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Thread: 3Garrett3's Baby Melter

  1. #26
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    Quote Originally Posted by Main_Ftw View Post
    for going to smelter, why not just make compass N at bank then click a random range on the minimap (north of the bank obviously), and after few second check for furnace? and vice versa for banking.
    It works with reflection walking .

    I really have no idea why a click on a tile when the player isnt moving, with only 1 tile of randomness can click so far away :\.

    I may just say screw it and make a couple ddtms to get the walking flawless, even though that is supposed to be the point of reflection, no? Flawless, simple walking? The TPA walking failsafe will only work from some places, since so many things are the same colours, and if walktotile is way off, and it goes to tpa, it will walk the wrong way. So I think that ddtm walking would be my best choice. Off to make some right now, actually. Maybe then I can say screw walktotile because it's been making me really mad lately.

    Scripts: Edgeville Chop & Bank, GE Merchanting Aid
    Tutorials: How to Dominate the Grand Exchange

    Quote Originally Posted by YoHoJo View Post
    I like hentai.

  2. #27
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    Welllll.. What I don't get is how I got a few proggies of 5-6 hours, and then one for 2 minutes. =X

  3. #28
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    Quote Originally Posted by ian. View Post
    Welllll.. What I don't get is how I got a few proggies of 5-6 hours, and then one for 2 minutes. =X
    It's happened to me before too. I guess sometimes reflection just quits. If I restart scar after it messes up and can't walk it sorts itself out though.

    Scripts: Edgeville Chop & Bank, GE Merchanting Aid
    Tutorials: How to Dominate the Grand Exchange

    Quote Originally Posted by YoHoJo View Post
    I like hentai.

  4. #29
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    The one you had me test didn't work. =X

    Here's the pub v5

    Code:
    3Garrett3's Baby Melter V.5 Progress Report
    *********************************************
    Ran for 2 Hours, 50 Minutes and 32 Seconds
    Finished 151 Total Loads
    Made 755 Total Bars
    Gained 1 Levels
    Rested 0 Times
    Rested for 0 Seconds
    *********************************************
    0: herd | T | 151 Loads | 755 Bars | DoneWithdraw

  5. #30
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    I know, the DDTM's still needed tweaking after I posted it.

    Scripts: Edgeville Chop & Bank, GE Merchanting Aid
    Tutorials: How to Dominate the Grand Exchange

    Quote Originally Posted by YoHoJo View Post
    I like hentai.

  6. #31
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    Alright. By the way, you should add exp/hr, gp/hour, loads/hr.

  7. #32
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    I will think about it. The script could use a longer list of global vars. . Only like 70 million right now. I have that, working ddtms, and a few other suprises coming in the next version. For now, the current version is working flawlessly. Ran for 7 hours again today, so I can't see any flaws.

    Scripts: Edgeville Chop & Bank, GE Merchanting Aid
    Tutorials: How to Dominate the Grand Exchange

    Quote Originally Posted by YoHoJo View Post
    I like hentai.

  8. #33
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    YAY! Haha well I can't wait to test.

  9. #34
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    some times it smelt one bar and walk away
    Oh Hai Dar

  10. #35
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    Does your computer lag at all? Because it might be due to that, the waits should be long enough for sure to catch the animation

    Scripts: Edgeville Chop & Bank, GE Merchanting Aid
    Tutorials: How to Dominate the Grand Exchange

    Quote Originally Posted by YoHoJo View Post
    I like hentai.

  11. #36
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    Dude, I like your script. How 'bout a challenge? The best proggy posted during this week wins. The reward could be Rep++.
    Anyways I have a multiplayer proggy of 8 hours and 42 minutes, but I think FalBuggySmelter can go more than 7 hours singleplayer aswell
    A Chinese wiseman once said: "Shu ciu!", it was considered very smart, but now people know it means: "Something stinks here!"
    FalBuggySmelter v.1.31
    [Updated on the 1st of March 2010]
    RimmBugger BETA V1.8

  12. #37
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    I only use one player generally, but I will get a couple together soon and give it a shot. Does your script include breaks? Because we should subtract the break time to get an accurate script running time.

