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Thread: [R] Tad's MultiMiner [Banking] [PowerMining]

  1. #126
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    UPDATED

    V1.5 (8/13/09)
    - Added SwitchWorlds (after each player, set it true in consts if you want to use it)
    - Added TakeScreens (takes a screeny when you gain a level)
    - Added Levels Gained (In Proggy)
    - Fixed Profit (and resulting error)
    - Sexified proggy (more so just made it look slightly different )

    Have fun, AND TEST CRAFTING GUILD PLEASE.

    Since you guys really don't like CGM later on I will add it to another location, such as guild, as well *starts brainstorming* Maybe I should add a const for using that walking/not using the walking. Hmm...

  2. #127
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    noooo dont take cgm out lol most of us just cant get in craft guild lol

    and thanks for the new features

    bty the profit thing isnt working still i just dled the update, im mining coal in guild
    Last edited by burnout; 08-14-2009 at 08:00 PM. Reason: adding info
    QUICK WHATS THE NUMBER FOR 911???
    I'M NEEEEEDY I KNOW!!!
    i have better progys then u cause im running on windows vista home premium, with 4 gig ram 500gig hard drive, t6400 duo core processor, OMG ITS A GATEWAY

  3. #128
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    WAT.

    Do you still get the error?

    And no I meant I'm going to add that type of walking to another location as weel as CGM because nobody wants to test on CGM

  4. #129
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    im not sure what error ur talking about... all i know is that it doesnt tell me what my profit is lol...

    Code:
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++ Tad's MultiMiner +++++++++++++++++++++++++++++
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    ++++++    Time Running: 7 Hours, 52 Minutes and 36 Seconds           
    ++++++    Ores Banked: 2080                                          
    ++++++         Coal: 2080                                            
    ++++++         Gems: 18                                              
    ++++++    Profit Gained: -2080                                       
    ++++++    Profit/Hour: -264                                          
    ++++++    EXP Gained: 104000                                         
    ++++++    EXP/Hour: 13203                                            
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    | Player | Active | Oretypes         | Mine | Lev | Lev Gained | Ores Mined  | Time Run|
    |-------------------------------------------------------------------------|
    | 0      | False  | coal             | MGM  | 66  | 0          | 780         | 02:52:26
    | 1      | False  | coal             | MGM  | 66  | 0          | 1272        | 04:52:48
    | 2      | True   | coal             | MGM  | 65  | 0          | 28          | 00:07:13
    | 3      | True   | coal             | MGM  | 0   | 0          | 0           | 00:00:00
    | 4      | True   | iron             | DMSE | 0   | 0          | 0           | 00:00:00
    | 5      | True   | iron             | DMSE | 0   | 0          | 0           | 00:00:00
    | 6      | True   | iron             | DMSE | 0   | 0          | 0           | 00:00:00
    Player 0 failed because : Failed Handling Object.
    Player 1 failed because : Walk Failed (Timeout occurred).
    |-------------------------------------------------------------------------|
    QUICK WHATS THE NUMBER FOR 911???
    I'M NEEEEEDY I KNOW!!!
    i have better progys then u cause im running on windows vista home premium, with 4 gig ram 500gig hard drive, t6400 duo core processor, OMG ITS A GATEWAY

  5. #130
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    Quote Originally Posted by burnout View Post
    im not sure what error ur talking about... all i know is that it doesnt tell me what my profit is lol...

