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Thread: Let's get serious. Let's fix this stuff!

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    Default Let's get serious. Let's fix this stuff!

    Randoms. Which ones are currently broken? Which ones need accounts in them?


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    Please do not send me a PM asking for help; I will not be able to help you! Post in a relevant thread or make your own! And always remember to search first!

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    Naum and Icefire and doing tons of work to fix a lot of them. Also there is a link in my thread about SRL antirandoms, the first post (by RM) is probably outdated, but all the subsequent posts are people posting their problems with randoms, and many of them offering to let people borrow accounts to fix them, check it out.

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    Some are saying pinball is broken, some are not, so I'm just going to rewrite it to try to make it work for everyone, if I had an account

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    I can work on the include(s) again the 22nd of december.

    Until then, if someone could get some account into the frog random?
    If that is fixed I could go for any other..

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    Yeah frog is done

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    I have an account in the pinball random, it doesn't work for me.
    Current Script: Al-Kharid Fighter and Banker
    Status : Just Started

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    Quote Originally Posted by Lancelot074 View Post
    I have an account in the pinball random, it doesn't work for me.
    Pm me pl0x?

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    maze. needs deffinate work.
    [offtopic]@ miles, i spy a 2,222 post count totaly random but w/e [/offtopic]
    NYAN NYAN NYAN NYAN NYAN NYAN NYAN NYAN NYAN NYAN NYAN NYAN NYAN

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    Quote Originally Posted by bionicle1800 View Post
    maze. needs deffinate work.
    [offtopic]@ miles, i spy a 2,222 post count totaly random but w/e [/offtopic]
    Oh wow, thats kinda cool!

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    Quote Originally Posted by TRiLeZ View Post
    I'm working on Freaky Forester. I've been working on for about 2 hours now.
    See if you can find my thread about freaky forester, it might help you.

    Also, just solved pillory! check bugs section.

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    Quote Originally Posted by IceFire908 View Post
    See if you can find my thread about freaky forester, it might help you.

    Also, just solved pillory! check bugs section.
    Your fix reminded me to use SortATPASize. Thanks!
    So far, so good.

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    This? http://www.villavu.com/forum/showthread.php?t=53037

    That uses the gray color at the tip of the tail... it wasn't entirely reliable because of various obvious reasons but it had about a 65% success rate of finding the right one... I'm sure if you try hard enough you'll get that up to around 100%

    Might also want to use Mouse(..False); and ChooseOption instead of Mouse(..True)

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    Quote Originally Posted by IceFire908 View Post
    This? http://www.villavu.com/forum/showthread.php?t=53037

    That uses the gray color at the tip of the tail... it wasn't entirely reliable because of various obvious reasons but it had about a 65% success rate of finding the right one... I'm sure if you try hard enough you'll get that up to around 100%

    Might also want to use Mouse(..False); and ChooseOption instead of Mouse(..True)
    Yes, that post.

    My solver also uses the gray tip of the tail. Of all of my experiments of finding the pheasant, using the gray tip is the best.

    One problem with using the gray tip is that some gray pixels disappear and reappear usually when they are walking.

    My function for finding them is better than yours though because I count how many gray pixels are on each pheasant.

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    Quote Originally Posted by TRiLeZ View Post

    My function for finding them is better than yours though because I count how many gray pixels are on each pheasant.
    Yea no doubt, I just kinda threw it together a few months ago... I was thinking it would be a good idea to search for the brown color of the pheasants and make a box around it that way you can detect for the lack of gray pixels = 1 tail, or idk... up to you gl man.

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