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Thread: GE Arsonist

  1. #101
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    Quote Originally Posted by Coh3n View Post
    A WaitAnimation function would be useful in that situation. I wouldn't be surprised if there already is one.
    There are tons...

  2. #102
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    The script look awesome but i have a problem.

    When i start the script, it log in, click on skill diagram, then inventory and make game to "all".

    After this when it try to search for bank smart lag.

    What can i do ?

  3. #103
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    worked beautifully on one of my accounts, it burned 1700 willows and increased my FM level by 23 levels! Unfortunately i forgot to save the progress report so i cant post . I had to restart once due to it getting into a random and logging out.
    I Wear a Cape IRL.

  4. #104
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    Ran a quick test run

    PHP Code:
    <------===== GE Arsonist ver 1.11 Progress Report =====------>
               
    Script run # 1 - April 19th, 2010 - 12:53:10 PM.
      
    Total run time:                        6 Minutes and 52 Seconds
      Total fires made
    :                      85
      Total fires using script made
    :         85
      Fires per hour
    :                        816
      Total trips made
    :                      3
      Total trips using script made
    :         3
      Trips per hour
    :                        28.80
      Total FM EXP gained
    :                   11475
      Total FM EXP gained using script
    :      11475
      FM EXP per hour
    :                       110160
      Current player
    :                        ****
      
    Player currently:                      Banking...
    [ ----------------------------------------------------------------------- ]

    <------===== 
    GE Arsonist ver 1.11 Player's Report =====------>
      *** (InActive) -- Fires: 85 Maple logs -- Trips: 3 -- Loc: Banking...
       -- EXP: 11475 -- Banks: 3 -- FM LVL: 28 -- LVLs Gained: 1
    [ ----------------------------------------------------------------------- ] 
    Very nice script, although when I start it up, it randomly clicks on smithing or mining skill and pops up the window, and just sits there.
    Last edited by toro45; 04-19-2010 at 08:38 PM.

  5. #105
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    Quote Originally Posted by toro45 View Post
    Ran a quick test run

    PHP Code:
    <------===== GE Arsonist ver 1.11 Progress Report =====------>
               
    Script run # 1 - April 19th, 2010 - 12:53:10 PM.
      
    Total run time:                        6 Minutes and 52 Seconds
      Total fires made
    :                      85
      Total fires using script made
    :         85
      Fires per hour
    :                        816
      Total trips made
    :                      3
      Total trips using script made
    :         3
      Trips per hour
    :                        28.80
      Total FM EXP gained
    :                   11475
      Total FM EXP gained using script
    :      11475
      FM EXP per hour
    :                       110160
      Current player
    :                        ****
      
    Player currently:                      Banking...
    [ ----------------------------------------------------------------------- ]

    <------===== 
    GE Arsonist ver 1.11 Player's Report =====------>
      *** (InActive) -- Fires: 85 Maple logs -- Trips: 3 -- Loc: Banking...
       -- EXP: 11475 -- Banks: 3 -- FM LVL: 28 -- LVLs Gained: 1
    [ ----------------------------------------------------------------------- ] 
    Very nice script, although when I start it up, it randomly clicks on smithing or mining skill and pops up the window, and just sits there.
    Update your SRL silly boy.

  6. #106
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    Updated- 1.12

  7. #107
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    Quote Originally Posted by Timer View Post
    Update your SRL silly boy.
    ....i feel stupid now lol

    *Reserved for proggy, going to run about 25k logs tonight*

  8. #108
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    PHP Code:
    <------===== GE Arsonist ver 1.12 Progress Report =====------>
               
    Script run # 5 - April 21st, 2010 - 10:27:53 PM.
      
    Total run time:                        2 Hours1 Minutes and 46 Seconds
      Total fires made
    :                      2081
      Total fires using script made
    :         3647
      Fires per hour
    :                        1030.48
      Total trips made
    :                      78
      Total trips using script made
    :         137
      Trips per hour
    :                        38.62
      Total FM EXP gained
    :                   187290
      Total FM EXP gained using script
    :      328230
      FM EXP per hour
    :                       92743.32
      Current player
    :                        LEADER?
      