    Code:
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++ Tad's MultiMiner +++++++++++++++++++++++++++++
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    ++++++    Time Running: 7 Hours, 52 Minutes and 36 Seconds           
    ++++++    Ores Banked: 2080                                          
    ++++++         Coal: 2080                                            
    ++++++         Gems: 18                                              
    ++++++    Profit Gained: -2080                                       
    ++++++    Profit/Hour: -264                                          
    ++++++    EXP Gained: 104000                                         
    ++++++    EXP/Hour: 13203                                            
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    | Player | Active | Oretypes         | Mine | Lev | Lev Gained | Ores Mined  | Time Run|
    |-------------------------------------------------------------------------|
    | 0      | False  | coal             | MGM  | 66  | 0          | 780         | 02:52:26
    | 1      | False  | coal             | MGM  | 66  | 0          | 1272        | 04:52:48
    | 2      | True   | coal             | MGM  | 65  | 0          | 28          | 00:07:13
    | 3      | True   | coal             | MGM  | 0   | 0          | 0           | 00:00:00
    | 4      | True   | iron             | DMSE | 0   | 0          | 0           | 00:00:00
    | 5      | True   | iron             | DMSE | 0   | 0          | 0           | 00:00:00
    | 6      | True   | iron             | DMSE | 0   | 0          | 0           | 00:00:00
    Player 0 failed because : Failed Handling Object.
    Player 1 failed because : Walk Failed (Timeout occurred).
    |-------------------------------------------------------------------------|
    Nice proggy, more info on the failed players please?

    By the way, either I originally grabbed the wrong GE ID for coal, or they changed it. Either way, here is the fix

    Line 3241-3243 (In procedure InitPrice) change the current OrePrices := [blah]; to this

    OrePrices := [GetIDPrice(434),GetIDPrice(436),GetIDPrice(438),Ge tIDPrice(440),
    GetIDPrice(442),GetIDPrice(444),GetIDPrice(453),Ge tIDPrice(447),
    GetIDPrice(449),GetIDPrice(451)];
    Only Coal and Rune were broken

    Fix will be in next version, but I'm not releasing that yet, so you should put it in yourself for now.

  6. #131
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    i Tested CGM tons and i love the walking, much more human like i showed my friend and he also agreed its more human like il post the proggie later its still mining atm

    EDIT:

    heres my proggie:

    ++++++++++++++++++++++++++++++++++++++++++++++++++ ++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++ Tad's MultiMiner +++++++++++++++++++++++++++++
    ++++++++++++++++++++++++++++++++++++++++++++++++++ ++++++++++++++++++++++++++
    ++++++ Time Running: 4 Hours, 9 Minutes and 20 Seconds
    ++++++ Ores Banked: 667
    ++++++ Gold: 667
    ++++++ Gems: 5
    ++++++ Profit Gained: 376855
    ++++++ Profit/Hour: 90684
    ++++++ EXP Gained: 43355
    ++++++ EXP/Hour: 10433
    ++++++ Times Breaked: 2 /\/\/\
    ++++++ Minutes Breaked For: 18 /\/\/\
    ++++++++++++++++++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++
    ++++++++++++++++++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++
    | Player | Active | Oretypes | Mine | Lev | Lev Gained | Ores Mined | Time Run|
    |-------------------------------------------------------------------------|
    | 0 | True | gold | CGM | 71 | 0 | 667 | 04:09:46
    |-------------------------------------------------------------------------|

    i maximised Smart and then it turned black
    Last edited by pl0xmypl0x; 08-15-2009 at 04:02 AM.

  7. #132
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    hey i found a bug when it mines a gem and banks it from the lumbridge swamp to the draynor bank it goes into a loop and keeps trying to bank because it thinks theres still ore in the inv so it keeps opening the bank and closing it so when i banked the gems it started doing what it normally does.

    Edit: also for some reason i don't know if this is because i may not have set it right but at about half way walking back from draynor bank it stops and logs out.

    EDIT: other than that GREAT SCRIPT i love it this is the greatest script ive used and very easy to figure out also thanks for posting the extra info above the download made it much easier to use
    Last edited by jojoe; 08-15-2009 at 12:50 PM.
    Currently trying to figure out script

  8. #133
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    Quote Originally Posted by Tad View Post
    Nice proggy, more info on the failed players please?

