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Thread: WaterWalk problem

  1. #1
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    Default WaterWalk problem

    How that WaterWalk works? WaterWalk(40, 90, 70, 0, x, y, 0, 0); Cant get it to click, 40 and 90 is radial and 70 is radius, 0 is FFlag, right? What about x, y, and those two 0's?


    SCAR Code:
    program Walking;
     {.include SRL/SRL.scar}
    var
    x, y: Integer;
    begin
      SetupSRL;
      Wait(1000+random(500));
      WaterWalk(40, 90, 70, 0, x, y, 0, 0);
    end.

    It just skips the WaterWalk part, how can i make this line to work?
    ROCK IS NOT A DEVILS WORK, ITS MAGICAL AND RAD!

  2. #2
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    Default

    SCAR Code:
    program Walking;
     {.include SRL/SRL.scar}
    var
    x, y: Integer;
    begin
      SetupSRL;
      Wait(1000+random(500));
      FindWaterColor;
      WaterWalk(40, 90, 70, 0, x, y, 0, 0);
    end.
    Try that

  3. #3
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    Default

    Omg that FindWaterColor
    Thanks all working now =)
    ROCK IS NOT A DEVILS WORK, ITS MAGICAL AND RAD!

  4. #4
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    Default

    Water walking works in two ways- 1. Be Jesus, 2. Run really fast (I guess that would be water running then).

  5. #5
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    Default

    have 0,0, x,y mods are not smart what if it fails to click the flag :| just saying

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