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Thread: GE Arsonist

  1. #76
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    Yes still works. Ran for three hours then stopped in scaperune fish random. Script did nor detect the random and just said could not find bank.
    Last edited by twobac; 04-20-2010 at 03:33 AM.

    ScarPreRelease 3.23 rev 80, Includes - Dev Rev 457

  2. #77
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    Hmmm.. I don't see why I'm having a problem then!


    Do i need the reflection folder??

    I remember it mentioned this script uses one reflection hook.

    Not quite sure how all that works though.

    I'll give it a few more tries and post back!
    Last edited by raggdoll811; 03-31-2010 at 10:14 PM.

  3. #78
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    Quote Originally Posted by raggdoll811 View Post
    Do i need the reflection folder??
    No. Most likely you did not allow the script to connect to the internet.

  4. #79
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    Actually i did...

    I just tried it several more times.. got to 3 loads this time.

    Still having trouble with finding the banker.

    [Last run]
    SRL Compiled in 32 msec
    SMART Initialized.
    Loaded: Server 123, Members: False, Signed: True, Super Detail: False.
    Welcome to Runescape.
    ***Player***
    Setting up player...
    Player is set up.
    Beggining everything for banking...
    Opening bank...
    Failed to open bank
    Successfully executed

    The mouse dot just goes all over looking for it.

    I'll give as much feedback as i can. I got some logs to burn yo.

    Edit: the hook does update fine.. I didn't notice that when I posted earlier. So no problem there.
    Last edited by raggdoll811; 03-31-2010 at 11:00 PM.

  5. #80
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    Code:
    <------===== GE Arsonist ver 1.11 Progress Report =====------>
               Script run # 8 - April 4th, 2010 - 10:52:34 AM.
      Total run time:                        1 Hours, 14 Minutes and 9 Seconds
      Total fires made:                      888
      Total fires using script made:         4902
      Fires per hour:                        782.37
      Total trips made:                      32
      Total trips using script made:         179
      Trips per hour:                        28.19
      Total FM EXP gained:                   79920
      Total FM EXP gained using script:      441180
      FM EXP per hour:                       70414.09
      Total randoms found:                   0
      Total randoms found using script:      1
      Randoms per hour:                      0
      Current player:                       
      Player currently:                      Banking...
    [ ----------------------------------------------------------------------- ]
    
    <------===== GE Arsonist ver 1.11 Player's Report =====------>
     (InActive) -- Fires: 888 Willow logs -- Trips: 32 -- Loc: Banking...
       -- EXP: 79920 -- Banks: 31 -- FM LVL: 73 -- LVLs Gained: 1
    [ ----------------------------------------------------------------------- ]
    
    <------===== GE Arsonist ver 1.11 Progress Report =====------>
               Script run # 10 - April 5th, 2010 - 09:50:12 PM.
      Total run time:                        1 Hours, 28 Minutes and 33 Seconds
      Total fires made:                      1154
      Total fires using script made:         6191
      Fires per hour:                        899.41
      Total trips made:                      43
      Total trips using script made:         228
      Trips per hour:                        33.51
      Total FM EXP gained:                   103860
      Total FM EXP gained using script:      557190
      FM EXP per hour:                       80947.39
      Total randoms found:                   1
      Total randoms found using script:      2
      Randoms per hour:                      0.77
      Current player:                        
      Player currently:                      Setting fires...
    [ ----------------------------------------------------------------------- ]
    
    <------===== GE Arsonist ver 1.11 Player's Report =====------>
       (InActive) -- Fires: 1154 Willow logs -- Trips: 43 -- Loc: Setting fires...
       -- EXP: 103860 -- Banks: 42 -- FM LVL: 75 -- LVLs Gained: 2 -- Rand: Sandwich Lady -- Randoms: 1
    [ ----------------------------------------------------------------------- ]
    
    <------===== GE Arsonist ver 1.11 Progress Report =====------>
               Script run # 11 - April 5th, 2010 - 10:31:12 PM.
      Total run time:                        35 Minutes and 7 Seconds
      Total fires made:                      539
      Total fires using script made:         6730
      Fires per hour:                        941.48
      Total trips made:                      20
      Total trips using script made:         248
      Trips per hour:                        34.93
      Total FM EXP gained:                   48510
      Total FM EXP gained using script:      605700
      FM EXP per hour:                       84733.62
      Total randoms found:                   0
      Total randoms found using script:      2
      Randoms per hour:                      0
      Current player:                       
      Player currently:                      Setting fires...
    [ ----------------------------------------------------------------------- ]
    
    <------===== GE Arsonist ver 1.11 Player's Report =====------>
      (Active)  -- Fires: 539 Willow logs -- Trips: 20 -- Loc: Setting fires...
       -- EXP: 48510 -- Banks: 19 -- FM LVL: 76 -- LVLs Gained: 1
    [ ----------------------------------------------------------------------- ]
    Last edited by happyfriends; 02-05-2011 at 02:20 PM.

