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Thread: ULTIMATE BoneFinderBurier ver.4.0

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    Default ULTIMATE BoneFinderBurier ver.4.1 (UPDATE OF ver.4.0)

    UPDATED - VER.4.1 NOW AVAILIABLE (IN TEXTAREA AND SIDEBAR!!!) LESS BAN!!!
    VER.4.0 STILL DOWNLOADABLE FROM SIDEBAR!!!

    This is my ULTIMATE BonePickerBurier which i hope you will enjoy . I was unhappy with the quality of the other bone prayer scripts - didn't work; slow; no randoms etc. so here i have brought together the power of SRL with my own bone picker burier!

    I manage to go from prayer lvl 21 - 43 in 5days (including time for tweaking of script ect.) and can now do all the 'Protect from ...' spells which helps so much in wilderness . I once manged to leave it on overnight for 11hrs and it worked!!!!!! If you are going to do a all night bonanza make sure you do it on a world where it is daytime when you are asleep - e.g. Australia (I live in Europe somewhere....).

    Go to the chickenyard inbetween Varrok and Lumbridge. It is opposite cowfields and is next ot a waterwheel. There is the start place. You can enable it for Big bones in skeleton yard for wildy by:

    SCAR Code:
    //Changing line 333 to:
         if((IsTextAt2(9,9,'Take Big Bones',120))or(IsTextAt2(9,9,'Take Bones',120))) then begin

    //Changing line 354 to:
         else if((count > chickwait)and(attackchickens=1)and(IsTextAt2(9,9,'Attack Skeleton',120)))then begin

    It will now pick up bones, big bones and attack skeletons - set 'attackchickens=0;' to not attack skeletons.

    REQUIRES:
    1. SCAR 2.03 (go Kaitnieks!!)
    2. SRL (Recommended not required. Go anyway!!!!!!)
    3. A Brain

    ******* Use on high brightness, high detail, 32-bit color *******

    Please comment on it a PM me the bugs.

    N.B. My name is Crandom on other Scar Script forums in which i did my alphas and betas but is Hiya on here - that is why it is by Crandom (aka Hiya).

    Here I Present it to you:

    SCAR Code:
    program BoneFinderBurier;
    {.include SRL/SRL.scar}
    {.include srl\srl\extended\xantiban.scar}

    ///////////////////////////////////////////////////////////////////////////
    //                    Ultimate BoneFinderBurier ver. 4.1                 //
    //                                  by                                   //
    //  ___  ___                  ___    ___                                 //
    // /    |   \   /\    |\   | |   \  /   \ |\      /|    aka:             //
    //|     |___/  /__\   | \  | |    \ |   | | \    / |    |  |---\  /  /\  //
    // \    |\    /    \  |  \ | |    / \   / |  \  /  |    |--| |  \/  /__\ //
    //  --- | \  /      \ |   \| |---/   ---  |   \/   |    |  |---  | /    \//
    //                                                                       //
    //**COMMENT OUT SRL INCLUDES IF NOT USING SRL (ADD // TO FRONT OF LINE)**//
    //                                                                       //
    // ******* !!!!!DONT EDIT/CHANGE/STEAL WITHOUT PERMISSION!!!!! *******   //                                                 //
    //                                                                       //
    //INSTRUCTIONS:                                                          //
    // 1. Setup the constants below. I spent ages configuring these for      //
    //    optimal performance, but change them if you have to.               //
    // 2. Go to the chickenyard inbetween Varrok and Lumbridge. It is opisite//
    //    cowfields and is next ot a waterwheel.                             //
    // 3. Start script (remember to drage crosshair)                         //
    // 4. Leave for a long time. It does around ~1000exp 1.25hrs on a good   //
    //    day (when people kill chickens and leave bones).                   //
    // 5. Don't leave for more than 4hrs!!! JAGEX HAVE BANNING TECHNIQUES!!! //
    //    I suggest you check it evry 15mins or so (see BUGS).               //
    // 6. Good Scripting and READ ON FIRST!!!!                               //
    //                                                                       //
    //FEATURES:                                                              //
    // 1. All SRL anti-randoms.                                              //
    // 2. Anti-Ban: =Autotalker. =Rotates frequently =Logs out back in again.//
    //                                                                       //
    //BUGS:                                                                  //
    // 1. Depends on SRL randoms (ie SCAPERUNE SCAPERUNE!!!!!!! AHHHHHHH!!!) //
    // 2. You will hate anyone wearing anything white (Script thinks its a   //
    //    bone - waste time on there white heads                             //
    // 3. Once i was locked in room next to waterwheel + random attacked.    //
    //    Guy locked me in and it tried to run south. Only time i've died.   //
    // NB. PM if find anymore. Solutions also useful!!!                      //
    //                                                                       //
    //VERSIONS:                                                              //
    // 1.0: First version; no rotate; no feather; just bones; very buggy.    //
    // 1.1: Fixed headstick bug.                                             //
    // 1.2: Added Rotate.                                                    //
    // 1.3: Added Feather and Chicken Support                                //
    // 1.4: Added SSi2 Randoms                                               //
    // 1.5: Private alpha.                                                   //
    // 2.0: Had evil [Runtime Errors]s                                       //
    // 2.1: Discovered SSi2 causing this. Removed random support.            //
    // 2.2: LoginChecker + better boneburier.                                //
    // 2.3: Public alpha                                                     //
    // 3.0: Added SRL! YAY! [Runtime error]s gone!!!                         //
    // 3.1: Public Beta 2; added loadloggerouter.                            //
    // 4.0: Last one!!! Public Release.                                      //
    // 4.1: This One!!! Public Release 2. clickmouse to Mouse + MMouse,      //
    //      slower mouse speed, more inclusive SRL functions. (thanks to 'the//
    //      scar noob', 'stupedspan' and 'amned92')                          //
    //                                                                       //
    ///////////////////////////////////////////////////////////////////////////

