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Thread: SeaKing's Merchant Helper

  1. #1
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    SeaKing's Merchant Helper

    Well, so far all it is is an autotyper.

    I'm working on making it detect trades and stop, or play a sound when there is a trade; maybe even accept the trade and sell the item for you.

    Here is the setup:
    Code:
    FKeyTerminate=5;     //Which FKey will pause
    FKeyStart=6;         //Which FKey will start
    //detecttrade=False;
    RandomTime=500;   //Change this if you know what you're doing
    
    saywhat1='WhatToSay';//Type what you want to say there
    saywhat1active=true;//Do you want to say this or skip it?
    waittime1=1000;//Seconds to wait afterwards
    
    saywhat2='WhatToSay';         //Same as first...
    saywhat2active=true;
    waittime2=500;
    
    saywhat3='WhatToSay';
    saywhat3active=true;
    waittime3=350;
    
    saywhat4='WhatToSay';
    saywhat4active=true;
    waittime4=1500;
    
    saywhat5='WhatToSay';
    saywhat5active=true;
    waittime5=1000;
    
    saywhat6='WhatToSay';
    saywhat6active=true;
    waittime6=1000;
    
    saywhat7='WhatToSay';
    saywhat7active=true;
    waittime7=1000;
    
    saywhat8='WhatToSay';
    saywhat8active=true;
    waittime8=1500;
    
    saywhat9='WhatToSay';
    saywhat9active=true;
    waittime9=500;
    
    saywhat10='WhatToSay';
    saywhat10active=true;
    waittime10=3000;
    10 different things you can say, with custom wait times on each one, along with active switches so you can turn certain ones off.

    Enjoy =) Suggestions Welcome.

  2. #2
    Join Date
    Sep 2006
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    Default

    You may find tuts on arrays and types useful for this. (Click FAQ in my sig, look at NEW in part 1)

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