Sorry edited on wrong thread. Holy crap I have v 3.22 im sooooo sorry man. I swear i updated it.
Edit: I'm on other computer that's why man im freakin stupid
Well when did scar update? I mean matsets or whatever had the same problem as me
On freddys site theres only v 3.22??
I'm new okhaha how do i get 3.23?
Last edited by resurrect; 12-10-2009 at 02:13 AM.
http://www.villavu.com/forum/showthread.php?t=53103
get the SVN download link, create a new folder in programs folder or whatever and name it SCAR 3.23 Beta, right click and checkout from that SVN link in that thread.
Every time before you run a script update your dev SRL and SCAR prerelease folders, don't forget to move your plugins while SCAR is closed either, there's tons of guides to do this, visit the SCAR section and tutorial section
Sorry Ice for this, Thanks a whole lot. I've leant a lot of stuff and will update all the time nowThanks for all your help. I've updated and will post hopefully a big proggie
Walking to bank...
Walked to bank.
Banking...
Unable to find bankers
Displaying progress report...
<------===== POMS Essence Miner Rev 99 Progress Report =====------>
Script run # 1 - December 10th, 2009 - 02:02:16 PM.
Total run time: 29 Minutes and 35 Seconds
Total essence mined: 392
Total essence using script mined: 392
Avg. total ess per a script run: 392
Essence per hour: 805
Total trips made: 13
Total trips using script made: 13
Avg. total trips made per script run: 13
Trips per hour: 27
Total banks: 13
Total banks using script: 13
Avg. total banks per script run: 13
Banks per hour: 27
Total Mining EXP gained: 1960
Total Mining EXP gained using script: 1960
Avg. Mining EXP gained per script run: 1960
Mining EXP per hour: 4025
Current player: *******
Player currently: Couldn't open bank...
[ ----------------------------------------------------------------------- ]
<------===== POMS Essence Miner Rev 99 Player's Report =====------>
******* (Active) -- Ess: 392 -- Trips: 13 -- Loc: Couldn't open bank... -- EXP: 1960
-- Banks: 13 -- Mining Level: 45
[ ----------------------------------------------------------------------- ]
Displayed progress report.
NextPlayer
SwitchToPlayer(PlayerNo: 0, Active: False);
Player is not Active...
NextPlayer
Well after all that it hasn't seemed to help much![]()
Lol alright, rev 100+ I added the old banking as a fail safe... if it doesn't work now we have biggg problems.
K well i'll try it now, I did 12 banks but ill stop it.
Walking to shop...
FindBankers did not find any points.
Walked to shop.
Looking for Aubury...
Failed to teleport to mine.
Found Aubury.
Teleported to mine.
Displaying progress report...
<------===== POMS Essence Miner Rev 100 Progress Report =====------>
Script run # 3 - December 10th, 2009 - 03:13:21 PM.
Total run time: 37 Minutes and 48 Seconds
Total essence mined: 448
Total essence using script mined: 1204
Avg. total ess per a script run: 401
Essence per hour: 714
Total trips made: 16
Total trips using script made: 42
Avg. total trips made per script run: 14
Trips per hour: 25
Total banks: 16
Total banks using script: 42
Avg. total banks per script run: 14
Banks per hour: 25
Total Mining EXP gained: 2240
Total Mining EXP gained using script: 6020
Avg. Mining EXP gained per script run: 2006
Mining EXP per hour: 3568
Current player: *******
Player currently: Looking for Aubury...
[ ----------------------------------------------------------------------- ]
<------===== POMS Essence Miner Rev 100 Player's Report =====------>
******* (Active) -- Ess: 448 -- Trips: 16 -- Loc: Looking for Aubury... -- EXP: 2240
-- Banks: 16 -- Mining Level: 46
[ ----------------------------------------------------------------------- ]
Displayed progress report.
NextPlayer
SwitchToPlayer(PlayerNo: 0, Active: False);
Player is not Active...
NextPlayer
It was standing in the bank looking for aubury lol
This is version 100, fully updated. It failed to open bank after 3 hours+. The cursor hovered around the bank booth, and the when it right clicked, it went diagonally to the left and did that for a bit before logging off.<------===== POMS Essence Miner Rev 100 Progress Report =====------>
Script run # 4 - December 100, 2009 - 12:07:52 AM.
Total run time: 3 Hours, 16 Minutes and 1 Seconds
Total essence mined: 2352
Total essence using script mined: 4200
Avg. total ess per a script run: 1050
Essence per hour: 719
Total trips made: 83
Total trips using script made: 148
Avg. total trips made per script run: 37
Trips per hour: 25
Total banks: 81
Total banks using script: 146
Avg. total banks per script run: 36
Banks per hour: 25
Total Mining EXP gained: 11760
Total Mining EXP gained using script: 21000
Avg. Mining EXP gained per script run: 5250
Mining EXP per hour: 3595
Current player: Player Name
Player currently: Couldn't open bank...
