 /\/\/\
    /\/\/\ Minutes Breaked For: 14 /\/\/\
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    | Player | Active | Oretypes | Mine | Lev | Ores Mined | Time Run|
    |-------------------------------------------------------------------------|
    | 0 | False | coal | MGM | 65 | 1420 | 05:55:37|
    | 1 | False | coal | MGM | 64 | 0 | 00:00:28|
    | 2 | False | coal | MGM | 65 | 0 | 00:10:14|
    | 3 | False | coal | MGM | 64 | 108 | 00:26:56|
    | 4 | False | iron | DMSE | 51 | 0 | 00:10:44|
    | 5 | False | iron | DMSE | 33 | 54 | 00:09:39|
    | 6 | True | iron | DMSE | 59 | 0

  20. #120
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    Quote Originally Posted by burnout View Post
    /\/\/\ Time Running: 6 Hours, 54 Minutes and 21 Seconds /\/\/\
    /\/\/\ Ores Banked: 1582 /\/\/\
    /\/\/\ Iron: 54 /\/\/\
    /\/\/\ Coal: 1528 /\/\/\
    /\/\/\ Gems: 7 /\/\/\
    /\/\/\ Profit Gained: 5330 /\/\/\
    /\/\/\ Profit/Hour: 772 /\/\/\
    /\/\/\ EXP Gained: 78290 /\/\/\
    /\/\/\ EXP/Hour: 11336 /\/\/\
    /\/\/\ Times Breaked: 2 /\/\/\
    /\/\/\ Minutes Breaked For: 14 /\/\/\
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    | Player | Active | Oretypes | Mine | Lev | Ores Mined | Time Run|
    |-------------------------------------------------------------------------|
    | 0 | False | coal | MGM | 65 | 1420 | 05:55:37|
    | 1 | False | coal | MGM | 64 | 0 | 00:00:28|
    | 2 | False | coal | MGM | 65 | 0 | 00:10:14|
    | 3 | False | coal | MGM | 64 | 108 | 00:26:56|
    | 4 | False | iron | DMSE | 51 | 0 | 00:10:44|
    | 5 | False | iron | DMSE | 33 | 54 | 00:09:39|
    | 6 | True | iron | DMSE | 59 | 0
    Hmm, nice, but any particular reason all but one failed to more than 5 loads?

  21. #121
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    well i was having problems getting my vista to use reflection so i had to use my slow laptop with that, i finally got reflection working properly, i think that my old laptop is just too slow loading, ill post one from my new laptop when i get home form work

    Code:
    | 0 | False | coal | MGM | 65 | 1420 | 05:55:37|<~~~was in mine at rocks with no random
    | 1 | False | coal | MGM | 64 | 0 | 00:00:28|<~~~~was in bank
    | 2 | False | coal | MGM | 65 | 0 | 00:10:14|<~~~was in bank
    | 3 | False | coal | MGM | 64 | 108 | 00:26:56|<~~~~got a random and solved it then thought it didnt solve it
    | 4 | False | iron | DMSE | 51 | 0 | 00:10:44|<~~~~~was standing outside enterance to dm
    | 5 | False | iron | DMSE | 33 | 54 | 00:09:39|<~~~~~was standing outside enterance to dm
    | 6 | True | iron | DMSE | 59 | 0 |<~~~~~was at bank
    some constructive critisim:
    the debug box i dont like much <~~~~doesnt help a whole lot unless your sitting there watching it, it should only tell you there is a problem when there is a problem not clutter up the box with every command it executes

    the status box is decent but perhaps you should fix the profit gained,

    but the script did do a great job on that one guy and i cant wait too see how it goes on this pc lol

    btw thx for the script man

    and i do sit and watch the screen probally 30% of the time i auto so if and when i notice what the problem is or if there is one i will post i post many proggys on yew gather and if this scripts owns like i think its going to ull have the same

    ok and i just got gravekeeper random and it says player failed because unknown and it picked up all the coffins
    Last edited by burnout; 08-14-2009 at 04:45 AM.

  22. #122
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    Turn DebugIt false if the debug bothers you

    The profit...I'll take a look at that now.

    The players failing...Yeah this probably doesn't run well with a bad connection. (And the mucked up random is SRL).

  23. #123
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    maybe it could have a high end profit and a low end profit in the status box and maybe you could make the status box work in the box on the left instead of the right one?

    another suggestion is when it switches players it switches worlds to avoid people seeing similar named characters in the same place

    AND A SPOT FOR LVLS GAIND MAYBE LOL
    Last edited by burnout; 08-14-2009 at 05:12 AM.

  24. #124
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    Meh I don't think the high/low end is necessary. The 30 second delay at the start of the script is a pain, and tripling that would even be worse Avoiding players seeing your characters... That's why you should name them differently If you go on one player until false, followed by another, shouldn't be much of a problem. I could implement it though, I already have it change if you want to go from p2p to f2p or vice versa. Spot for gained levels...I'll add it if I remember, thanks

  25. #125
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    lol yea but i have 8 chars and half of them are from rsc... the name thing isnt avoidable... lol

    o and another thing maybe you could have the option to bank or drop the seccond string ore cause in guild i want to mine coal and mith and keep both
    Last edited by burnout; 08-14-2009 at 05:58 AM.
    QUICK WHATS THE NUMBER FOR 911???
    I'M NEEEEEDY I KNOW!!!
    i have better progys then u cause im running on windows vista home premium, with 4 gig ram 500gig hard drive, t6400 duo core processor, OMG ITS A GATEWAY

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