    //SETUP  |
    //SETUP  |
    //SETUP \|/

    const
         bonecolor = 14277086; //14211293; //Alternative bone color
         attackchickens = 1; //Attack Chickens? RECOMMENDED
         takefeathers = 1; //Take Feathers? You can sell these for $$$ and reveal bones.
         chickwait = 17; //how many counts before attacking chickens. Lower if less people killing chickens + leaving bones
         rotatewait = 50; //how many counts before rotating view (ADVANCED)
         logoutafter = 6; //how many loads to log out after
         logoutminswait = 2; //how many minutes to wait before logging in again.
         speedofmouse = 6; //speed to move mouse - too low = detectable = BAN!!!
         randomchateverymins = 3; //mins between each random piece of speech.
         RunDir = 'S'; //which way to run from Attacking Randoms
         uname = 'username'; //Username (ONLY NEEDED IF NOT USING SRL!!!!! LOOK DOWN FOR SRL LOGIN!!!!)
         pword = 'password'; //Password (ONLY NEEDED IF NOT USING SRL!!!!! LOOK DOWN FOR SRL LOGIN!!!!)
         useSRLrandoms = 1; //Use SRL. RECOMMENDED (0 may cause [Runtime error]s)
         debug = 0; //for my use really...
         
    //MORE SRL SETUP BELOW!!!!!!!!   |
    //MORE SRL SETUP BELOW!!!!!!!!   |
    //MORE SRL SETUP BELOW!!!!!!!!  \|/

    Procedure DeclarePlayers;
    begin

         HowManyPlayers  := 6;
         NumberOfPlayers( HowManyPlayers );
         CurrentPlayer := 0;

         Players[0].Name      := 'UserName'; //If there's only one player use
         Players[0].Pass      := 'Password'; //only these 'slots'
         Players[0].Nick      := 'Nickname'; //yes these
         Players[0].Active    := True;       //dont change this

         Players[1].Name      := 'UserName';
         Players[1].Pass      := 'Password';
         Players[1].Nick      := 'Nickname';
         Players[1].Active    := False;

         Players[2].Name      := 'UserName';
         Players[2].Pass      := 'Password';
         Players[2].Nick      := 'Nickname';
         Players[2].Active    := False;

         Players[3].Name      := 'UserName';
         Players[3].Pass      := 'Password';
         Players[3].Nick      := 'Nickname';
         Players[3].Active    := False;
    end;

    // END SETUP!!!!!       /|\
    // END SETUP!!!!!      / | \
    // END SETUP!!!!!     /  |  \
    // END SETUP!!!!!        |
    // END SETUP!!!!!        |
    // END SETUP!!!!!        |
    // END SETUP!!!!!        |
    // END SETUP!!!!!        |
    // END SETUP!!!!!        |
    // END SETUP!!!!!        |
    // END SETUP!!!!!        |

    var rx,ry,count,randco,bonecount,buried,loadcount,
        temp,randcount:Integer;
        boola,pickedbone:Boolean;
         