[ ----------------------------------------------------------------------- ]
<------===== POMS Essence Miner Rev 100 Player's Report =====------>
Player Name (Active) -- Ess: 2352 -- Trips: 83 -- Loc: Couldn't open bank... -- EXP: 11760
-- Banks: 81 -- Mining Level: 57
[ ----------------------------------------------------------------------- ]
iRun that's exactly what happened to me but mine only went for like 40 mins
Last edited by resurrect; 12-10-2009 at 07:54 AM. Reason: Spelling
IceFire....add me please
ram.rune@gmail.com
"Patty O'Furniture"
Notes to self....
Inventory detection upon login.--->Empty-->mine/Full-->Bank
Location detection upon log in.--->@Bank/@Aubry/@Mine/@Lost?-->walk
AntiBan-Random Chat in Mine.
Might not start for a bit, just a few ideas I had....
I like the auto responder idea I added you to the list, idk bout those other things though
<------===== POMS Essence Miner Rev 100 Progress Report =====------>
Script run # 9 - December 12th, 2009 - 10:48:58 PM.
Total run time: 4 Hours, 26 Minutes and 29 Seconds
Total essence mined: 2916
Total essence using script mined: 6907
Avg. total ess per a script run: 767
Essence per hour: 658
Total trips made: 107
Total trips using script made: 233
Avg. total trips made per script run: 25
Trips per hour: 24
Total banks: 107
Total banks using script: 260
Avg. total banks per script run: 28
Banks per hour: 24
Total Mining EXP gained: 14580
Total Mining EXP gained using script: 34535
Avg. Mining EXP gained per script run: 3837
Mining EXP per hour: 3288
Total randoms found: 0
Total randoms found using script: 1
Avg. randoms found per script run: 0
Current player:
Player currently: Couldn't open bank...
[ ----------------------------------------------------------------------- ]
<------===== POMS Essence Miner Rev 100 Player's Report =====------>
(InActive) -- Ess: 0 -- Trips: 0 -- Loc: Not yet started autoing. -- EXP: 0
-- Banks: 0 -- Mining Level: 0
(Active) -- Ess: 2916 -- Trips: 107 -- Loc: Couldn't open bank... -- EXP: 14580
-- Banks: 107 -- Mining Level: 36
[ ----------------------------------------------------------------------- ]
Last edited by RAM; 12-13-2009 at 04:38 AM.
How do I know? Know how.
The other things are more important ? lol... considering that area has always been and still is a bit buggy, and we get alot of false positive losts....When it logs in, it needs to first check if it has any ess in inventory ? if so, then we go bank first, if not, and we're not at the bank, we check to see if the Rune Shop Icon is in view...if so, walk there.....the way it is now, if a player was lost(but still in the "zone"), and for some reason the report is lost (power failures/blips common in my area this time of year,etc.) and you start the script, it just starts walking to the south, EVEN IF YOU ARE ALREADY AT THE SHOP OR IN THE MINE...not good and this can be fixed with a simple check ?, same respect with a full load of ess....looks kinda supicious to log in and try mining ess to determine that we are already full...another small check would remedy this ?
Not so much a responder, as a Random Chatter... I use MasterKills AutoResponder would good success atm, and use several different respond files for each branch of my army, depending on which skill and where they are training it.... In the essence miners I used before, I always added a random chat right after beginning to mine...I believe this helps to get suspicions off, and starts for some conversations....Just needs to be a big case of minimal responses....Also, an option to use it and frequency...
Don't worry, I'll post my edited and tested version here, and the rest of the group can determine, what if any they wish to use.
Is it really asking to much of someone for them to have their player start in the bank with a pick axe and an empty inventory? Almost every single person who has run this script has had it run for hours on end and it failed because of a major random or a task that had nothing to do with area detection failing like opening the bank, finding aubury, essence source, or exit portal all while they were on the mainscreen. So I don't really see any reason to add anything unessential or non-beneficiary like adding option location start points or area detection for anything besides the spawn location which has shown to have a 100% success rate. I like the idea of the auto chatter, and it would be painless to add an inventory amount check relative to pickequipped/#number of pouches to bank extra items at the beginning of the script but I see no reason to add extra uneeded code that will just create more potential for instability.PHP Code:[ 3. Be in the correct bank near a slot. ]
[ 4. Pouches and pickaxe (if not equipped) in first inventory spaces. ]
[ 5. Set up lines 53 - 72. ]
[ 6. Press run, always allow to connect to internet and files. ]
[ 7. Move the mouse over anything you don't understand in the form. ]
[ ]
Last edited by Wanted; 12-13-2009 at 05:08 AM.
Ok well, I think it's not a good idea to start in other places than the bank simply because there's a high chance something is going to mess up, I did however do the bank thing you wanted in rev 101+
In InitPlayer;
SCAR Code:for I := 0 to 4 do
if (Players[CurrentPlayer].Booleans[I]) then
Inc(II);
if (II > InvCount) then
if (not (BankEss)) then
Exit;
The autoresponder should be done by sometime next week.
I agree completely, that normally it shouldn't be a problem to start in the bank, but last time I did a big run, the majority of the players were lost between the bank and shop, but I admit I haven't ran it for long periods of time since then...
Thanks for making changes so quickly, and working on responder, but you don't have to do it alone, that's why I posted, I want to help with the project too
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