    By the way, either I originally grabbed the wrong GE ID for coal, or they changed it. Either way, here is the fix

    Line 3241-3243 (In procedure InitPrice) change the current OrePrices := [blah]; to this



    Only Coal and Rune were broken

    Fix will be in next version, but I'm not releasing that yet, so you should put it in yourself for now.
    the failed player was a comp malfunction i lost connect briefly
    QUICK WHATS THE NUMBER FOR 911???
    I'M NEEEEEDY I KNOW!!!
    i have better progys then u cause im running on windows vista home premium, with 4 gig ram 500gig hard drive, t6400 duo core processor, OMG ITS A GATEWAY

  9. #134
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    i found another bug not sure if it has to do with the lumbridge swamp mine but when i set the rest at 1 he began to rest but then never started to mine again
    even after turning off smart taking off rest and turned it back on it immediately went back to resting even at 100 percent
    Currently trying to figure out script

  10. #135
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    Quote Originally Posted by jojoe View Post
    i found another bug not sure if it has to do with the lumbridge swamp mine but when i set the rest at 1 he began to rest but then never started to mine again
    even after turning off smart taking off rest and turned it back on it immediately went back to resting even at 100 percent
    keep rest at 0 4 now,

    and guild mine from what ive noticed is near flawless ive noticed tho 2 times now when i have 27 in inv and he mines the rock nearest to d mine for the 28th one he gets stuck trying to walk back doesnt recognize where he is for the walkback procedure and sits there doing nothing at least this is my logical conclusion
    QUICK WHATS THE NUMBER FOR 911???
    I'M NEEEEEDY I KNOW!!!
    i have better progys then u cause im running on windows vista home premium, with 4 gig ram 500gig hard drive, t6400 duo core processor, OMG ITS A GATEWAY

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    i now have another problem i have managed to stop the log out halfway back to the mining feild but now about 3/4 of the way through the inv a tab opens up called game tab and has an error and stops the script i don't know how you all have been able to run for 4 hours or around there when i can't even get the script to run 30 min without it pulling up this random tab and stopping the scirpt


    pc stats whats that?
    Last edited by jojoe; 08-15-2009 at 10:47 PM. Reason: wouldn't let me post
    Currently trying to figure out script

  12. #137
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    Quote Originally Posted by jojoe View Post
    i now have another problem i have managed to stop the log out halfway back to the mining feild but now about 3/4 of the way through the inv a tab opens up called game tab and has an error and stops the script i don't know how you all have been able to run for 4 hours or around there when i can't even get the script to run 30 min without it pulling up this random tab and stopping the scirpt

    pc stats?
    QUICK WHATS THE NUMBER FOR 911???
    I'M NEEEEEDY I KNOW!!!
    i have better progys then u cause im running on windows vista home premium, with 4 gig ram 500gig hard drive, t6400 duo core processor, OMG ITS A GATEWAY

  13. #138
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    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Tad's MultiMiner /\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\ Time Running: 1 Hours, 1 Minutes and 10 Seconds /\/\/\
    /\/\/\ Ores Banked: 343 /\/\/\
    /\/\/\ Tin: 343 /\/\/\
    /\/\/\ Gems: 8 /\/\/\
    /\/\/\ Profit Gained: 0 /\/\/\
    /\/\/\ Profit/Hour: 0 /\/\/\
    /\/\/\ EXP Gained: 60** /\/\/\
    /\/\/\ EXP/Hour: 58** /\/\/\
    /\/\/\ Times Breaked: 1 /\/\/\
    /\/\/\ Minutes Breaked For: 8 /\/\/\
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    | Player | Active | Oretypes | Mine | Lev | Ores Mined | Time Run|
    |-------------------------------------------------------------------------|
    | 0 | True | tin,copper | VWM | 54 | 331 | 01:01:04|
    |-------------------------------------------------------------------------|


    Timestamp: 1 Hours, 1 Minutes and 10 Seconds
    DEBUG: Banked
    Timestamp: 1 Hours, 1 Minutes and 17 Seconds
    Something went wrong during WalkToMine. Next Player.
    NextPlayer

  14. #139
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    [Runtime Error] : Out Of Range in line 1721 in script

    I stil haven't got help with the error.

  15. #140
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    Quote Originally Posted by jojoe View Post
    hey i found a bug when it mines a gem and banks it from the lumbridge swamp to the draynor bank it goes into a loop and keeps trying to bank because it thinks theres still ore in the inv so it keeps opening the bank and closing it so when i banked the gems it started doing what it normally does.

    Edit: also for some reason i don't know if this is because i may not have set it right but at about half way walking back from draynor bank it stops and logs out.

