Well I'm just about to leave for the library actually![]()
Well I'm just about to leave for the library actually![]()
This is a nice solution for a Prison Pete solver tbh![]()
Silentwolf, keep up the good work, it works for me on scar 3.22 very good
But, i know that it is first release of your ( i think that i can say ) method of finding NPCs etc.. , there are some shortcomings :P
~ function FindNPCbyID(..) finds npc very well but not always the closest npc, you should make somethink like list of all visible npcs and return position of the closest
~ it sometimes finds npc unvisible on MS, hidden behind MI or MC
~ if it doesnt find npc it returns previously found coords of npc :P
Don't be angry its only positive criticism :P And please post source, I don't suspect you that you want to steel passes into accounts, but everyone of us want to be up to date what are you doing, its only because of that :P
Nice work.
~~iroki
Last edited by Iroki; 01-24-2010 at 05:21 PM.
:P
Just tried it, works nicely. Great job, keep up the good work.
Current Script: Al-Kharid Fighter and Banker
Status : Just Started
"Failure is the opportunity to begin again more intelligently" (Henry Ford)

Not entirely true - silentwolf would have to make it so that his plugin exports the location of all models found. Then, we could make a SCAR function that will sort out the closest NPC.
It works!
I am able to see the overlays, the test script finds the correct NPC, etc.
My settings are all on the highest settings possible, and it still works, so... =)
All of Iroki's comments also apply to my situation - however, the function also finds NPCs outside of the runescape window entirely.
Great job! This looks extremely promising =)
One question - I see two IDs for nearly every NPC. Is this normal?
Yes, I will make a function return an array will all models of the same ID.
Edit: this is the shadow being drawn.
MI, MC? Hidden objects aren't really a massive problem - real players usually know if an object is hidden behind something anyway... e.g. they saw it move there, or know its always located there. If it's really needed, I could make it only return visible objects, but I don't think it's really needed.~ it sometimes finds npc unvisible on MS, hidden behind MI or MC
I've updated the front page with how the function works. It returns false if an id is not found.~ if it doesnt find npc it returns previously found coords of npc :P
gahh still not working for me :'(
Ce ne sont que des gueux
You definitely have fog off?
Has anyone else got it working with an ATI gfx card?
It's not working for me...
I have an Intel integrated graphics card.
Working for meGreat work.
Scripts: AIOCurser !, Tea Stall Thiever !, Flax Picker !
Other: Objective Functions, Scarduku
Tutorials: How to create a plugin for Simba, [VB.NET] Using My.Settings, [Photoshop] Basic Abstract Art
Outdated: m!ne v1.00 [STATS]
Trilez, what browser?
Works with Google Chrome. Its very fast
I am excited to see the sauce!
Edit: The onscreen ids tend to change while the npc's are animating. I assume you will fix that with tolerance?
Noticed this: (look at attachment)
Last edited by mormonman; 01-24-2010 at 09:56 PM.
awesome job it works!!!!!!!!!!!
Works great, and easy to setupI hope that i will see big things coming from you my friend!
Great job!
~Home
It won't work at all for me. Can someone explain exactly how you do it?
Edit: First, I exited everything. I opened Runescape via firefox. Then, I set Rs to HD with the exact Graphic Settings. I logged in, clicked the click to play button. Opened SCAR, dragged crosshairs, ran the script in first post. Doesn't work.. and i've put the plugins where they're supposed to be.[onvistarightnow][my runescape character is in varrock east bank] I can't even see the id's
Last edited by Smarter Child; 01-24-2010 at 11:25 PM.
Doesn't work.![]()
Guys, please can everyone who says it didn't work tell me what happened, what they tried, etc?
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