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Thread: LoginPlayer has made me nuts

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    Default LoginPlayer has made me nuts

    Hey guys...

    I got bored so i started playing RS again, so i want to use my guild miner script, but SCAR wont work for me, specifically LoginPlayer wont login... I havent even checked to forums for some months, so maybe something is changed...

    Ive tried this with SCAR 3.23 BETA, SCAR 3.21 and SCAR 3.15b, and they all hang on login player, and just wait for 3 minutes beofre terminating script

    i just called SetupSRL, if not loggedin then LoginPlayer; then a writeln to see did it think it worked

    so any help?

    EDIT: i tried with both RS client and SMART
    Last edited by mc_teo; 12-03-2009 at 07:19 PM.

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    Quote Originally Posted by mc_teo View Post
    Hey guys...

    I got bored so i started playing RS again, so i want to use my guild miner script, but SCAR wont work for me, specifically LoginPlayer wont login... I havent even checked to forums for some months, so maybe something is changed...

    Ive tried this with SCAR 3.23 BETA, SCAR 3.21 and SCAR 3.15b, and they all hang on login player, and just wait for 3 minutes beofre terminating script

    i just called SetupSRL, if not loggedin then LoginPlayer; then a writeln to see did it think it worked

    so any help?

    EDIT: i tried with both RS client and SMART
    Fonts are out.
    Writing an SRL Member Application | [Updated] Pascal Scripting Statements
    My GitHub

    Progress Report:
    13:46 <@BenLand100> <SourceCode> @BenLand100: what you have just said shows you 
                        have serious physchological problems
    13:46 <@BenLand100> HE GETS IT!
    13:46 <@BenLand100> HE FINALLY GETS IT!!!!1

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    Thanks for the reply, but do you mean Freddy's/SRL's/whoeverthefuck's fonts are out, or mine?
    Last edited by mc_teo; 12-03-2009 at 07:50 PM. Reason: typo

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    Freddy's are out ^^ i mean (*@&$*@Q_#* FU JAGEX )

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    Are you sure you're setting the client to Fixed size first? You have to do that manually before SCAR/SMART can detect the screen correctly.


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    No login fonts changed. If you look at it closely, it looks more modernized than it was before

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    Pretty sure everything that's broken right new is due to text updates all around the game, so just gotta wait for the fix.

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    Ok, so I'm new to this... like as of today. I've picked up from this thread that the screen must be fixed size, but does it matter what resolution you're using?
    --Gnashman

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    Quote Originally Posted by Gnashman View Post
    Ok, so I'm new to this... like as of today. I've picked up from this thread that the screen must be fixed size, but does it matter what resolution you're using?
    LoginPlayer sets the graphics and resolution You don't need to worry about it as long as the script you use uses LoginPlayer.

    Oh, welcome to SRL! Hope you have a good time!
    I don't check this place often, sorry.

    Currently working on - Software Engineering degree. Thank you SRL for showing me the one true path

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    It doesn't seem to be working for me.

    SCAR Code:
    program AutoLoginTest;
    {.include SRL/SRL.scar}

    procedure DeclarePlayers;
    begin
      HowManyPlayers:= 1;
      NumberOfPlayers(HowManyPlayers);
      CurrentPlayer  := 0;
     
      Players[0].Name   := 'myusername';
      Players[0].Pass   := 'mypassword';
      Players[0].Nick   := 'xxx';
      Players[0].Active := True;
    end;

    begin
      SetupSRL;
      DeclarePlayers;
      ActivateClient;
      if (not (LoggedIn)) then
      begin
        WriteLn('Trying to login.');
        LoginPlayer;
        WriteLn('Logged in!');
      end else
        WriteLn('Already logged in.');
    end.

    For some reason SCAR thinks I'm logged in when I'm not. Any suggestions? If I remove the fail safe, the script does nothing but doodle at the top left corner of the screen.

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    Quote Originally Posted by swatcatthous View Post
    It doesn't seem to be working for me.

    SCAR Code:
    program AutoLoginTest;
    {.include SRL/SRL.scar}

    procedure DeclarePlayers;
    begin
      HowManyPlayers:= 1;
      NumberOfPlayers(HowManyPlayers);
      CurrentPlayer  := 0;
     
      Players[0].Name   := 'myusername';
      Players[0].Pass   := 'mypassword';
      Players[0].Nick   := 'xxx';
      Players[0].Active := True;
    end;

    begin
      SetupSRL;
      DeclarePlayers;
      ActivateClient;
      if (not (LoggedIn)) then
      begin
        WriteLn('Trying to login.');
        LoginPlayer;
        WriteLn('Logged in!');
      end else
        WriteLn('Already logged in.');
    end.

    For some reason SCAR thinks I'm logged in when I'm not. Any suggestions? If I remove the fail safe, the script does nothing but doodle at the top left corner of the screen.
    1) LoggedIn: Boolean; is fail -.-
    2) Specify the RS client

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    Mind explaining #1 to me?
    I did #2.

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    Quote Originally Posted by swatcatthous View Post
    Mind explaining #1 to me?
    I did #2.
    He meant you don't need to use all that stuff. Just use

    SCAR Code:
    LoginPlayer;

    If you are already logged in, it will check the graphics option to make sure everything is OK and continue the script. If you are not logged in, it will check the graphics option and login. So no need for all that.

  14. #14
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    Sup dude, yesterday i discovered this problem as well, is your Screen Size in the Runescape Graphic options set to Resizeable? if so, make it Fixed and try it again >.> I don't know if thats the problem, one of my friends had the same problem and we actually resolved it by changing the screen size from Resizeable to Fixed.
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