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Thread: Bad Boy's Varrock Yew Chomper

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    Default Bad Boy's Varrock Yew Chomper

    Roll up Roll up!
    A Yew Cutter that isn't for the overcrowded edgeville...
    I have worked on this for a couple of weeks... and now its ready for testing...

    I need PLENTY of testers to report back on any issues. So far it is a good scripts..and I hope to make it flawless... any hints/tips appreciated...

    Features
    High Quality Tree Finding, using a combination of a simple Switching Tree locations and moving towards clusters of people...
    Progress Reports
    New Open Bank Procedure, because OpenBankNPC doesn't work at G.E.
    Two ways to detect if not chopping...
    Good AntiBan...

    Right, Here is the script...

    Version 0Beta

    Update Version 0.1Beta Released
    New Features Include:
    Breaking
    Better Walking To Bank, Had issues before...

    Update: Version 0.2Beta Released
    New Features Include
    Better Failsafes, so if the script fails walking from one spot to another, then it will log the player out and move onto the next player
    Smart
    Uses Disguise to display how many logs have been chopped.
    Able to start from anywhere...the trees, The G.E. or for all I care, Fallador, thanks to the wonderful people who made World Walker!

    Update: Version 0.3Beta Released
    New Features Include
    More info in Progress Reports, such as the average time to complete a load of logs, and if/when a issue came up.
    Fixed the ending - it would loop the last player repeatedly doing 1 load, and logging of, logging on, doing 1 load, logging off..etc
    Now, just over 750 lines of code...

    Update: Version 0.4Beta Released
    Variety of fixes, alot of stupid mistakes fixed

    Update:
    Stable Version 1
    Now runs without failing easily
    Improved Readability
    Last edited by Bad Boy JH; 02-13-2010 at 05:19 AM.

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    there no scrpt ??
    I see Now, says the blind man

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    I wasn't sure how to upload, figured it out now...and so its there..that was a quick response though...

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    Quote Originally Posted by Bad Boy JH View Post
    I wasn't sure how to upload, figured it out now...and so its there..that was a quick response though...
    I only just came on saw it so i had a look turns out you only just posted it
    I see Now, says the blind man

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    Couldn't get a progress report because it would not finish. Got stuck trying to bank it just started moving the mouse around looking for something. The mouse movement is very slow and tree switching was kinda slow. Needs some tuning up I guess.
    Last edited by zenith22; 02-07-2010 at 10:55 PM.

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    It looks a bit simple. I may test later.

    I too am making a varrock yew cutter and banker named Yew Chomper...

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    Quote Originally Posted by zenith22 View Post
    Couldn't get a progress report because it would not finish. Got stuck trying to bank it just started moving the mouse around looking for something. The mouse movement is very slow and tree switching was kinda slow. Needs some tuning up I guess.
    Not Sure why mouse would be slow...but whatever...

    Have you got Scar 3.23?

    Edit: Version 1.1 Released
    Last edited by Bad Boy JH; 02-08-2010 at 07:12 AM.

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    training up my Woodcutting Army then will Give this a go
    Being A Boss

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    Can I stress this script is still in the Beta Testing Stage...so until I get people testing...its not going to work 100%

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    /////////////////////////////////////////////////////////////////
    ////////////Thanks For Using Bad Boy JHs Yew Chomper/////////////
    /////////////////////////////////////////////////////////////////
    Player: ************
    Logs Cut: 308
    Loads Done: 11
    Experience Gained: 53900
    Player Ran into an issue whilst playing.
    //////////////////////////////////////////////////////////////////

    So it works for long periods of time, despite the fact I asked for 140 logs...I found an issue, I tag this onto the end of the large loop

    SCAR Code:
    if not(PlayersActive = 1) then
      begin
        NextPlayer(False)
        SetAngle(True);
      end else
        Logout;
      Until AllPlayersInactive;
    end.
    Because if NextPlayer is executed, with only the one character, the script freezes, so if it detects one player active, then it logs them out, but it doesn't set as inactive, so the script loops, logs them i does a load, and logs out, repeating endlessly, got that fixed now, and will upload later today, I got to go out urgently, (VERY)...
    Last edited by Bad Boy JH; 02-13-2010 at 12:30 PM.