    Function InFight() : Boolean;
    Var
    a, b : Integer;
    Begin
    If(findcolorspiral(a, b, 16728128, 215, 115, 330, 185))
    Or(findcolorspiral(a, b, 192, 215, 115, 330, 185))Then
    result:= true;
    End;

    procedure RotateNorthRune;
    begin
    if(not(getcolor(566,15)=723587))then begin
       boola := false;
       if(findcolorspiraltolerance(rx,ry,920735,549,10,562,10,4))then begin
          ry := 39;
       end
       else if(findcolorspiraltolerance(rx,ry,920735,572,4,583,34,4))then begin
          ry := 37;
       end
       else ry := 37;
       repeat
          KeyDown(ry);                                                   //
          Sleep(100);                        //
          KeyUp(ry);
          if(getcolor(566,15)=723587)then boola:=true;
       until(boola = true);
       end;
    end;


    procedure CheckRun;
    begin
    Mouse(683,485,3,3,true);
    wait(200);
    if(GetColor(628,424)=2304814)then begin
       Writeln('Run Off; Changing To On.');
       Mouse(648,431,3,3,true);
       wait(300);
    end;
    Mouse(650,190,3,3,true);
    end;

    procedure LogOutRune;
    begin
    Mouse(645,486,4,4,true);
    wait(200+random(200)+random(213));
    Mouse(644,376,4,4,true);
    boola:= false;
    repeat
       if((getcolor(276,128)=212028)and(getcolor(392,293)=723723)) then begin
          boola := true;
       end;
       wait(200+random(234));
    until(boola = true);
    end;

    procedure LoginRune;
    begin
    Mouse(461,292,3,3,true);
    wait(1000+random(300));
    TypeSend(uname);
    wait(1000+random(300));
    TypeSend(chr(13));
    wait(1000+random(300));
    TypeSend(pword);
    wait(1000+random(300));
    TypeSend(chr(13));
    Mouse(303,322,3,3,true);
    wait(2000);
    repeat
       wait(200+random(100));
    until(getcolor(370,333)=16777215);
    Mouse(400,340,3,3,true);
    wait(2000+random(100));
    CheckRun;
    end;

    procedure LoginChecker;
    begin
    boola:= false;
    repeat
    if((getcolor(276,128)=212028)and(getcolor(392,293)=723723)) then begin
       WriteLn('Logging in as '+uname);
       LoginRune;
    end
    else begin
       boola:= true;
    end;
    until(boola = true);
    end;

    /////////////////////////////////
    Procedure Randoms;             //
    Begin                          //
    FindNormalRandoms;             //
     wait(10)                      //
     UseBoxSolver := True          //
      wait(10)                     //
     UseCerterSolver := True       //
      wait(10)                     //
     UseSandwichSolver :=True      //
     FindMaze;                     //
     wait(10)                      //
     Solvepinball;                 //
     Wait(10)                      //
      if (FindFight) then          //
       begin                       //
        if (useSRLrandoms = 1)then //
        begin PerfectNorth; end    //
        else begin RotateNorthRune;//
        end;                       //
        RunAwayDirection(RunDir);  //
         Wait(8500 + random(3500));//
        RunBack;                   //
        randcount:=randcount+1;    //
       end;                        //
      Wait(10);                    //
     FindTalk;                     //
    end;                           //
    /////////////////////////////////

    ////////////////////////////////////////////////////
    Procedure emptybones;                             //
     Begin                                            //
     CountItemColorTol(6776686,4)                     //
     Repeat                                           //
     Randoms;                                         //
     ClickItemColorTol(6776686,4,false)               //
     ChooseOption(x,y,'Bury');                        //
     wait(1200+random(200));                          //
     buried:= buried+1;                               //
     Until (CountItemColorTol(6776686,4)<1)           //
     End;                                             //
                                                      //
    ////////////////////////////////////////////////////

    procedure RotateRandom;
    begin
    rx:= random(4);
               KeyDown(37+rx);                                                   //
               Sleep(503 + Random(107) + Random(208));                        //
               KeyUp(37+rx);
               boola:= false;
               repeat
                ry:= random(4);
                if(ry > 1)then begin
                   if(not((ry - 2) = rx))then begin
                      boola:= true;
                   end;
                end
                else if(ry < 2)then begin
                   if(not((ry + 2) = rx))then begin
                      boola:= true;
                   end;
                end;
               until(boola = true);
               KeyDown(37+ry);                                                   //
               Sleep(503 + Random(107) + Random(208));                        //
               KeyUp(37+ry);
    end;