    Player currently:                      Banking...
    [ ----------------------------------------------------------------------- ]

    <------===== 
    GE Arsonist ver 1.12 Player's Report =====------>
      LEADER? (InActive) -- Fires: 2081 Willow logs -- Trips: 78 -- Loc: Banking...
       -- EXP: 187290 -- Banks: 77 -- FM LVL: 75 -- LVLs Gained: 1
    [ ----------------------------------------------------------------------- ] 
    Get ready for heaps of proggies

    runs FLAWLESS btw <3

    EDIT:
    PHP Code:
    <------===== GE Arsonist ver 1.12 Progress Report =====------>
               
    Script run # 7 - April 21st, 2010 - 11:58:57 PM.
      
    Total run time:                        1 Hours13 Minutes and 33 Seconds
      Total fires made
    :                      1240
      Total fires using script made
    :         5038
      Fires per hour
    :                        1015.23
      Total trips made
    :                      46
      Total trips using script made
    :         189
      Trips per hour
    :                        37.66
      Total FM EXP gained
    :                   111600
      Total FM EXP gained using script
    :      453420
      FM EXP per hour
    :                       91371.38
      Current player
    :                        No ONE1
      Player currently
    :                      Banking...
    [ ----------------------------------------------------------------------- ]

    <------===== 
    GE Arsonist ver 1.12 Player's Report =====------>
      No ONE1 (InActive) -- Fires: 1240 Willow logs -- Trips: 46 -- Loc: Banking...
       -- EXP: 111600 -- Banks: 46 -- FM LVL: 76 -- LVLs Gained: 1
    [ ----------------------------------------------------------------------- ] 
    Ran perfect again

    EDIT2:
    PHP Code:
    <------===== GE Arsonist ver 1.12 Progress Report =====------>
               
    Script run # 9 - April 22nd, 2010 - 12:31:46 PM.
      
    Total run time:                        3 Hours57 Minutes and 46 Seconds
      Total fires made
    :                      2859
      Total fires using script made
    :         10500
      Fires per hour
    :                        722.83
      Total trips made
    :                      106
      Total trips using script made
    :         391
      Trips per hour
    :                        26.79
      Total FM EXP gained
    :                   257310
      Total FM EXP gained using script
    :      945000
      FM EXP per hour
    :                       65054.84
      Current player
    :                        CHOSEN ONE
      Player currently
    :                      Setting fires...
    [ ----------------------------------------------------------------------- ]

    <------===== 
    GE Arsonist ver 1.12 Player's Report =====------>
      CHOSEN ONE (InActive) -- Fires: 2859 Willow logs -- Trips: 106 -- Loc: Setting fires...
       -- EXP: 257310 -- Banks: 106 -- FM LVL: 79 -- LVLs Gained: 2
    [ ----------------------------------------------------------------------- ] 
    longest run so far
    Will be going for longer
    Last edited by Sgt Soul; 04-22-2010 at 06:12 AM.

  9. #109
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    Default [QUOTE]suggestions will be much appreciated![/QUOTE]

    In ur 1st post, u mention changing account info used on the proggy. I have noticed that everyone uses the account name or the nick name of the char. I have always been against this and alway change to *** or other. I have amended my version of Coh3n CnB to hold in declarePlayer the String Alias.
    PHP Code:
     with Players[0] do
      
    begin
        Name   
    := 'Roger Rabbit';
        
    Pass   := 'Jessica';
        
    Nick   := 'oger';   // 3-4 LOWERCASE letters from your username
        
    Strings[Alias]  := 'Carrot'
    Then in the proggy I subsitute the call to Nick for Alias.

    This might be an option to consider or use 'Players[0]'

    Will DL ver 1.12 and test soon

    ScarPreRelease 3.23 rev 80, Includes - Dev Rev 457

  10. #110
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    Thumbs up

    Yeah, this script is amazing, thanks.
    And sorry.. but i hope Simba burns.. I'm all for Scar

  11. #111
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    Quote Originally Posted by Hexinist View Post
    Yeah, this script is amazing, thanks.
    And sorry.. but i hope Simba burns.. I'm all for Scar
    Do you have proof to back this up?
    When posting on a scipt's page you should write 'relevant' things, whether it be;
    -answering a question
    -reporting a bug
    -posting a progress report
    -delivering feedback
    -ANYTHING relevant.