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    Do
    if [i].Loads = integers[99] then
    if howmanyplayers > 1 then
    NextPlayer
    else scripterminate

    or something similar?

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    Oh i fixed it..its all OK now...

    Updated
    Last edited by YoHoJo; 02-11-2010 at 08:39 AM.

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    Updated to a version which is now officially STABLE!

    This is from my last run, no issues, and did exactly what I wanted it to do...

    /////////////////////////////////////////////////////////////////
    ////////////Thanks For Using Bad Boy JHs Yew Chomper/////////////
    /////////////////////////////////////////////////////////////////
    Player: ************
    Logs Cut: 112
    Loads Done: 4
    Experience Gained: 19600
    Average Time to do a load: 12 min 14 sec
    //////////////////////////////////////////////////////////////////
    Script Ran for: 52 Minutes and 10 Seconds
    //////////////////////////////////////////////////////////////////

    Edit: Wow, rookie mistake, leaving my username on my proggies
    Last edited by Bad Boy JH; 02-13-2010 at 12:31 PM.

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    i cant get mine to run for anything more than 2 loads. it runs to the exchange and banks but then running back it gets stuck above the tree right near the gate and logs out because it doesnt recognize where it is

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    Player: ******
    Logs Cut: 54
    Loads Done: 2
    Experience Gained: 9450
    Average Time to do a load: 6 min 26 sec
    Player Ran into an issue whilst Walking from the Trees to the Bank.
    //////////////////////////////////////////////////////////////////
    was found with a full load of logs at the Fountain Just along wall south of where you go through(if that makes sense)

    and other related stuff was working good Bit buggy when at the 2 trees and swaps to the far one took a bit to get going

    will run again and try and get a better proggy for you
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    Yes, I can't script walking very well...

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    ////////////Thanks For Using Bad Boy JHs Yew Chomper/////////////
    /////////////////////////////////////////////////////////////////
    Player: *******
    Logs Cut: 162
    Loads Done: 6
    Experience Gained: 28350
    Average Time to do a load: 11 min 37 sec
    Player Ran into an issue whilst Walking from the Bank to the Trees.
    //////////////////////////////////////////////////////////////////
    Script Ran for: 1 Hours, 43 Minutes and 9 Seconds
    //////////////////////////////////////////////////////////////////
    heres a much better report then before
    Being A Boss

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    Hmm..failed when walking again...damnit!

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    Quote Originally Posted by Bad Boy JH View Post
    Hmm..failed when walking again...damnit!
    yeh it was just standing next to one of the trees going to yews
    Being A Boss

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    i usually get a few loads. but mostly goin back 2 the bank it keeps getting lost. sometimes goin 2 the yews it does as well im running it again atm so ill post u a proggie
    Player: *******
    Logs Cut: 56
    Loads Done: 2
    Experience Gained: 9800
    Average Time to do a load: 16 min 52 sec
    Player Ran into an issue whilst Banking.
    //////////////////////////////////////////////////////////////////
    Script Ran for: 35 Minutes and 7 Seconds
    //////////////////////////////////////////////////////////////////
    Successfully executed
    Last edited by xx disire xx; 02-20-2010 at 02:33 AM.

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    Pretty good script if it didn't have problems finding the banker


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    There are issues there...the OpenBankNPC function (SRL) doesn't seem to like the Grand Exchange...

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    Quote Originally Posted by Bad Boy JH View Post
    There are issues there...the OpenBankNPC function (SRL) doesn't seem to like the Grand Exchange...
    I'm still messing with the banking a bit...giving it a few more tries to locate seems to help...


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    I'd recommend speeding up the process if tree clicking. It takes a good 4 seconds to switch trees.
    Originally Posted by YoHoJo
    I like hentai.

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    testing it now, i will edit and post a proggy soon, thanks
    EDIT: i tryed this, it got me an invent full, then on the way to the bank it logged out and stop running, heres the proggy:
    Logs Cut: 0
    Loads Done: 0
    Experience Gained: 0
    Player Ran into an issue whilst Walking from the Trees to the Bank.
    //////////////////////////////////////////////////////////////////
    Script Ran for: 10 Minutes and 45 Seconds
    //////////////////////////////////////////////////////////////////
    Successfully executed
    Last edited by kevinconklin; 03-12-2010 at 04:06 PM.

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