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Thread: GE Arsonist

  1. #251
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    Quote Originally Posted by gsa serpent View Post
    very nice script... just one thing my acc is still a noob in fm and its starting the next log before the first one is done.... maybe by adding a timer that can be changed in the player setup would be a nice touch.

    Look at the posts above you and you might find an answer to your problem

  2. #252
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    Never have I received this amount of support for a script I put so little passion into, lol.

    I'll make an update for simba reflection soon enough so all the wait times will no longer be a problem.

    I got a few other minor projects to get out of the way first.

  3. #253
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    Script still runs perfectly fine for me!! <3

    ~Eerik.

  4. #254
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    Quote Originally Posted by IceFire908 View Post
    Never have I received this amount of support for a script I put so little passion into, lol.

    I'll make an update for simba reflection soon enough so all the wait times will no longer be a problem.

    I got a few other minor projects to get out of the way first.
    If you would like me to test it when you are done with updating it I will gladly give it a go I still have 4 firemaking levels I need to achieve

  5. #255
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    Quote Originally Posted by IceFire908 View Post
    Never have I received this amount of support for a script I put so little passion into, lol.

    I'll make an update for simba reflection soon enough so all the wait times will no longer be a problem.

    I got a few other minor projects to get out of the way first.
    Looking forward to this, thanks!

  6. #256
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    Progress Report:
      Total run time:                        1 Hours, 42 Minutes and 51 Seconds
      Total fires made:                      1456
      Total fires using script made:         1512
      Fires per hour:                        851
      Total trips made:                      55
      Total trips using script made:         57
      Trips per hour:                        32
      Total FM EXP gained:                   131040
      Total FM EXP gained using script:      136080
      FM EXP per hour:                       76619


    still works as well as it did when I first tested it months ago B)

    can't wait for the update

    edit
    didn't walk to the bank and "failed to open bank" of course hehe
    The only true authority stems from knowledge, not from position.

    You can contact me via matrix protocol: @grats:grats.win or you can email me at the same domain, any user/email address.

  7. #257
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    Quote Originally Posted by Waffles View Post
    Looking forward to this, thanks!
    As well am I! I still run just modified the wait setting myself currently 80fm
    SRL > Runescape

    Quote Originally Posted by brent8900 View Post
    when i download it its a FAWG.rar how to i get it to FAWG.exe

  8. #258
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    Running this from 51-71 fm. Hopefully I will have a nice proggy,.
    Fucking cpu is overheating so had to shut down comp.

    <------===== GE Arsonist ver 1.12 Progress Report =====------>
    Script run # 3 - February 13th, 2011 - 01:58:12 PM.
    Total run time: 1 Hours, 16 Minutes and 7 Seconds
    Total fires made: 1028
    Total fires using script made: 1406
    Fires per hour: 823
    Total trips made: 38
    Total trips using script made: 51
    Trips per hour: 30
    Total FM EXP gained: 138780
    Total FM EXP gained using script: 189810
    FM EXP per hour: 111221
    Current player: ----
    Player currently: Setting fires...
    [ ----------------------------------------------------------------------- ]
    Last edited by kingarabian; 02-14-2011 at 12:01 AM.
    Faith is an oasis in the heart which will never be reached by the caravan of thinking.

  9. #259
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    I honestly don't know why it happens, but my character fails to bank like all the time.

    E: gonna read through the thread first for possible solution.

  10. #260
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    Quote Originally Posted by sawisted View Post
    I honestly don't know why it happens, but my character fails to bank like all the time.

    E: gonna read through the thread first for possible solution.
    I doubt there is a solution in this thread for that problem other than me updating this script.

    Don't worry people, it's coming

  11. #261
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    Quote Originally Posted by IceFire908 View Post
    I doubt there is a solution in this thread for that problem other than me updating this script.

    Don't worry people, it's coming
    Haha, I just read through the whole thread and it seems like I'm not the only person having this problem :P

    Gonna change around the wait times and such though, cause it's dropping logs as well :P

    Can't wait for the update <3

  12. #262
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    Can't wait to test this =D
    If I see you autoing with level 3/default clothes/crap name I WILL report you. Auto Correctly.

  13. #263
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    Good Stuff

    Progress Report:
    <------===== GE Arsonist ver 1.12 Progress Report =====------>
    Script run # 6 - March 1st, 2011 - 12:42:22 AM.
    Total run time: 1 Hours, 6 Minutes and 16 Seconds
    Total fires made: 977
    Total fires using script made: 2327
    Fires per hour: 888
    Total trips made: 39
    Total trips using script made: 90
    Trips per hour: 35
    Total FM EXP gained: 197354
    Total FM EXP gained using script: 470054
    FM EXP per hour: 179458
    Total randoms found: 2
    Total randoms found using script: 2
    Randoms per hour: 1
    Current player: Elvis
    Player currently: Setting fires...
    [ ----------------------------------------------------------------------- ]

    <------===== GE Arsonist ver 1.12 Player's Report =====------>
    Elvis (Active) -- Fires: 977 Yew logs -- Trips: 39 -- Loc: Setting fires...
    -- EXP: 197842.5 -- Banks: 38 -- FM LVL: 88 -- LVLs Gained: 1 -- Randoms: 2
    (InActive) -- Fires: 0 logs -- Trips: 0 -- Loc: Not yet started autoing.
    -- EXP: 0 -- Banks: 0 -- FM LVL: 0 -- LVLs Gained: 0
    [ ----------------------------------------------------------------------- ]


