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Thread: [Mining][Alpha] POMS - Essence Miner

  1. #176
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    Quote Originally Posted by resurrect View Post
    Mining in North East.
    No pouches being used for T Moore 1.
    Looking for exit portal...
    Found portal.
    Walking to bank...
    Walked to bank.
    Banking...

    It right clicks the bank slots and just moves away without clicking bank. It did this for about 20 seconds then i stopped it.
    Honestly sounds like you don't have the latest version of SCAR 3.23 but try rev 98+ now, I added a chooseoptionmulti

    Edit: You edited your post? What happened??

  2. #177
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    Sorry edited on wrong thread. Holy crap I have v 3.22 im sooooo sorry man. I swear i updated it.
    Edit: I'm on other computer that's why man im freakin stupid

  3. #178
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    Quote Originally Posted by resurrect View Post
    Sorry edited on wrong thread. Holy crap I have v 3.22 im sooooo sorry man. I swear i updated it.
    Edit: I'm on other computer that's why man im freakin stupid
    omfg lmao, does that mean everything you ran on my runecrafter was messed too?

    E: wait that wasn't you was it?

  4. #179
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    Well when did scar update? I mean matsets or whatever had the same problem as me
    On freddys site theres only v 3.22??
    I'm new ok haha how do i get 3.23?
    Last edited by resurrect; 12-10-2009 at 02:13 AM.

  5. #180
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    Quote Originally Posted by resurrect View Post
    Well when did scar update? I mean matsets or whatever had the same problem as me
    On freddys site theres only v 3.22??
    I'm new ok haha how do i get 3.23?
    http://www.villavu.com/forum/showthread.php?t=53103

    get the SVN download link, create a new folder in programs folder or whatever and name it SCAR 3.23 Beta, right click and checkout from that SVN link in that thread.

    Every time before you run a script update your dev SRL and SCAR prerelease folders, don't forget to move your plugins while SCAR is closed either, there's tons of guides to do this, visit the SCAR section and tutorial section

  6. #181
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    Quote Originally Posted by IceFire908 View Post
    http://www.villavu.com/forum/showthread.php?t=53103

    get the SVN download link, create a new folder in programs folder or whatever and name it SCAR 3.23 Beta, right click and checkout from that SVN link in that thread.

    Every time before you run a script update your dev SRL and SCAR prerelease folders, don't forget to move your plugins while SCAR is closed either, there's tons of guides to do this, visit the SCAR section and tutorial section
    Thanks a lot, I'll post a REAL proggie soon

  7. #182
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    Sorry Ice for this, Thanks a whole lot. I've leant a lot of stuff and will update all the time now Thanks for all your help. I've updated and will post hopefully a big proggie

  8. #183
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    Walking to bank...
    Walked to bank.
    Banking...
    Unable to find bankers
    Displaying progress report...

    <------===== POMS Essence Miner Rev 99 Progress Report =====------>
    Script run # 1 - December 10th, 2009 - 02:02:16 PM.
    Total run time: 29 Minutes and 35 Seconds
    Total essence mined: 392
    Total essence using script mined: 392
    Avg. total ess per a script run: 392
    Essence per hour: 805
    Total trips made: 13
    Total trips using script made: 13
    Avg. total trips made per script run: 13
    Trips per hour: 27
    Total banks: 13
    Total banks using script: 13
    Avg. total banks per script run: 13
    Banks per hour: 27
    Total Mining EXP gained: 1960
    Total Mining EXP gained using script: 1960
    Avg. Mining EXP gained per script run: 1960
    Mining EXP per hour: 4025
    Current player: *******
    Player currently: Couldn't open bank...
    [ ----------------------------------------------------------------------- ]

    <------===== POMS Essence Miner Rev 99 Player's Report =====------>
    ******* (Active) -- Ess: 392 -- Trips: 13 -- Loc: Couldn't open bank... -- EXP: 1960
    -- Banks: 13 -- Mining Level: 45
    [ ----------------------------------------------------------------------- ]

    Displayed progress report.
    NextPlayer
    SwitchToPlayer(PlayerNo: 0, Active: False);
    Player is not Active...
    NextPlayer

    Well after all that it hasn't seemed to help much

  9. #184
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    Lol alright, rev 100+ I added the old banking as a fail safe... if it doesn't work now we have biggg problems.

