Results 1 to 7 of 7

Thread: Walking in Al Kharid

  1. #1
    Join Date
    Apr 2007
    Location
    UK
    Posts
    2,295
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default Walking in Al Kharid

    Hey all,

    Getting a bit of trouble walking in al kharid. Im using symbols now but thats not the best of all methods lol.

    What would be the best method? DDTM's?

    Mainly from bank to various locations

    Rogeruk's Al-Kharid Tanner V1.1 [Released]
    Rogeruk's Barbarian Crafter [Coming Soon]
    Rogeruk's Guild Fisher [Coming Soon]
    !! - Taking Requests - !!

  2. #2
    Join Date
    Jul 2007
    Location
    Ohio
    Posts
    1,103
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    If your walking from the bank you can autocolor the cacti and use radialwalk, i think that would work.

    EDIT* I don't really know where you are walking to so that much will just get you out of the bank.

  3. #3
    Join Date
    Feb 2007
    Posts
    3,616
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    To be honest, I would use reflection.

    Walking through the desert could get pretty rough if it's not around buildings.

    Edit:

    There is that dirt road there, the symbols, make use of DDTMs with the cacti, buildings, walking along the grass down the west side. I could give more specifics if I knew exactly where you were walking to. DDTMs using cacti, radial road walk, and symbols are probably your best bets, though.
    Last edited by JAD; 09-14-2009 at 05:05 AM.

  4. #4
    Join Date
    Apr 2007
    Location
    UK
    Posts
    2,295
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Yea reflection down atm thats why im reverting back to color lol.

    Symbols working good so far.

    Thanks

    Rogeruk's Al-Kharid Tanner V1.1 [Released]
    Rogeruk's Barbarian Crafter [Coming Soon]
    Rogeruk's Guild Fisher [Coming Soon]
    !! - Taking Requests - !!

  5. #5
    Join Date
    Jul 2008
    Location
    Canada
    Posts
    1,612
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by rogeruk View Post
    Yea reflection down atm thats why im reverting back to color lol.

    Symbols working good so far.

    Thanks
    Method is almost done, he has like 6 hooks max i think.

    Edit: Even though symbols are working fine, try using a TPA/DDTM/Bitmap of a mm shop etc. Then check the Distance, and maybe move the coordinates. Like x - 15, y + 15 etc.

  6. #6
    Join Date
    Feb 2007
    Location
    Alberta, Canada
    Posts
    4,615
    Mentioned
    50 Post(s)
    Quoted
    429 Post(s)

    Default

    In my smelter, I used tpa walking. It was only two steps, but it was pretty easy. Just autocolor the cactus and walk to that, then a couple symbols, then you're in the middle of nowhere, maybe radial walk along the fence or something, water color check, couple cactus clicks, you're at the mine, that may be where you're going.

    PS- I found that a symbol accuracy of .45 or .5 works the best around AK.

    Scripts: Edgeville Chop & Bank, GE Merchanting Aid
    Tutorials: How to Dominate the Grand Exchange

    Quote Originally Posted by YoHoJo View Post
    I like hentai.

  7. #7
    Join Date
    Feb 2007
    Location
    Alberta,Canada
    Posts
    2,358
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    TPA walking is simple in AK (well not simple but the easiest IMO)
    “Ignorance, the root and the stem of every evil.”

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •