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Thread: TPA determining if true or false?

  1. #1
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    Default TPA determining if true or false?

    ok is there any way to make a tpa return true or false depending on some other factors

  2. #2
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    TBooleanArray?
    or
    If TPA[i].x > Num then ?
    We need more info
    Quote Originally Posted by irc
    [00:55:29] < Guest3097> I lol at how BenLand100 has become noidea
    [01:07:40] <@BenLand100> i'm not noidea i'm
    [01:07:44] -!- BenLand100 is now known as BenLand42-
    [01:07:46] <@BenLand42-> shit
    [01:07:49] -!- BenLand42- is now known as BenLand420
    [01:07:50] <@BenLand420> YEA

  3. #3
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    well idk if this si the info u are looking for its for my fishing script if it is fishing the tpa will return false and vise versa

  4. #4
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    I don't know what you're talking about. A TPA is an array of TPoints.. there are no booleans involved. :\

  5. #5
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    well is it possible to have it return a true or false like if it finds the tpa itll return true else false

  6. #6
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    FindColors(TPA....)
    Result := Lengh(TPA) > 0;
    Quote Originally Posted by irc
    [00:55:29] < Guest3097> I lol at how BenLand100 has become noidea
    [01:07:40] <@BenLand100> i'm not noidea i'm
    [01:07:44] -!- BenLand100 is now known as BenLand42-
    [01:07:46] <@BenLand42-> shit
    [01:07:49] -!- BenLand42- is now known as BenLand420
    [01:07:50] <@BenLand420> YEA

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