  10. #185
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    K well i'll try it now, I did 12 banks but ill stop it.

  11. #186
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    Walking to shop...
    FindBankers did not find any points.
    Walked to shop.
    Looking for Aubury...
    Failed to teleport to mine.
    Found Aubury.
    Teleported to mine.
    Displaying progress report...

    <------===== POMS Essence Miner Rev 100 Progress Report =====------>
    Script run # 3 - December 10th, 2009 - 03:13:21 PM.
    Total run time: 37 Minutes and 48 Seconds
    Total essence mined: 448
    Total essence using script mined: 1204
    Avg. total ess per a script run: 401
    Essence per hour: 714
    Total trips made: 16
    Total trips using script made: 42
    Avg. total trips made per script run: 14
    Trips per hour: 25
    Total banks: 16
    Total banks using script: 42
    Avg. total banks per script run: 14
    Banks per hour: 25
    Total Mining EXP gained: 2240
    Total Mining EXP gained using script: 6020
    Avg. Mining EXP gained per script run: 2006
    Mining EXP per hour: 3568
    Current player: *******
    Player currently: Looking for Aubury...
    [ ----------------------------------------------------------------------- ]

    <------===== POMS Essence Miner Rev 100 Player's Report =====------>
    ******* (Active) -- Ess: 448 -- Trips: 16 -- Loc: Looking for Aubury... -- EXP: 2240
    -- Banks: 16 -- Mining Level: 46
    [ ----------------------------------------------------------------------- ]

    Displayed progress report.
    NextPlayer
    SwitchToPlayer(PlayerNo: 0, Active: False);
    Player is not Active...
    NextPlayer


    It was standing in the bank looking for aubury lol

  12. #187
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    <------===== POMS Essence Miner Rev 100 Progress Report =====------>
    Script run # 4 - December 100, 2009 - 12:07:52 AM.
    Total run time: 3 Hours, 16 Minutes and 1 Seconds
    Total essence mined: 2352
    Total essence using script mined: 4200
    Avg. total ess per a script run: 1050
    Essence per hour: 719
    Total trips made: 83
    Total trips using script made: 148
    Avg. total trips made per script run: 37
    Trips per hour: 25
    Total banks: 81
    Total banks using script: 146
    Avg. total banks per script run: 36
    Banks per hour: 25
    Total Mining EXP gained: 11760
    Total Mining EXP gained using script: 21000
    Avg. Mining EXP gained per script run: 5250
    Mining EXP per hour: 3595
    Current player: Player Name
    Player currently: Couldn't open bank...
    [ ----------------------------------------------------------------------- ]

    <------===== POMS Essence Miner Rev 100 Player's Report =====------>
    Player Name (Active) -- Ess: 2352 -- Trips: 83 -- Loc: Couldn't open bank... -- EXP: 11760
    -- Banks: 81 -- Mining Level: 57
    [ ----------------------------------------------------------------------- ]
    This is version 100, fully updated. It failed to open bank after 3 hours+. The cursor hovered around the bank booth, and the when it right clicked, it went diagonally to the left and did that for a bit before logging off.

  13. #188
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    iRun that's exactly what happened to me but mine only went for like 40 mins
    Last edited by resurrect; 12-10-2009 at 07:54 AM. Reason: Spelling

  14. #189
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    Quote Originally Posted by iRun View Post
    This is version 100, fully updated. It failed to open bank after 3 hours+. The cursor hovered around the bank booth, and the when it right clicked, it went diagonally to the left and did that for a bit before logging off.
    It is probaly because ChooseOptions fucks : /


    ~Home

  15. #190
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    IceFire....add me please

    ram.rune@gmail.com
    "Patty O'Furniture"

    Notes to self....

    Inventory detection upon login.--->Empty-->mine/Full-->Bank
    Location detection upon log in.--->@Bank/@Aubry/@Mine/@Lost?-->walk

    AntiBan-Random Chat in Mine.

    Might not start for a bit, just a few ideas I had....