    procedure Bury;
    begin
    HighestAngle;
    loadcount:= loadcount+1;
    Status('Picked ' +inttostr(bonecount)+ ' Bones (' + inttostr(Round(bonecount*4.5)) + ' exp)  [Burying Bones]  Count: ' + inttostr(count)+'  Loads: '+inttostr(loadcount));
    emptybones;
    WriteLn('Buried '+inttostr(buried)+' bones');
    if (loadcount = logoutafter)then begin
       LogOutRune;
       count:= 0;
       repeat
          count := count+1;
          Status('Logging in: ' + inttostr((logoutminswait * 60) - count + 1));
          wait(1000);
       until((logoutminswait * 60) < count);
       if(useSRLrandoms = 1)then begin
          If Not LoggedIn then
             LoginPlayer;
          Randoms;
          SRLRandomsReport;
       end
       else begin
          LoginChecker;
       end;
       loadcount:= 0;
    end;

    end; {Bury}

    procedure ChangeChat;
    begin;
    repeat
       Mouse(55,490,3,3,true);
       wait(200);
    until(getcolor(49,488) = 65280);
    end;

    procedure FindBoneColors;
    begin
    boola := false;
    pickedbone := false;
    repeat
     Status('Picked ' +inttostr(bonecount)+ ' Bones (' + inttostr(bonecount*5) + ' exp)  [Finding Bones]  Count: ' + inttostr(count)+'  Loads: '+inttostr(loadcount));
         if(count > rotatewait)then begin
               RotateRandom;
               count:= 0;
         end
         else if(FindColorSpiralTolerance(rx,ry,bonecolor,3,3,517,338,2))then begin

         if(IsTextAt2(9,9,'Take Bones',120)) then begin //see if this white thing is a bone
             if(debug = 1)then Writeln('Found Bone: ' + inttostr(rx) + ' ' + inttostr(ry));
             boola := true;
             pickedbone:=true;
             count:= 0;
             Mouse(rx,ry,3,3,true); //pickup the bone
             wait(100+random(100));
             if(IsChatMessage('I can'))then begin
                RotateRandom;
                RandomChat;
             end
             else bonecount:= bonecount+1;
         end
         else if((takefeathers=1)and(IsTextAt2(9,9,'Take Feather',120)))then begin
            if(debug = 1)then Writeln('Found Feather: ' + inttostr(rx) + ' ' + inttostr(ry));
            Mouse(rx,ry,3,3,true);
            wait(2000+random(100));
         end
         MMouse(rx,ry,3,3); //movemouse to see position of white obj on screen
         end

         else if((count > chickwait)and(attackchickens=1)and(IsTextAt2(9,9,'Attack Chicken',120)))then begin
                  if(not(InFight()))then begin
                     if(debug = 1)then Writeln('Found Chicken: ' + inttostr(rx) + ' ' + inttostr(ry));
                     Mouse(rx,ry,3,3,true);
                     wait(100+random(100));
                  end
                  else if(debug = 1)then WriteLn('Wanted To Attack Chicken, but In Fight');
         end;
         
         count:= count+1;
         randco:= randco+1;
         
         if(useSRLrandoms = 1)then begin
          If Not LoggedIn then
             LoginPlayer;
          if((randco = 20)or(randco = 40))then begin
             randoms;
             randco:=0;
          end;
          SRLRandomsReport;
          end
          else begin
             LoginChecker;
          end;
         wait(100+random(100)); //Change if you want but my test show <100ms there is not enough time to read font
    until(boola);
    RandomChatEvery(randomchateverymins);
    if(getcolor(630,178)=5531511)then begin
       Mouse(650,190,3,3,true);
    end;
    if(InvFull)then begin
       Bury;
       IF (useSRLrandoms = 1)then begin
          setrun(true); end
       else begin CheckRun; end;
       FindBoneColors;
    end
    else begin
         boola:= false;
         if(pickedbone = true)then begin
            temp:=0;
            repeat
                       if(not(FindColor(rx,ry,255,570,5,725,160)))then begin
                          boola:= true;
                       end
                       else if(temp > 9)then boola:=true;
                       temp:=temp+1;
                       wait(700+random(200));
            until(boola = true);
         end;
         FindBoneColors;
    end;

    end; {FindBoneColors}

    begin

    writeln('BoneFinderBurier by:');
    writeln('  ___  ___                  ___    ___            ');
    writeln(' /    |   \   /\    |\   | |   \  /   \ |\      /|    aka:');
    writeln('|     |___/  /__\   | \  | |    \ |   | | \    / |    |  |---\  /  /\   ');
    writeln(' \    |\    /    \  |  \ | |    / \   / |  \  /  |    |--| |  \/  /__\  ');
    writeln('  --- | \  /      \ |   \| |---/   ---  |   \/   |    |  |---  | /    \ ');

    LoadChars('');
    DeclarePlayers;
    if(useSRLrandoms = 1)then begin
          SetupSRL;
          Mousespeed:= speedofmouse;
          If Not LoggedIn then
             LoginPlayer;
          Randoms;
          SRLRandomsReport;
    end
    else begin
       LoginChecker;
    end;
    DisguiseScar('Norton AntiVirus - Scan');
    Mouse(96,443,3,3,true);
    wait(10);
    RandomChatEvery(randomchateverymins);
    count:= 0;
    bonecount:= 0;
    randco:=0;
    buried:= 0;
    loadcount:=0;
    randcount:=0;
    CheckRun;
    FindBoneColors;

    end.

  2. #2
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    awsome script... woot and a first post on this cool looking script ill test and give you a report!!..ok i tested it ... and the mose moves way too fast (detectible) also why is there 2 places to put your username and password. I couldn't rune for more than 6 sec because of the mouse speed get that worked out and it will be awsome.

  3. #3
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    Not that I am criticizing you, I am trying to help. This script has a long way to go and never I mean NEVER use ClickMouse or MoveMouseSmooth, instead use MMouse to move and Mouse to click because these you can tell to click a certain place + a random number like 3 on x and y. I would recommend you change all ClickMouse, MoveMouse, and MoveMouseSmooth to MMouse or Mouse. If you need help with that contact me.
    If I see you autoing with level 3/default clothes/crap name I WILL report you. Auto Correctly. - put this in your sig

  4. #4
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    1. why aren't you using SRL login?
    2. checkrun, you can just use SetRun(True);
    3. loginchecker >>> just use:
    If(Not(Loggedin)) then
    LoginPlayer;
    4.
    if (FindFight) then
    begin
    RotateNorthRune;
    make it this:

    HighestAngle;
    PerfectNorth;
    5.
    ChooseOption(x,y,'Bury');
    ChooseOption(x,y,'Drop'); >>> is it a burrier or a dropper?
    if(FindColorSpiralTolerance(rx,ry,bonecolor,3,3,51 7,338,2))
    use MSX1,MSY1,MSX2,MSY2 >>> Main Screen you also have got Main inventory, gues what's that...

    were's the repeat ... until?
    and
    Logout;
    NextPlayer(True);
    EDIT: PLZ DON'T USE CLICKMOUSE, IT'S VERY DETECTBLE = BAN!

  5. #5
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    thanks for your comments - i am working on all of them now esp. clickmouse.

    to the scar noob: i am using some of my own functions for logging in and stuff because you have the option to turn of SRL support (people in other forums were too noob and installed SRL wrong leading to the evil [Runtime Error]s of DEATH!). I will change it so if you have the const. useSRLrandoms = 1; then it will use those SRL functions instead of my own.

    Again, Thanks.

    EDIT: Updated Script for these (you have mentions in VERSIONS section) LOOK UP ^

  6. #6
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    i will check it maybe its finnaly a good working bone picker and burier

  7. #7
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    dude you have set your pass in the script

  8. #8
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    Wait do you mean 'you have to' or that he left it in there?


    edit VVVV ah ok

  9. #9
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    Editted out
    SRL Wiki | SRL Rules | SRL Stats
    Ultimate SCAR Scripting Tutorial | Starblaster100's Auth System | Join the official SRL IRC now!


    Help Keep SRL Alive! Please disable Advert Blockers on SRL! Help Keep SRL Alive!


  10. #10
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    line 338: else if(FindColorSpiralTolerance(rx,ry,bonecolor,3,3,51 7,338,2))then begin
    plz i'm beggin you use the MSX1,MSY1,MSX2,MSY2 >>> main screen
    MIX,MIY1,MIX2,MIY2 >>> main inventory > better because it only checks the color in inventory, but it's still your choise (you make it a little difficult)

    It's a lot better, but i still prefer more SRL

    Keep it up!

  11. #11
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    AHHHHHHH LEFT PASS + USERNAME!!!!! AHHHHHHHHHHHH

    Oh well, no one hacked my account (Thank God!!), i changed pass (phew!) and it was luckily the user that i was using only for devolping this script, in case i got banned and not my main so YAY!

    Thanks moderator guy for changing it - i am in your debt (kind of; T&C apply).


    to 'the scar noob': am i missing something or is it that these 'MSX1,MSY1,MSX2,MSY2' specify the bounds for the mian screen? I have done the same but used the constant integer for line 338 to specify the main playscreen area - surely it doesn't matter? Tell me if im wrong.

    Thanks for comments!

  12. #12
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    No it doesn't really matter if they are the same/similar number, but others can see that it's looking in the main screen, or inventory, or chatbox etc.

  13. #13
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    yea sorry guys, it's just easier like that, that's all (that was what i ment)

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