    Edit : Buying 6k mithril and 24k coal (About 7-8 mil worth of ores) for this challenge. Plus whatever I can afford on a couple other accounts. Most likely only 2k coal and 4k iron on one other. If it finishes all of those off, it will be a long time.

    Scripts: Edgeville Chop & Bank, GE Merchanting Aid
    Tutorials: How to Dominate the Grand Exchange

    Quote Originally Posted by YoHoJo View Post
    I like hentai.

  13. #38
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    Mine doesn't use any breaks. It only changes players after a few loads, but doesn't have any sort of idling in it
    EDIT: Oh, do you want it singleplayer or multiplayer? I'd prefer multi as I haven't got enough free money on a single account to run it for more than 10 hours
    Last edited by bugger0001; 08-11-2009 at 07:08 PM.
    A Chinese wiseman once said: "Shu ciu!", it was considered very smart, but now people know it means: "Something stinks here!"
    FalBuggySmelter v.1.31
    [Updated on the 1st of March 2010]
    RimmBugger BETA V1.8

  14. #39
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    I have single player only right now. Last night I got a different player together for a bit, and using all of his ores only took 5 hours (3.5 plus 1.5 in breaks)

    So that guy plus my 6k of mithril guy, should work out to be a pretty good proggy.

    Scripts: Edgeville Chop & Bank, GE Merchanting Aid
    Tutorials: How to Dominate the Grand Exchange

    Quote Originally Posted by YoHoJo View Post
    I like hentai.

  15. #40
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    So multiplayer is fine by you?
    A Chinese wiseman once said: "Shu ciu!", it was considered very smart, but now people know it means: "Something stinks here!"
    FalBuggySmelter v.1.31
    [Updated on the 1st of March 2010]
    RimmBugger BETA V1.8

  16. #41
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    Yesir. Here is my last proggy by the way:

    PHP Code:
    3Garrett3's Baby Melter V.5 Progress Report
    *********************************************
    Ran for 5 Hours, 3 Minutes and 6 Seconds
    Finished 154 Total Loads
    Made 1386 Total Bars
    Gained 3 Levels
    Rested 6 Times
    Rested for 1 Hours, 30 Minutes and 44 Seconds
    *********************************************
    0:  | F | 0 Loads | 0 Bars | 
    1:  | T | 154 Loads | 1386 Bars | WithdrawFail 

    Scripts: Edgeville Chop & Bank, GE Merchanting Aid
    Tutorials: How to Dominate the Grand Exchange

    Quote Originally Posted by YoHoJo View Post
    I like hentai.

  17. #42
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    Ok, setting FalBuggySmelter up for 3 players
    Let the best script win!
    A Chinese wiseman once said: "Shu ciu!", it was considered very smart, but now people know it means: "Something stinks here!"
    FalBuggySmelter v.1.31
    [Updated on the 1st of March 2010]
    RimmBugger BETA V1.8

  18. #43
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    I set mine up for two. After 5 minutes, system update. After 20 more minutes, I noticed that there were a couple things wrong with the multiplayer system, so it didn't work as I wanted. So now I'm just officially starting, after wasting 30 minutes off of the final proggy :P.

    Scripts: Edgeville Chop & Bank, GE Merchanting Aid
    Tutorials: How to Dominate the Grand Exchange

    Quote Originally Posted by YoHoJo View Post
    I like hentai.

  19. #44
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    Hey 3Garrett3, great program!

    I'm not sure why Reflection isn't consistent in it's walking. If I leave no randomness in my scripts, then there's still usually a 2-tile range of possibility around the one I want. It still beats using colors, though

    The only thing I noticed about your script was that every once in a while it would get stuck behind the bushes on the east side around the palace, but that isn't too big of a deal. You could write a check for that though?

    I would post a proggy if the power didn't go out every half-hour here

  20. #45
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    Quote Originally Posted by bloooblooo View Post
    Hey 3Garrett3, great program!

    I'm not sure why Reflection isn't consistent in it's walking. If I leave no randomness in my scripts, then there's still usually a 2-tile range of possibility around the one I want. It still beats using colors, though

    The only thing I noticed about your script was that every once in a while it would get stuck behind the bushes on the east side around the palace, but that isn't too big of a deal. You could write a check for that though?