  6. #81
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    i let the script go to internet when asked but it came with error not being able to connect to hooks or reflection thing
    So what should i do?

  7. #82
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    Buy firemaker for $15...

  8. #83
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    Quote Originally Posted by koo29 View Post
    Buy firemaker for $15...
    What?

    Or you could just use this one which is free.

  9. #84
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    Hey Icefire, love your work on this script. Definitely going to use it on a skiller I am building.

    Here is a (small) report, the account is currently taking a 10 minute break. :P

    PHP Code:
    <------===== GE Arsonist ver 1.11 Progress Report =====------>
               
    Script run # 1 - April 6th, 2010 - 08:16:39 PM.
      
    Total run time:                        16 Minutes and 7 Seconds
      Total fires made
    :                      178
      Total fires using script made
    :         178
      Fires per hour
    :                        712
      Total trips made
    :                      7
      Total trips using script made
    :         7
      Trips per hour
    :                        28
      Total FM EXP gained
    :                   16020
      Total FM EXP gained using script
    :      16020
      FM EXP per hour
    :                       64080
      Current player
    :                        * * ******
      
    Player currently:                      Banking...
    [ ----------------------------------------------------------------------- ] 

  10. #85
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    any help anyone , i let it connect to internet but it says cant update hooks or something and sciprt wont run properly and its true, it keeps clicking logs while willows are still burning

  11. #86
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    Quote Originally Posted by bangali View Post
    any help anyone , i let it connect to internet but it says cant update hooks or something and sciprt wont run properly and its true, it keeps clicking logs while willows are still burning
    You have to let it bypass your SCAR firewall and all of your computer firewalls.

    Or you could just manually override the hooks in the script const

    http://icefire908.netai.net/Hooks

    That error you have is what happens when you use outdated hooks.

    @Sebo =D

  12. #87
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    how can you make it manually override, dont know how to do :S and i let it access internet when asked so i dont know

  13. #88
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    Hey Ice,

    I'm running it now with four players. One thing I've already noticed was that it clicks the logs too fast, causing some of them to just stay on the ground. I fixed this by simply adding a wait in you Ref_WaitWhileLighting procedure.

    Everything else seems to be working awesome. I'll edit later with the report.

    E: I set my first player to switch after 3 loads, and it's at load 17 and hasn't switched, but I am glad to see how well it's working.
    Last edited by Coh3n; 04-08-2010 at 04:01 PM.

  14. #89
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    Quote Originally Posted by Coh3n View Post
    Hey Ice,

    I'm running it now with four players. One thing I've already noticed was that it clicks the logs too fast, causing some of them to just stay on the ground. I fixed this by simply adding a wait in you Ref_WaitWhileLighting procedure.

    Everything else seems to be working awesome. I'll edit later with the report.

    E: I set my first player to switch after 3 loads, and it's at load 17 and hasn't switched, but I am glad to see how well it's working.
    Scroll down to the bottom of the script

    all it's missing is an Inc(IndividualLoads); right before Inc(Total[Script_Loads]);

    Nice catch

  15. #90
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    Quote Originally Posted by IceFire908 View Post
    Scroll down to the bottom of the script

    all it's missing is an Inc(IndividualLoads); right before Inc(Total[Script_Loads]);

    Nice catch
    Added.

    It's still going; here's the report so far:
    PHP Code:
    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    |     
    SRL 38 Randoms Report    |
    |       [
    url]www.villavu.com[/url]        |
    |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    SRL Logs          :        |
    Frog Missed       :        |
    \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

    <------===== 
    GE Arsonist ver 1.11 Progress Report =====------>
               
    Script run # 2 - April 8th, 2010 - 02:04:46 PM.
      