    What you have posted is classified as spam, and isn't tolerated. Thx for listening

    -Sgt Soul-

  12. #112
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    Quote Originally Posted by sgt soul View Post
    Do you have proof to back this up?
    When posting on a scipt's page you should write 'relevant' things, whether it be;
    -answering a question
    -reporting a bug
    -posting a progress report
    -delivering feedback
    -ANYTHING relevant.

    What you have posted is classified as spam, and isn't tolerated. Thx for listening

    -Sgt Soul-
    He was not spamming.

  13. #113
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    Quote Originally Posted by Timer View Post
    He was not spamming.
    how was it useful?
    “Ignorance, the root and the stem of every evil.”

  14. #114
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    Quote Originally Posted by Blumblebee View Post
    how was it useful?
    Cause he dissed Simba.
    Also, he uses the script. I know he does.

  15. #115
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    84 firemaking in 1 week tyvm nice script going for 99 by may 10th
    <3 RISK, <3 P1nky

  16. #116
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    Quote Originally Posted by Timer View Post
    Cause he dissed Simba.
    Also, he uses the script. I know he does.
    Well I just found his post not useful in anyway. Wasn't trying to be harsh or anything. Sorry :'(
    Last edited by Sgt Soul; 04-24-2010 at 04:53 AM.

  17. #117
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    Code:
    <------===== GE Arsonist ver 1.12 Progress Report =====------>
               Script run # 12 - April 24th, 2010 - 12:38:41 PM.
      Total run time:                        1 Hours, 5 Minutes and 58 Seconds
      Total fires made:                      1001
      Total fires using script made:         7731
      Fires per hour:                        923.05
      Total trips made:                      37
      Total trips using script made:         285
      Trips per hour:                        34.11
      Total FM EXP gained:                   90090
      Total FM EXP gained using script:      695790
      FM EXP per hour:                       83074.79
      Total randoms found:                   0
      Total randoms found using script:      2
      Randoms per hour:                      0
      Current player:                        
      Player currently:                      Finished!
    [ ----------------------------------------------------------------------- ]
    
    <------===== GE Arsonist ver 1.12 Player's Report =====------>
      (InActive) -- Fires: 1001 Willow logs -- Trips: 37 -- Loc: Finished!
       -- EXP: 90090 -- Banks: 37 -- FM LVL: 77 -- LVLs Gained: 1
    [ ----------------------------------------------------------------------- ]

  18. #118
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    PHP Code:
    <------===== GE Arsonist ver 1.12 Progress Report =====------>
               
    Script run # 25 - April 24th, 2010 - 03:55:26 PM.
      
    Total run time:                        1 Hours27 Minutes and 35 Seconds
      Total fires made
    :                      1080
      Total fires using script made
    :         23208
      Fires per hour
    :                        746.40
      Total trips made
    :                      39
      Total trips using script made
    :         868
      Trips per hour
    :                        26.95
      Total FM EXP gained
    :                   97200
      Total FM EXP gained using script
    :      2088720
      FM EXP per hour
    :                       67176.04
      Total randoms found
    :                   0
      Total randoms found using script
    :      4
      Randoms per hour
    :                      0
      Current player
    :                        Rank 2
      Player currently
    :                      Setting fires...
    [ ----------------------------------------------------------------------- ]

    <------===== 
    GE Arsonist ver 1.12 Player's Report =====------>
      rank 2 (InActive) -- Fires: 1080 Willow logs -- Trips: 39 -- Loc: Setting fires...
       -- EXP: 97200 -- Banks: 40 -- FM LVL: 83 -- LVLs Gained: 0
    [ ----------------------------------------------------------------------- ] 
    Rans very smooth still, I feel there is a problem with the experience counter, due to when it laggs at times it counts logs that have been dropped instead of lit. (logs get dropped due to trying to lit two fires at once) I think that is the only problem

    EDIT:
    PHP Code:
    <------===== GE Arsonist ver 1.12 Progress Report =====------>
               
    Script run # 29 - April 25th, 2010 - 03:01:16 AM.
      
    Total run time:                        2 Hours36 Minutes and 49 Seconds
      Total fires made
    :                      2003
      Total fires using script made
    :         26531
      Fires per hour
    :                        768.90
      Total trips made
    :                      74
      Total trips using script made
    :         993
      Trips per hour
    :                        28.40
      Total FM EXP gained
    :                   180270
      Total FM EXP gained using script
    :      2387790
      FM EXP per hour
    :                       69201.53
      Total randoms found
    :                   0
      Total randoms found using script
    :      4
      Randoms per hour
    :                      0
      Current player
    :                        got wood?
      
    Player currently:                      Banking...
    [ ----------------------------------------------------------------------- ]

    <------===== 
    GE Arsonist ver 1.12 Player's Report =====------>
      got wood? (InActive) -- Fires: 2003 Willow logs -- Trips: 74 -- Loc: Banking...
       -- EXP: 180270 -- Banks: 74 -- FM LVL: 84 -- LVLs Gained: 0
    [ ----------------------------------------------------------------------- ] 

    PHP Code:
    <------===== GE Arsonist ver 1.12 Progress Report =====------>
               
    Script run # 31 - April 25th, 2010 - 12:57:28 PM.
      
    Total run time:                        3 Hours50 Minutes and 31 Seconds
      Total fires made
    :                      3261
      Total fires using script made
    :         31085
      Fires per hour
    :                        850.57
      Total trips made
    :                      120
      Total trips using script made
    :         1162
      Trips per hour
    :                        31.29
      Total FM EXP gained
    :                   293490
      Total FM EXP gained using script
    :      2797650
      FM EXP per hour
    :                       76551.51
      Total randoms found
    :                   0
      Total randoms found using script
    :      4
      Randoms per hour
    :                      0
      Current player
    :                        firemaker?
      
    Player currently:                      Banking...
    [ ----------------------------------------------------------------------- ]

    <------===== 
    GE Arsonist ver 1.12 Player's Report =====------>
      firemaker? (InActive) -- Fires: 3261 Willow logs -- Trips: 120 -- Loc: Banking...
       -- EXP: 293490 -- Banks: 120 -- FM LVL: 86 -- LVLs Gained: 1
    [ ----------------------------------------------------------------------- ] 



    PHP Code:
    <------===== GE Arsonist ver 1.12 Progress Report =====------>
               
    Script run # 36 - April 25th, 2010 - 05:52:32 PM.
      
    Total run time:                        2 Hours28 Minutes and 27 Seconds
      Total fires made
    :                      2386
      Total fires using script made
    :         34404
      Fires per hour
    :                        966.20
      Total trips made
    :                      89
      Total trips using script made
    :         1286
      Trips per hour
    :                        36.04
      Total FM EXP gained
    :                   214740
      Total FM EXP gained using script
    :      3096360
      FM EXP per hour
    :                       86958.83
      Total randoms found
    :                   0
      Total randoms found using script
    :      4
      Randoms per hour
    :                      0
      Current player
    :                        big exp
      Player currently
    :                      Banking...
    [ ----------------------------------------------------------------------- ]

    <------===== 
    GE Arsonist ver 1.12 Player's Report =====------>
      big exp (InActive) -- Fires: 2386 Willow logs -- Trips: 89 -- Loc: Banking...
       -- EXP: 214740 -- Banks: 89 -- FM LVL: 86 -- LVLs Gained: 0
    [ ----------------------------------------------------------------------- ] 
    Running very well almost lvl 87 getting close to my goal haha

    SOME times it wont detect a random, and just says can't find back etc.
    some randoms this occur to are;
    -Cap'n Arnav's Chest
    -Certer
    -Drill Demon
    -Evil Bob's Island

    Although it could just be that those random events aren't fixed to the best, I don't know. Hope this may help in someway <3

    -Sgt Soul-
    Last edited by Sgt Soul; 04-25-2010 at 08:23 AM.

  19. #119
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    So! Running this thing in Simba . A thing I noticed is that it seems to do get 'all the logs' twice (in the bank).. Perhaps due to lag? Might want it to check for the text 'You dont have enough inventory space..'. And it seems to light the next log a little bit 2 fast sometimes.. But this might be due to my low fm-level.