    I would post a proggy if the power didn't go out every half-hour here
    Thanks for the feedback. It does beat colour walking. I'm going to tell you right now, the reason it gets stuck is because of tpa walking, it is looking for the cactus colour, but finding the bush colour instead most likely. I will have to fix that up a bit. I know that my colour walking techniques aren't very good at the moment, so I will touch those up soon, but when reflection decides to work, the script really works well.

    About the proggy, don't worry too much about it. As long as I get feedback, such as what you said, I couldn't care less.

    Scripts: Edgeville Chop & Bank, GE Merchanting Aid
    Tutorials: How to Dominate the Grand Exchange

    Quote Originally Posted by YoHoJo View Post
    I like hentai.

  21. #46
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    Well, I had the same problem with the update and then set up the DeclarePlayers a bit wrong. I wasted about an hour because of it, but running fine now.

    //Me hopes lightning storm we have here won't mess it up
    A Chinese wiseman once said: "Shu ciu!", it was considered very smart, but now people know it means: "Something stinks here!"
    FalBuggySmelter v.1.31
    [Updated on the 1st of March 2010]
    RimmBugger BETA V1.8

  22. #47
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    Huge Update!! YAY!

    Update includes
    - Working TPA walking
    - Reflection backup for walking
    - More detailed progress report
    - Bars and xp per hour
    - Working multiplayer (The way I meant it to be)
    - More contstants for more customizable performance
    - Variable progress report length
    - Less bulky (Got rid of the old walking techniques)

    Edit: Hurray for nobody ever posting on my thread. It's good to know that I'm very much loved.

    I updated again in case anyone cares. V.75 has better tpa walking, and fixed walking to the bank, which failed a lot before for some reason.

    This will not be updated any more unless I recieve more feedback.

    I have updated to V.75 and recieved no feedback at all, nor did I recieve any feedback for V.7

    If I am going to spend my time writing lines of code for the script, I would appreciate it if people would post progress reports and let me know what can be fixed. I have V.8 ready, which has more minor tune ups, but I will not release it, since I doubt it would get feedback anyway.

    Scripts: Edgeville Chop & Bank, GE Merchanting Aid
    Tutorials: How to Dominate the Grand Exchange

    Quote Originally Posted by YoHoJo View Post
    I like hentai.

  23. #48
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    hey you finally made your own! just so you know a smelter doesnt get much feedback. like mine has a ton of replies but that is from like i dont even know how many years. anyway good for you!

  24. #49
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    Yeah. I'm kindof fed up with not getting any proggies even though it gets views though :\

    I made one because yours went inactive, then you came back and fixed yours. .

    Mine is a reflection hybrid sort of idea though.

    Scripts: Edgeville Chop & Bank, GE Merchanting Aid
    Tutorials: How to Dominate the Grand Exchange

    Quote Originally Posted by YoHoJo View Post
    I like hentai.

  25. #50
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    looks like i was the first to try v.75

    first proggy:

    [02:33:18] Opened Bank
    [02:33:29] Inv Count := 14
    [02:33:29] DTM Count := 14
    [02:33:29] Withdraw Fail

    3Garrett3's Baby Melter V.75 Progress Report
    *********************************************
    Ran for 8 Minutes and 34 Seconds
    Finished 4 Total Loads
    Made 52 Total Bars
    Making 364 Bars Per Hour
    Gained 3 Levels
    Gaining Around 2257 Xp Per Hour
    Rested 0 Times
    Rested for 0 Seconds
    TPA Walked 12 Times
    Used Reflection Walking 2 Times
    Used antiban 20 Times
    *********************************************
    0: sh04 | T | 4 Loads | 52 Bars | WithdrawFail

    Successfully executed


    going to start it again.

    Payton


    edit:

    requested changes:

    at furnace type 33 like a human would.
    use the withdraw 14 after the first load. (for copper & tin)



    edit2:

    just had another withdraw fail...it typed 14 to fast before the withdraw X box opened.

    edit3:

    changed line 92 to 1300,1700 and it is working much better (fingers crossed)
    Last edited by payton; 08-15-2009 at 04:00 PM.

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