    Total run time:                        2 Hours49 Minutes and 17 Seconds
      Total fires made
    :                      1872
      Total fires using script made
    :         1878
      Fires per hour
    :                        663.96
      Total trips made
    :                      70
      Total trips using script made
    :         71
      Trips per hour
    :                        24.82
      Total FM EXP gained
    :                   74880
      Total FM EXP gained using script
    :      75120
      FM EXP per hour
    :                       26558.42
      Total randoms found
    :                   1
      Total randoms found using script
    :      1
      Randoms per hour
    :                      0.35
      Current player
    :                        ***********
      
    Player currently:                      Setting fires...
    [ ----------------------------------------------------------------------- ]

    <------===== 
    GE Arsonist ver 1.11 Player's Report =====------>
      ***********  (Active)  -- Fires: 900 Regular logs -- Trips: 33 -- Loc: Setting fires...
       -- EXP: 36000 -- Banks: 33 -- FM LVL: 39 -- LVLs Gained: 37 -- Rand: Frog -- Randoms: 1
      ***********  (Active)  -- Fires: 972 Regular logs -- Trips: 37 -- Loc: Setting fires...
       -- EXP: 38880 -- Banks: 35 -- FM LVL: 40 -- LVLs Gained: 39
      ************  (Active)  -- Fires: 0 Regular logs -- Trips: 0 -- Loc: Not yet started autoing.
       -- EXP: 0 -- Banks: 0 -- FM LVL: 0 -- LVLs Gained: 0
      ***********  (Active)  -- Fires: 0 Regular logs -- Trips: 0 -- Loc: Not yet started autoing.
       -- EXP: 0 -- Banks: 0 -- FM LVL: 0 -- LVLs Gained: 0
    [ ----------------------------------------------------------------------- ] 
    Says it missed the frog random, but when I logged back in he was standing at the GE with a reward box.

    So it's good that the solver worked, just SRL didn't think it did. I'd post that on the Randoms thread, but you seem to be the most active on it anyway.

    E: Just didn't detect the Drill Demon random. The player loc was "Banking..." so maybe an extra FindNormalRandoms wouldn't hurt, I don't know.

    E2: Same thing as above for Giles.

    E3: Here's the final report. I stopped it because it kept using the logs with logs and tinderbox with tinderbox, and it caused "These are not logs!" to repeatedly appear in the debug box.
    PHP Code:
    <------===== GE Arsonist ver 1.11 Progress Report =====------>
               
    Script run # 2 - April 8th, 2010 - 04:33:47 PM.
      
    Total run time:                        5 Hours18 Minutes and 19 Seconds
      Total fires made
    :                      3401
      Total fires using script made
    :         3407
      Fires per hour
    :                        641.32
      Total trips made
    :                      130
      Total trips using script made
    :         131
      Trips per hour
    :                        24.51
      Total FM EXP gained
    :                   136040
      Total FM EXP gained using script
    :      136280
      FM EXP per hour
    :                       25653.13
      Total randoms found
    :                   1
      Total randoms found using script
    :      1
      Randoms per hour
    :                      0.18
      Current player
    :                        ***********
      
    Player currently:                      Setting fires...
    [ ----------------------------------------------------------------------- ]

    <------===== 
    GE Arsonist ver 1.11 Player's Report =====------>
      ************  (Active)  -- Fires: 900 Regular logs -- Trips: 33 -- Loc: Banking...
       -- EXP: 36000 -- Banks: 33 -- FM LVL: 39 -- LVLs Gained: 37 -- Rand: Frog -- Randoms: 1
      ************  (Active)  -- Fires: 1138 Regular logs -- Trips: 44 -- Loc: Banking...
       -- EXP: 45520 -- Banks: 42 -- FM LVL: 41 -- LVLs Gained: 40
      ************ (InActive) -- Fires: 1201 Regular logs -- Trips: 47 -- Loc: Finished!
       -- EXP: 48040 -- Banks: 44 -- FM LVL: 42 -- LVLs Gained: 41
      ************  (Active)  -- Fires: 162 Regular logs -- Trips: 6 -- Loc: Setting fires...
       -- EXP: 6480 -- Banks: 5 -- FM LVL: 23 -- LVLs Gained: 22
    [ ----------------------------------------------------------------------- ] 
    Still worked very well. I'm going to run it again to try to finish up the remaining three characters.

    Thanks!

    E4: There was one time where my player ended up in the varrock palace. I used the stats to reset him, but just thought'd I'd let you know.

    There are a lot of things I love about this script, you did a very good job.

    E5: Wow, lots of edits. I just noticed that it sometimes tries to walk to the bank with half an inventory of logs. The debug said "Back to bank...", but it walked as if it was about to start setting fires again.

    E6: Here's my last report for now. Ran out of logs on these characters. All players finished what they were suppose to though.
    PHP Code:
    <------===== GE Arsonist ver 1.11 Progress Report =====------>
               
    Script run # 3 - April 8th, 2010 - 06:51:16 PM.
      
