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Thread: RadialWalk and IdleTime

  1. #1
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    Default RadialWalk and IdleTime

    Using RadialWalk to walk in my script. It works fine but what bugs me is the unnatural mouse movements while its walking. It moves the mouse randomly around the screen.

    This is not how I (or anyone I know) act when they are playing legit. Talk to anyone who has gotten a legit 99 - They do not waste time with idle mouse movements. The mouse always stays close to the next click. They may idly rotate it around a bit but always close to where they are next going to click.

    To me the behavior just screams "I'm a bot. Pretty pretty please ban my ass!"

    Did a little digging and the function calls look something like this:

    Code:
    RadialWalk
      RadialWalkEx
        LinearWalkEx
      FFlag
        FlagEx
          IdleTime
    Sooo, what is the easiest way to include this in my script without the call to idletime? I could include a modified copy of RadialWalk, FFlag, and FlagEx in my script, but that bloats a script in a hurry.

    I could just modify FlagEx in my own SRL includes, but then the script isn't easy to share with others.

    I could just live with the behavior but not crazy about leaving in behavior that looks bot like.

  2. #2
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    Default

    I believe that it's only Flag that is causing the problem.

    If I am correct, you should only need to modify FFlag (or FlagEx, whatever) to not use IdleTime. Just make your own flag and use it after you radial walk to get rid of the idle time.

    Easier then having people modify their include.

  3. #3
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    Default

    Sitting out on my deck with a beer and a cigarette staring at the stars mulling this over I decided to just modify my own includes for my own personal use and leave it at that.

    Other SRL users seem comfortable with the behavior so I'll leave it. If they want to take the initiative to track it down and change it themselves, its a good leasson in figuring out what does what.

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