    EDIT: other than that GREAT SCRIPT i love it this is the greatest script ive used and very easy to figure out also thanks for posting the extra info above the download made it much easier to use
    #1: Are you sure your bank wasn't full, or something like that? If it wasn't, were you wielding your pickaxe or not?

    #2: Might be the path . Later today I think I'll remake all the paths so that they never fail, as that seems to be the biggest problem right now.

    #3: Good to hear that actually helped someone

    Quote Originally Posted by burnout View Post
    keep rest at 0 4 now,

    and guild mine from what ive noticed is near flawless ive noticed tho 2 times now when i have 27 in inv and he mines the rock nearest to d mine for the 28th one he gets stuck trying to walk back doesnt recognize where he is for the walkback procedure and sits there doing nothing at least this is my logical conclusion
    Hmm Ok. When I remake the paths I'll be sure to address that.

    Quote Originally Posted by jojoe View Post
    i now have another problem i have managed to stop the log out halfway back to the mining feild but now about 3/4 of the way through the inv a tab opens up called game tab and has an error and stops the script i don't know how you all have been able to run for 4 hours or around there when i can't even get the script to run 30 min without it pulling up this random tab and stopping the scirpt
    SRL Bug. I don't know if it's been fixed in the latest revision yet, but make sure you have the latest Dev revision. If that doesn't fix it, please wait patiently for the devs to fix it.

    Quote Originally Posted by Death-Magnetic View Post
    [Runtime Error] : Out Of Range in line 1721 in script

    I stil haven't got help with the error.
    It should be fixed in the latest version. I accidentally commented out the procedure that initialized those variables in the one version.

    Quote Originally Posted by payton View Post
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Tad's MultiMiner /\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\ Time Running: 1 Hours, 1 Minutes and 10 Seconds /\/\/\
    /\/\/\ Ores Banked: 343 /\/\/\
    /\/\/\ Tin: 343 /\/\/\
    /\/\/\ Gems: 8 /\/\/\
    /\/\/\ Profit Gained: 0 /\/\/\
    /\/\/\ Profit/Hour: 0 /\/\/\
    /\/\/\ EXP Gained: 60** /\/\/\
    /\/\/\ EXP/Hour: 58** /\/\/\
    /\/\/\ Times Breaked: 1 /\/\/\
    /\/\/\ Minutes Breaked For: 8 /\/\/\
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    | Player | Active | Oretypes | Mine | Lev | Ores Mined | Time Run|
    |-------------------------------------------------------------------------|
    | 0 | True | tin,copper | VWM | 54 | 331 | 01:01:04|
    |-------------------------------------------------------------------------|


    Timestamp: 1 Hours, 1 Minutes and 10 Seconds
    DEBUG: Banked
    Timestamp: 1 Hours, 1 Minutes and 17 Seconds
    Something went wrong during WalkToMine. Next Player.
    NextPlayer
    Like I said I'll remake the paths today.

  16. #141
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    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Tad's MultiMiner /\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\ Time Running: 12 Hours, 37 Minutes and 43 Seconds /\/\/\
    /\/\/\ Ores Banked: 3169 /\/\/\
    /\/\/\ Coal: 3169 /\/\/\
    /\/\/\ Gems: 21 /\/\/\
    /\/\/\ Profit Gained: 681335 /\/\/\
    /\/\/\ Profit/Hour: 53951 /\/\/\
    /\/\/\ EXP Gained: 158450 /\/\/\
    /\/\/\ EXP/Hour: 12547 /\/\/\
    /\/\/\ Times Breaked: 5 /\/\/\
    /\/\/\ Minutes Breaked For: 51 /\/\/\
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    | Player | Active | Oretypes | Mine | Lev | Ores Mined | Time Run|
    |-------------------------------------------------------------------------|
    | 0 | False | coal | MGM | 0 | 0 | 00:00:00|
    | 1 | False | coal | MGM | 66 | 137 | 00:36:30|
    | 2 | True | coal | MGM | 68 | 3032 | 12:00:47|
    | 3 | True | coal | MGM | 0 | 0 | 00:00:00|
    | 4 | True | iron | DMSE | 0 | 0 | 00:00:00|
    | 5 | True | iron | DMSE | 0 | 0 | 00:00:00|
    | 6 | True | iron | DMSE | 0 | 0 | 00:00:00|
    |-------------------------------------------------------------------------|
    Player 0 failed because : Unknown.<~~~~ was set to false
    Player 1 failed because : Walk Failed (Timeout occurred). <~~~was at the rock near dw door with full inv


    i think u should add an ammount of loads function to the player setup... having the run till false is dangerous especally lol since i spent 12 hours on one guy... and he is still going...
    Last edited by burnout; 08-16-2009 at 03:30 AM.
    QUICK WHATS THE NUMBER FOR 911???
    I'M NEEEEEDY I KNOW!!!
    i have better progys then u cause im running on windows vista home premium, with 4 gig ram 500gig hard drive, t6400 duo core processor, OMG ITS A GATEWAY

  17. #142
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    According to that proggy, you did 108 loads on that guy. I'm guessing something is wrong with the loadcounter, don't have much of an idea what it is though.

    Are the other players still going? Nice proggy by the way, can't wait till I fix those paths

  18. #143
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    i think u should add an ammount of loads function to the player setup... having the run till false is dangerous especally lol since i spent 12 hours on one guy... and he is still going...
    have it switch players when loads are done and then start over from top once list is finished

    (maybe i missed it but i dont think so...) and it would be nice if it told me how many loads ive done instead of only telling me how many ores ive mined


    lmfao player 0 is set to false player 1 messed up and it hasnt finished with player 2 yet... so yes the others are still active but it hasnt loged into them yet
    Last edited by burnout; 08-16-2009 at 03:36 AM.
    QUICK WHATS THE NUMBER FOR 911???
    I'M NEEEEEDY I KNOW!!!
    i have better progys then u cause im running on windows vista home premium, with 4 gig ram 500gig hard drive, t6400 duo core processor, OMG ITS A GATEWAY

  19. #144
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    You missed it (for the scenario you want, have SwitchingPlayers in the consts true, the var in DeclarePlayers which asks for measure in Time or Loads to Loads, (I forget whether loads is true or false, check description), and then the var asking for Amount of Time/Loads to the amount of loads you want)

    Though if you never changed anything in regards to that, it should be switching every 20 minutes

  20. #145
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    Code:
    Players[0].Name := ''; // Username.
      Players[0].Pass := ''; // Password.
      Players[0].Nick := '';    //2-4 letters of your Username (that are not capital letters or spaces).
      Players[0].Pin := ''; // Bank Pin. If none, leave as '' (blank).
      Players[0].Active := false;
      Players[0].Booleans[1] := False; //True = Measure Player Online Time in Loads. False = Measure in Time.
      Players[0].Integers[0] := 20; //Loads to do/Minutes to Run
      Players[0].Strings[0] := 'mgm'; //Which Mine? bvm,akm,lsm,rm,vwm,vem,mgm,dmse,dmsw,dmn,cgm,edm (Future : ym, give other suggestions)
      Players[0].Booleans[2] := True; //Prioritize?
      Players[0].Strings[1] := 'coal'; //Which Ores to Mine and Bank? ('copper,tin' etc)
      Players[0].strings[2] := 'mith'; //Which Ores to Mine and Drop? ('copper,tin' etc)
      Players[0].Booleans[0] := false; //Members?
    and my constants are like this

    Code:
      RunFor           = 990; //Run for this amount of minutes (total). Set to 0 to disable this feature.
      SwitchingPlayers = true; //Have players start over again after they finish their set loads/time?
      DebugIt          = false; //Have the script give you info in the debug box you can tell me in case the script fails?
      DisguiseIt       = true; //Have the script change its name (Where you see 'SCAR Divi CDE') to status of the script?
      Breaks           = true; //Take Breaks?
      HowLong          = 9; //How long to break for (in minutes), script adds random 2
      HowOften         = 20; //After how many loads should it take a break?
      ColorAntiRandoms = true; //True = Color antirandoms, False = Reflection antirandoms
      DoSound          = false;  //Play a sound when all players go inactive?
      WhereSound       = 'C:\Windows\Media\whatever.wav';  //Where is the sound located? MUST BE .WAV!
      SwitchWhenAmtIs  = 0; //Switches when it sees this many players on the minimap (while mining). Keep at 0 to disable this feature.
      SwitchWhenNoRock = false; //Switch worlds when no rocks are available?
      RestAt           = 0; //When should it rest to get to 80 energy? Set to 0 to disable this feature.
    i think it should break and switch players every 20 loads no just break