  14. #264
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    ^^^
    that one isn't the new update is it? I would love to run this

  15. #265
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    Quote Originally Posted by Sgt Soul View Post
    ^^^
    that one isn't the new update is it? I would love to run this
    No, latest posted version, with minimal tweaks, still has the bugs everyone is experiencing, but still managed to get a few levels this week


  16. #266
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    Quote Originally Posted by RAM View Post
    No, latest posted version, with minimal tweaks, still has the bugs everyone is experiencing, but still managed to get a few levels this week
    reckon you could take some time out to help me tweak it I have 95 firemaking and would love 99, also I need all the scripting experience I can get!!! <3

  17. #267
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    Running script looks good so far. Works great if you change:
    Code:
    procedure Ref_WaitWhileLighting(var IncTimeIn: LongInt);
    var
      T: LongInt;
    begin
      T := GetSystemTime;
      while ((Ref_GetAnimation = Animation_Fire) and ((GetSystemTime - T) < 30000)) do
      begin
        Randoms(150 + Random(50), IncTimeIn);
      end;
    end;
    to:
    Code:
    procedure Ref_WaitWhileLighting(var IncTimeIn: LongInt);
    var
      T: LongInt;
    begin
      T := GetSystemTime;
      while ((Ref_GetAnimation = Animation_Fire) and ((GetSystemTime - T) < 30000)) do
      begin
        Randoms(150 + Random(50), IncTimeIn);
      end;
      wait(400);
    end;
    adding a wait(400);

  18. #268
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    Quote Originally Posted by Hairy Pomegranate View Post
    Running script looks good so far. Works great if you change:
    Code:
    procedure Ref_WaitWhileLighting(var IncTimeIn: LongInt);
    var
      T: LongInt;
    begin
      T := GetSystemTime;
      while ((Ref_GetAnimation = Animation_Fire) and ((GetSystemTime - T) < 30000)) do
      begin
        Randoms(150 + Random(50), IncTimeIn);
      end;
    end;
    to:
    Code:
    procedure Ref_WaitWhileLighting(var IncTimeIn: LongInt);
    var
      T: LongInt;
    begin
      T := GetSystemTime;
      while ((Ref_GetAnimation = Animation_Fire) and ((GetSystemTime - T) < 30000)) do
      begin
        Randoms(150 + Random(50), IncTimeIn);
      end;
      wait(400);
    end;
    adding a wait(400);
    It probably works if you update the hooks, yeah?

  19. #269
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    Is this a Scar only or can i use Simba?
    "Logic never changes, just the syntax" - Kyle Undefined?

    Remember, The Edit Button Is There For A Reason!!!

  20. #270
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    Quote Originally Posted by yago View Post
    Is this a Scar only or can i use Simba?
    AFAIK Simba can handle anything SCAR could, so when in doubt use Simba.
    Long ago, the '90s Nicktoons lived together in harmony. Then, everything changed when the century turned. Only Avatar, the best of the 2000's Nicktoons, could save them. But when the channel needed it most, the show finished. Four years passed and Mike and Bryan created the new Avatar: Legend of Korra. And although the show itself is great, it has a long way to go before it can live up to The Last Airbender. But I believe Korra can save Nickelodeon.

  21. #271
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    Quote Originally Posted by yago View Post
    Is this a Scar only or can i use Simba?
    the new versions are all simba

    don't let .scar fool you, anything made around here works on simba these days.
    The only true authority stems from knowledge, not from position.

    You can contact me via matrix protocol: @grats:grats.win or you can email me at the same domain, any user/email address.

  22. #272
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    This script hasn't been fine tuned to use with simba.

  23. #273
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    Quote Originally Posted by Sgt Soul View Post
    reckon you could take some time out to help me tweak it I have 95 firemaking and would love 99, also I need all the scripting experience I can get!!! <3
    Sorry I missed this earlier, the version I have running under Simba is very unstable, maybe I make a better video with the next update

    http://villavu.com/forum/showthread.php?t=63101


  24. #274
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    wow amazing quality video hehehe well PM me with the update because I would love to get 99 firemaking

  25. #275
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    Running this script with simba, it runs smoothy!!

    Only 1 problem, my level is low i use willow logs but many times he is to fast with burning logs! i think he needs 500 miliseseconds of something to wait before burning the next log.

    Or maby a setup that players can setup there own time.

    But this script works smooty!


    EDIT:

    Found 1 error, somehow i received a strange rock but the script keeps clicking on the strange rock and the tinderbox
    it trys to fire the strange rock.

    Maby a failsafe try 2-3 times to make a fire, after that return to bank and deposit all exept tinderbox?

    gr, Ricardo


    Edit 2:


    5 sec ago i received another strange rock but now it just banked?

    uhm, and sometimes when it is done with the logs it starts searching to the banker insteed of first clicking on the bank logo on the minimap.

    I have watched it better, sometimes when he is doing the last log it clickes on the bank logo on minimap still when its busy with fire up the last log so the last log fires en then the red flag on the minimap disapears.

    The fix is simpel add a second wait time after the last log then click on the bank logo and done.

    This al running in Simba, i dont have lag or anything, also using in member world so also not crouwded.
    Last edited by ricardo016; 03-17-2011 at 11:57 PM.
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