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Thread: Snippet: Finding world cordinates

  1. #1
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    Lightbulb Snippet: Finding world cordinates

    I made a little snippet to find your players position relative to Lumbridge.
    There's also some code for detecting if you are moving or not

    To run the code, you'll need run runescape in SD and full brightness and set compas to North.

    How does it work?
    It opens the map, zooms to 200% and search for Lumbridge.
    Then it drags the map until it see the player.
    While doing this, it takes notes and calculates the coordinate.

    Hope you like it

    ~Zenteo
    Last edited by zenteo; 07-30-2009 at 10:33 PM.

  2. #2
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    Quote Originally Posted by zenteo View Post
    I made a little snippet to find your players position relative to Lumbridge.
    There's also some code for detecting if you are moving or not

    To run the code, you'll need run runescape in SD and full brightness and set compas to North.

    How does it work?
    It opens the map, zooms to 200% and search for Lumbridge.
    Then it drags the map until it see the player.
    While doing this, it takes notes and calculates the coordinate.

    Hope you like it

    ~Zenteo
    It never ceases to amaze me with the advanced scripts that new people make.

    Well Done, Good Script!

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    Thats a really good idea! Has never occured to me.
    I do visit every 2-6 months

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    When I test it, it just walks north a bit. I'm in the GE.. Looks good, though.
    /me wonders who this is.. >.>

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    Quote Originally Posted by ian. View Post
    When I test it, it just walks north a bit. I'm in the GE.. Looks good, though.
    /me wonders who this is.. >.>
    Just look at the code... WalkTo(x,y-##)
    If your near Lumbridge(so it dont walk itself stuck) and changes the
    WalkTo(...) to WalkTo(0,0) it'll walk to Lumbridge : )

    This script was acctually just for getting the position, not for actually walking...
    But I felt for adding a Walk to Lumbridge snippet.
    Last edited by zenteo; 07-30-2009 at 10:36 PM.

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    Quote Originally Posted by NaumanAkhlaQ View Post
    It never ceases to amaze me with the advanced scripts that new people make.

    Well Done, Good Script!
    Quote Originally Posted by ZaSz View Post
    Thats a really good idea! Has never occured to me.
    Thanks
    Last edited by zenteo; 07-30-2009 at 11:11 PM.

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    This is an excellent idea, and nicely thought! Hopefully people use this method in their script, great first script.

    Also, please try to not double post aswell!

    Good job, keep it up.

    hakuna matata ;)

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    Don't use MoveMouseSmooth, use MMouse() and Mouse(). MoveMouse functions are very detectable.

    Impressive, if it's your first script. Although, im very confused ^^ I just can't get into your head

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    Quote Originally Posted by marpis View Post
    Don't use MoveMouseSmooth, use MMouse() and Mouse(). MoveMouse functions are very detectable.

    Impressive, if it's your first script. Although, im very confused ^^ I just can't get into your head
    Thanks
    It's not my first script, but just an idea i had
    I know about the mouse functions : )
    But I just made this script for testing,
    if I make a complete bot, I'll use SRL

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