  16. #191
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    I like the auto responder idea I added you to the list, idk bout those other things though

  17. #192
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    <------===== POMS Essence Miner Rev 100 Progress Report =====------>
    Script run # 9 - December 12th, 2009 - 10:48:58 PM.
    Total run time: 4 Hours, 26 Minutes and 29 Seconds
    Total essence mined: 2916
    Total essence using script mined: 6907
    Avg. total ess per a script run: 767
    Essence per hour: 658
    Total trips made: 107
    Total trips using script made: 233
    Avg. total trips made per script run: 25
    Trips per hour: 24
    Total banks: 107
    Total banks using script: 260
    Avg. total banks per script run: 28
    Banks per hour: 24
    Total Mining EXP gained: 14580
    Total Mining EXP gained using script: 34535
    Avg. Mining EXP gained per script run: 3837
    Mining EXP per hour: 3288
    Total randoms found: 0
    Total randoms found using script: 1
    Avg. randoms found per script run: 0
    Current player:
    Player currently: Couldn't open bank...
    [ ----------------------------------------------------------------------- ]

    <------===== POMS Essence Miner Rev 100 Player's Report =====------>
    (InActive) -- Ess: 0 -- Trips: 0 -- Loc: Not yet started autoing. -- EXP: 0
    -- Banks: 0 -- Mining Level: 0
    (Active) -- Ess: 2916 -- Trips: 107 -- Loc: Couldn't open bank... -- EXP: 14580
    -- Banks: 107 -- Mining Level: 36
    [ ----------------------------------------------------------------------- ]
    Last edited by RAM; 12-13-2009 at 04:38 AM.
    How do I know? Know how.

  18. #193
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    Quote Originally Posted by I Rambozo I View Post
    <------===== POMS Essence Miner Rev 100 Progress Report =====------>
    Script run # 9 - December 12th, 2009 - 10:48:58 PM.
    Total run time: 4 Hours, 26 Minutes and 29 Seconds
    Total essence mined: 2916
    Total essence using script mined: 6907
    Avg. total ess per a script run: 767
    Essence per hour: 658
    Total trips made: 107
    Total trips using script made: 233
    Avg. total trips made per script run: 25
    Trips per hour: 24
    Total banks: 107
    Total banks using script: 260
    Avg. total banks per script run: 28
    Banks per hour: 24
    Total Mining EXP gained: 14580
    Total Mining EXP gained using script: 34535
    Avg. Mining EXP gained per script run: 3837
    Mining EXP per hour: 3288
    Total randoms found: 0
    Total randoms found using script: 1
    Avg. randoms found per script run: 0
    Current player:
    Player currently: Couldn't open bank...
    [ ----------------------------------------------------------------------- ]

    <------===== POMS Essence Miner Rev 100 Player's Report =====------>
    (InActive) -- Ess: 0 -- Trips: 0 -- Loc: Not yet started autoing. -- EXP: 0
    -- Banks: 0 -- Mining Level: 0
    (Active) -- Ess: 2916 -- Trips: 107 -- Loc: Couldn't open bank... -- EXP: 14580
    -- Banks: 107 -- Mining Level: 36
    [ ----------------------------------------------------------------------- ]
    Nice progress report, but remove your player name before posting :S
    Last edited by RAM; 12-13-2009 at 04:38 AM.

  19. #194
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    Quote Originally Posted by Look Me View Post
    Nice progress report, but remove your player name before posting :S
    Well, now he can't because you copied and pasted them.

  20. #195
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    Quote Originally Posted by IceFire908 View Post
    I like the auto responder idea I added you to the list, idk bout those other things though
    The other things are more important ? lol... considering that area has always been and still is a bit buggy, and we get alot of false positive losts....When it logs in, it needs to first check if it has any ess in inventory ? if so, then we go bank first, if not, and we're not at the bank, we check to see if the Rune Shop Icon is in view...if so, walk there.....the way it is now, if a player was lost(but still in the "zone"), and for some reason the report is lost (power failures/blips common in my area this time of year,etc.) and you start the script, it just starts walking to the south, EVEN IF YOU ARE ALREADY AT THE SHOP OR IN THE MINE...not good and this can be fixed with a simple check ?, same respect with a full load of ess....looks kinda supicious to log in and try mining ess to determine that we are already full ...another small check would remedy this ?

    Not so much a responder, as a Random Chatter... I use MasterKills AutoResponder would good success atm, and use several different respond files for each branch of my army, depending on which skill and where they are training it.... In the essence miners I used before, I always added a random chat right after beginning to mine...I believe this helps to get suspicions off, and starts for some conversations....Just needs to be a big case of minimal responses....Also, an option to use it and frequency...

