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Thread: Getting Inventory item

  1. #1
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    Default Getting Inventory item

    Hey there.
    I'm making a script that would involve a banknote being in the player's inventory. However, this item would be different on a player by player basis. I know you can use DTM's to find inventory spots, but the item in this case wouldn't be the same always, or even enough to use a DTM. Any suggestions?

  2. #2
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    Create a DTM of the banknote shape?

    Rogeruk's Al-Kharid Tanner V1.1 [Released]
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  3. #3
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    Yeah I'd use a DTM of the bank note. Or you could use a TPA search and check to make sure the width, height, and color count is correct. The color count would be slightly different each time but if u check to make sure its above a certain amount with the exact width & height it should work well.
    (Scripts outdated until I update for new SRL changes)
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  4. #4
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    So by shape of the banknote, you mean a DTM that has points right next to the black border?
    My Scripts : AlchAll

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    Quote Originally Posted by Wewt View Post
    So by shape of the banknote, you mean a DTM that has points right next to the black border?
    if your referring to roger, then yes
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    Yeah as they said make a DTM, heres a link to my tutorial, should teach you everything you need:
    http://www.villavu.com/forum/showthread.php?t=564

  7. #7
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    Thanks a lot everyone
    My Scripts : AlchAll

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