    (i am about to force my char inactive...)

    lol ive been tryin to test dw for you too but it never gets to those chars, i go to bed and wake up and its only on the 2nd or 3rd char lol
    Last edited by burnout; 08-16-2009 at 03:48 AM.
    QUICK WHATS THE NUMBER FOR 911???
    I'M NEEEEEDY I KNOW!!!
    i have better progys then u cause im running on windows vista home premium, with 4 gig ram 500gig hard drive, t6400 duo core processor, OMG ITS A GATEWAY

  21. #146
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    Quote Originally Posted by burnout View Post
    Code:
    Players[0].Name := ''; // Username.
      Players[0].Pass := ''; // Password.
      Players[0].Nick := '';    //2-4 letters of your Username (that are not capital letters or spaces).
      Players[0].Pin := ''; // Bank Pin. If none, leave as '' (blank).
      Players[0].Active := false;
      Players[0].Booleans[1] := False; //True = Measure Player Online Time in Loads. False = Measure in Time.
      Players[0].Integers[0] := 20; //Loads to do/Minutes to Run
      Players[0].Strings[0] := 'mgm'; //Which Mine? bvm,akm,lsm,rm,vwm,vem,mgm,dmse,dmsw,dmn,cgm,edm (Future : ym, give other suggestions)
      Players[0].Booleans[2] := True; //Prioritize?
      Players[0].Strings[1] := 'coal'; //Which Ores to Mine and Bank? ('copper,tin' etc)
      Players[0].strings[2] := 'mith'; //Which Ores to Mine and Drop? ('copper,tin' etc)
      Players[0].Booleans[0] := false; //Members?
    and my constants are like this

    Code:
      RunFor           = 990; //Run for this amount of minutes (total). Set to 0 to disable this feature.
      SwitchingPlayers = true; //Have players start over again after they finish their set loads/time?
      DebugIt          = false; //Have the script give you info in the debug box you can tell me in case the script fails?
      DisguiseIt       = true; //Have the script change its name (Where you see 'SCAR Divi CDE') to status of the script?
      Breaks           = true; //Take Breaks?
      HowLong          = 9; //How long to break for (in minutes), script adds random 2
      HowOften         = 20; //After how many loads should it take a break?
      ColorAntiRandoms = true; //True = Color antirandoms, False = Reflection antirandoms
      DoSound          = false;  //Play a sound when all players go inactive?
      WhereSound       = 'C:\Windows\Media\whatever.wav';  //Where is the sound located? MUST BE .WAV!
      SwitchWhenAmtIs  = 0; //Switches when it sees this many players on the minimap (while mining). Keep at 0 to disable this feature.
      SwitchWhenNoRock = false; //Switch worlds when no rocks are available?
      RestAt           = 0; //When should it rest to get to 80 energy? Set to 0 to disable this feature.
    i think it should break and switch players every 20 loads no just break

    (i am about to force my char inactive...)

    lol ive been tryin to test dw for you too but it never gets to those chars, i go to bed and wake up and its only on the 2nd or 3rd char lol
    You have it set up to count the player's time/loads in time, not loads. I guess that feature is broken though, seeing as you've been running well over 20 minutes Here's what I'm talking about