    Total run time:                        2 Hours6 Minutes and 23 Seconds
      Total fires made
    :                      1220
      Total fires using script made
    :         4635
      Fires per hour
    :                        574.11
      Total trips made
    :                      46
      Total trips using script made
    :         177
      Trips per hour
    :                        21.64
      Total FM EXP gained
    :                   48800
      Total FM EXP gained using script
    :      185400
      FM EXP per hour
    :                       22964.70
      Total randoms found
    :                   0
      Total randoms found using script
    :      1
      Randoms per hour
    :                      0
      Current player
    :                        ***********
      
    Player currently:                      Finished!
    [ ----------------------------------------------------------------------- ]

    <------===== 
    GE Arsonist ver 1.11 Player's Report =====------>
      *********** (InActive) -- Fires: 247 Regular logs -- Trips: 10 -- Loc: Finished!
       -- EXP: 9880 -- Banks: 9 -- FM LVL: 42 -- LVLs Gained: 3
      *********** (InActive) -- Fires: 271 Regular logs -- Trips: 10 -- Loc: Finished!
       -- EXP: 10840 -- Banks: 9 -- FM LVL: 44 -- LVLs Gained: 3
      *********** (InActive) -- Fires: 0 Regular logs -- Trips: 0 -- Loc: Not yet started autoing.
       -- EXP: 0 -- Banks: 0 -- FM LVL: 0 -- LVLs Gained: 0
      *********** (InActive) -- Fires: 702 Regular logs -- Trips: 26 -- Loc: Finished!
       -- EXP: 28080 -- Banks: 25 -- FM LVL: 39 -- LVLs Gained: 16
    [ ----------------------------------------------------------------------- ] 
    <3
    Last edited by Coh3n; 04-09-2010 at 03:22 AM.

  16. #91
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    Quote Originally Posted by Coh3n View Post
    Hey Ice,

    I'm running it now with four players. One thing I've already noticed was that it clicks the logs too fast, causing some of them to just stay on the ground. I fixed this by simply adding a wait in you Ref_WaitWhileLighting procedure.
    hmm i am having a problem with my logs staying on the ground too
    i am not sure how to fix that would you mind posting it?

    Also every few loads i do it has a problem finding the bank and then stops the script any way of fixing that?

  17. #92
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    Lol called get new hooks.

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    well ive lowered my brightness all the way down so the bank works
    But some of the logs still drop without lighting
    it says my hooks are updated when it starts so i should be fine??

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    PHP Code:
    const                              // Don't change these
      
    Script_Version      '1.11';
      
    Ref_CurrentBuild    '602';     // Increase build # to current to overide server
      
    Ref_MyPlayer        'kk.i';     // Overrides
      
    Ref_Animation       'nc'

  20. #95
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    Hooks should be updated now, you can keep up with the latest Build at rs-hacking.com (after signing up in the updater logs section)

    Hopefully there will be some sort of reflection include back up like there was a while back that updated the hooks like we used to.

  21. #96
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    Quote Originally Posted by Timer View Post
    Lol called get new hooks.
    The problem was that it was searching for the animation before it started animating, not that the hooks were outdated. Unless I'm misunderstanding something.

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    It's different for everyone, the problem the other guy had was because his hooks were outdated. It has a lot to do with firemaking level and the logs you're burning as well as the amount of ping (lag) and CPU ect. ect..

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    Quote Originally Posted by IceFire908 View Post
    It's different for everyone, the problem the other guy had was because his hooks were outdated. It has a lot to do with firemaking level and the logs you're burning as well as the amount of ping (lag) and CPU ect. ect..
    A WaitAnimation function would be useful in that situation. I wouldn't be surprised if there already is one.

  24. #99
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    Problem is is that more than 50% of the time animation 733 does not even come up when making a fire at all (because your character does it so fast), it just stays -1. Which isn't really a problem, other than you can't do something like Waituntilanimation then whileanimation wait.

    For me personally, it's always timed perfect if the hooks are up to date.

  25. #100
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    Quote Originally Posted by IceFire908 View Post
    Problem is is that more than 50% of the time animation 733 does not even come up when making a fire at all (because your character does it so fast), it just stays -1. Which isn't really a problem, other than you can't do something like Waituntilanimation then whileanimation wait.

    For me personally, it's always timed perfect if the hooks are up to date.
    Well then there's no sense in changing something that already works.

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