Uhh you might be able to, im not to sure if this would work but:
SCAR Code:
function CountArrowsShot: integer;
var
ArrowsTpa: Tpointarray;
ArrowsShot: integer;
begin
if(FindColorsTolerance(ArrowsTpa, ArrowColor, Msx1, MSy1, MSx2, Msy2, 7))then
if(Length(ArrowsTpa) >= 25)then inc(ArrowsShot);
result := ArrowsShot;
end;
That might work

Originally Posted by
JAD
If you are talking about how many arrows your character has shot, the easiest way would probably be by counting the number of arrows left in your inventory. You could count it using a TPA of FindColorTolerance I guess though, and checking for an arrow like every 2 seconds to make sure it doesn't count the same arrow twice.
Yes, there would be many methods of doing this.

Originally Posted by
NCDS
You could just count how many ores you have equipped every 2 seconds or so.
Not if its a crystal Bow.