    Players[0].Name := ''; // Username.
    Players[0].Pass := ''; // Password.
    Players[0].Nick := ''; //2-4 letters of your Username (that are not capital letters or spaces).
    Players[0].Pin := ''; // Bank Pin. If none, leave as '' (blank).
    Players[0].Active := false;
    Players[0].Booleans[1] := False; //True = Measure Player Online Time in Loads. False = Measure in Time.
    Players[0].Integers[0] := 20; //Loads to do/Minutes to Run
    Players[0].Strings[0] := 'mgm'; //Which Mine? bvm,akm,lsm,rm,vwm,vem,mgm,dmse,dmsw,dmn,cgm,edm (Future : ym, give other suggestions)
    Players[0].Booleans[2] := True; //Prioritize?
    Players[0].Strings[1] := 'coal'; //Which Ores to Mine and Bank? ('copper,tin' etc)
    Players[0].strings[2] := 'mith'; //Which Ores to Mine and Drop? ('copper,tin' etc)
    Players[0].Booleans[0] := false; //Members?
    Change the bolded line's value to True.

  22. #147
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    awesome and ive noticed on dm it gets stuck in house that stairs are in when door is shut

    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\ Tad's MultiMiner /\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\ Time Running: 13 Hours, 53 Minutes and 31 Seconds /\/\/\
    /\/\/\ Ores Banked: 3417 /\/\/\
    /\/\/\ Iron: 55 /\/\/\
    /\/\/\ Coal: 3362 /\/\/\
    /\/\/\ Gems: 24 /\/\/\
    /\/\/\ Profit Gained: 729045 /\/\/\
    /\/\/\ Profit/Hour: 52479 /\/\/\
    /\/\/\ EXP Gained: 170025 /\/\/\
    /\/\/\ EXP/Hour: 12239 /\/\/\
    /\/\/\ Times Breaked: 5 /\/\/\
    /\/\/\ Minutes Breaked For: 51 /\/\/\
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    | Player | Active | Oretypes | Mine | Lev | Ores Mined | Time Run|
    |-------------------------------------------------------------------------|
    | 0 | False | coal | MGM | 0 | 0 | 00:00:00|
    | 1 | False | coal | MGM | 66 | 137 | 00:36:30|
    | 2 | False | coal | MGM | 68 | 3225 | 12:56:03|
    | 3 | False | coal | MGM | 64 | 0 | 00:00:18|
    | 4 | False | iron | DMSE | 34 | 27 | 00:14:55|
    | 5 | False | iron | DMSE | 51 | 0 | 00:00:21|
    | 6 | True | iron | DMSE | 59 | 28 | 00:06:09|
    |-------------------------------------------------------------------------|
    Player 0 failed because : Unknown.
    Player 1 failed because : Walk Failed (Timeout occurred).
    Player 2 failed because : No Rocks Found (5 Minute TimeOut).
    Player 3 failed because : No Pickaxe was Found.<~~~ forgot i set him up for a different script
    Player 4 failed because : Walk Failed (Timeout occurred).<~~~~stuck at house
    Player 5 failed because : No Pickaxe was Found.<~~~ forgot i set him up for a different script
    player 6 <~~~stuck at house
    Last edited by burnout; 08-16-2009 at 04:37 AM.
    QUICK WHATS THE NUMBER FOR 911???
    I'M NEEEEEDY I KNOW!!!
    i have better progys then u cause im running on windows vista home premium, with 4 gig ram 500gig hard drive, t6400 duo core processor, OMG ITS A GATEWAY

  23. #148
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    When going up or going down?

  24. #149
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    going from mine to bank and also wanted to thank you for the 730k u mined for me lol
    Last edited by burnout; 08-16-2009 at 04:56 AM.
    QUICK WHATS THE NUMBER FOR 911???
    I'M NEEEEEDY I KNOW!!!
    i have better progys then u cause im running on windows vista home premium, with 4 gig ram 500gig hard drive, t6400 duo core processor, OMG ITS A GATEWAY

  25. #150
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    i keep getting this and it just keeps logging in and out


    Creating the NickTPA.
    DEBUG: You have a Pickaxe.
    Timestamp: 55 Seconds
    DEBUG: SetUpPlayer
    Timestamp: 58 Seconds
    Switching Players (Current Player:djbunny6001 is still active.
    NextPlayer
    SwitchToPlayer(PlayerNo: 0, Active: True);

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