    Don't worry, I'll post my edited and tested version here, and the rest of the group can determine, what if any they wish to use.


  21. #196
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    Quote Originally Posted by RAM View Post
    The other things are more important ? lol... considering that area has always been and still is a bit buggy, and we get alot of false positive losts....When it logs in, it needs to first check if it has any ess in inventory ? if so, then we go bank first, if not, and we're not at the bank, we check to see if the Rune Shop Icon is in view...if so, walk there.....the way it is now, if a player was lost(but still in the "zone"), and for some reason the report is lost (power failures/blips common in my area this time of year,etc.) and you start the script, it just starts walking to the south, EVEN IF YOU ARE ALREADY AT THE SHOP OR IN THE MINE...not good and this can be fixed with a simple check ?, same respect with a full load of ess....looks kinda supicious to log in and try mining ess to determine that we are already full ...another small check would remedy this ?

    Not so much a responder, as a Random Chatter... I use MasterKills AutoResponder would good success atm, and use several different respond files for each branch of my army, depending on which skill and where they are training it.... In the essence miners I used before, I always added a random chat right after beginning to mine...I believe this helps to get suspicions off, and starts for some conversations....Just needs to be a big case of minimal responses....Also, an option to use it and frequency...

    Don't worry, I'll post my edited and tested version here, and the rest of the group can determine, what if any they wish to use.
    PHP Code:
    3. Be in the correct bank near a slot.                                  ]
    4. Pouches and pickaxe (if not equippedin first inventory spaces.     ]
    5. Set up lines 53 72.                                                ]
    6. Press runalways allow to connect to internet and files.            ]
    7. Move the mouse over anything you don't understand in the form.       ]
    [                                                                         ] 
    Is it really asking to much of someone for them to have their player start in the bank with a pick axe and an empty inventory? Almost every single person who has run this script has had it run for hours on end and it failed because of a major random or a task that had nothing to do with area detection failing like opening the bank, finding aubury, essence source, or exit portal all while they were on the mainscreen. So I don't really see any reason to add anything unessential or non-beneficiary like adding option location start points or area detection for anything besides the spawn location which has shown to have a 100% success rate. I like the idea of the auto chatter, and it would be painless to add an inventory amount check relative to pickequipped/#number of pouches to bank extra items at the beginning of the script but I see no reason to add extra uneeded code that will just create more potential for instability.
    Last edited by Wanted; 12-13-2009 at 05:08 AM.

  22. #197
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    Quote Originally Posted by IceFire908 View Post
    Is it really asking to much of someone for them to have their player start in the bank with a pick axe and an empty inventory?
    When you have 20+ ess miners and you come home to find out a snow storm has knocked your power out for 61 minutes and you only have a 60 minute back up, yeah, it actually is

    Quote Originally Posted by IceFire908 View Post
    I see no reason to add extra unneeded code that will just create more potential for instability.
    K.I.S.S. Keep It Simple Stupid !


  23. #198
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    Quote Originally Posted by IceFire908 View Post
    Well, now he can't because you copied and pasted them.
    omg thanks guys I really didn't notice I left it in there
    How do I know? Know how.

  24. #199
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    Quote Originally Posted by RAM View Post
    When you have 20+ ess miners and you come home to find out a snow storm has knocked your power out for 61 minutes and you only have a 60 minute back up, yeah, it actually is



    K.I.S.S. Keep It Simple Stupid !
    Ok well, I think it's not a good idea to start in other places than the bank simply because there's a high chance something is going to mess up, I did however do the bank thing you wanted in rev 101+

    In InitPlayer;

    SCAR Code:
    for I := 0 to 4 do
        if (Players[CurrentPlayer].Booleans[I]) then
          Inc(II);
      if (II > InvCount) then
        if (not (BankEss)) then
          Exit;

    The autoresponder should be done by sometime next week.

  25. #200
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    I agree completely, that normally it shouldn't be a problem to start in the bank, but last time I did a big run, the majority of the players were lost between the bank and shop, but I admit I haven't ran it for long periods of time since then...

    Thanks for making changes so quickly, and working on responder, but you don't have to do it alone , that's why I posted, I want to help with the project too


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