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Thread: Port Sarim Seagull Killer

  1. #1
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    Default Port Sarim Seagull Killer

    This is an Port Sarim seagull killer, perfect for training an army of noobs. This is version 1.0 so I will be adding new things to it later.


    Version 1.0
    First Release.

    Version 2.0
    Fixed and added somethings


    Things to add in next version
    * Set Fight Mode Feature
    * More Multiplayer
    * Auto Responder
    * And things you guys and girls find.


    Thnx and please post proggies. Here is one of mine with a lvl 32 character.

    SCAR Code:
    _____________________________________________________
    |           BUCKLEYINDAHOUSE REPORT                   |
    |_____________________________________________________|
    |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    |*****************************************************|
    |   You have Killed around 13 Seagulls                 |
    |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    |   You have gained about 416 from Killing            |
    |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    |   You have been Killing for about 2 Minutes and 20 Seconds         |
    |_____________________________________________________|
    |           BUCKLEYINDAHOUSE REPORT                   |
    |_____________________________________________________|


    Download Version 2.0 Here

    New Features :
    *Added More Users
    *Added Ability To Set FightMode
    *NEXT VERSION = RESPONDER


    Note: I used a different function to find the seagull then the 1st version. Please tell me which function you like best Either Ver1 or Ver2.
    Thank You,
    BuckleyInDaHouse.




    DOWNLOAD HERE. <Version 1.0 OLD

  2. #2
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    Default

    Looks good. ONe thing though, at the end, look at this:
    SCAR Code:
    Procedure MainLoop;
    Begin
    SetUpSrl;
    Credits;
    DeclarePlayers;
    ActivateClient;
    setup;
    repeat
    FindAndKillSeagull;
    reports;
    Until(Killed = Players[CurrentPlayer].Integer1)
    Logout;
    Reports;
    NextPlayer(True); {<----- that right there}
    End;


    Begin
    MainLoop;
    End.

    That just logs in the next player and then the script will end. I doubt this is what you meant to do. Just add another repeat somewhere and it will be fine.

    Also, one thing to make it look better are standards. Try to code, or at least present it, in official standards.

    Other than that, nice script!

  3. #3
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    Default

    Thank you for the reply, yea i do need to learn the standards and I will fix that repeat thingy.

  4. #4
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    Default

    Nice I had started a seagull killer before but i had to finish my flaxer and maple cutter first (releasing flaxer later today and im stuck with the maple cutter) But this is a nice script and the idea is good as seagulls are like chickens with bigger hp Good job, ill test this later.

  5. #5
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    Default

    I tried this and everything went according to plan but one thing, when it said Found Compass, my mouse didnt move, eep?

  6. #6
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    Default

    Plz dont bump old posts..
    [QUOTE=Santa_Clause;277761]I love you too TSN :p[/QUOTE]
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