    Other than that, seems to be running fine

    E: This works better for the banking:

    Code:
      while (((GetSystemTime - T) < 2000) and (InvCount < 2)) do
      begin
        Wait(300 + Random(160));
        Mouse(53, 107, 5, 5, False);
        Wait(200 + Random(100));
        ChooseOption('draw-All');
        while ((GetSystemTime - T) < 2000) and not FindBlackChatMessage('enough') do
          Wait(200 + Random(50));
      end;
    E2: I guess it skips logs because it checks for the animation 2 fast after it clicked the log.. And due some lag the animation hasn't yet changed to be the firemaking one. I changed it to wait on a different animation (or a larger default time-value) and it seems to be working pretty smooth now!
    Code:
        if (Next) then
        begin
          Randoms(800 + Random(250), T);
          Ref_WaitWhileLighting(T);
        end
        else
        begin
          TT := GetSystemTime + 600 + random(250);
          while (Ref_GetAnimation = -1) and (GetSystemTime < TT) do
            Randoms(25, T);
        end;
    E3: You might want to make it ready-to-click the next item when it's doing the current item.. If you know what I mean? While waiting on the current log to catch fire, you can as well click the tinderbox/log and hover to to tinderbox/log so you only have to left-click after the current log caught fire.
    Last edited by mastaraymond; 05-03-2010 at 08:24 PM.
    Verrekte Koekwous

  20. #120
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    Quote Originally Posted by mastaraymond View Post
    So! Running this thing in Simba . A thing I noticed is that it seems to do get 'all the logs' twice (in the bank).. Perhaps due to lag? Might want it to check for the text 'You dont have enough inventory space..'. And it seems to light the next log a little bit 2 fast sometimes.. But this might be due to my low fm-level.

    Other than that, seems to be running fine

    E: This works better for the banking:

    Code:
      while (((GetSystemTime - T) < 2000) and (InvCount < 2)) do
      begin
        Wait(300 + Random(160));
        Mouse(53, 107, 5, 5, False);
        Wait(200 + Random(100));
        ChooseOption('draw-All');
        while ((GetSystemTime - T) < 2000) and not FindBlackChatMessage('enough') do
          Wait(200 + Random(50));
      end;
    E2: I guess it skips logs because it checks for the animation 2 fast after it clicked the log.. And due some lag the animation hasn't yet changed to be the firemaking one. I changed it to wait on a different animation (or a larger default time-value) and it seems to be working pretty smooth now!
    Code:
        if (Next) then
        begin
          Randoms(800 + Random(250), T);
          Ref_WaitWhileLighting(T);
        end
        else
        begin
          TT := GetSystemTime + 600 + random(250);
          while (Ref_GetAnimation = -1) and (GetSystemTime < TT) do
            Randoms(25, T);
        end;
    E3: You might want to make it ready-to-click the next item when it's doing the current item.. If you know what I mean? While waiting on the current log to catch fire, you can as well click the tinderbox/log and hover to to tinderbox/log so you only have to left-click after the current log caught fire.
    I haven't fine tuned it for use with simba, all those problems you seem to have are because of a small time difference (whether it's faster or slower) in simba compared to SCAR... something I could fix this weekend with defines.

    I thought about doing the hover the next log while your player is burning the current one, I couldn't think of a good way to do it but I got that sorted out now and the next release should counter act that.

    Just remember that the script depends on a lot of things, frame rate, function benchmarks, lag, fire making level, logs being burned, and general fluctuation... it becomes difficult to fine tune this to SCAR, simba, then with the level 1 FMer to the level 98 FMer then to using reg logs then to magic logics... the number of different fine tunes seems to grow exponentially when trying to time is just right, which is why it's probably a good idea for anyone who uses this script to know how to fine tune it for personal use. As you can imagine this is going to require a few little more complicated updates and research to suitable for the masses.

    Thanks for the feedback.

  21. #121
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    Quote Originally Posted by IceFire908 View Post
    I haven't fine tuned it for use with simba, all those problems you seem to have are because of a small time difference (whether it's faster or slower) in simba compared to SCAR... something I could fix this weekend with defines.

    I thought about doing the hover the next log while your player is burning the current one, I couldn't think of a good way to do it but I got that sorted out now and the next release should counter act that.

    Just remember that the script depends on a lot of things, frame rate, function benchmarks, lag, fire making level, logs being burned, and general fluctuation... it becomes difficult to fine tune this to SCAR, simba, then with the level 1 FMer to the level 98 FMer then to using reg logs then to magic logics... the number of different fine tunes seems to grow exponentially when trying to time is just right, which is why it's probably a good idea for anyone who uses this script to know how to fine tune it for personal use. As you can imagine this is going to require a few little more complicated updates and research to suitable for the masses.

    Thanks for the feedback.
    Not sure if you read through my patches, but they are dynamic.. I mean the bank text has to appear, doesn't matter if your on a 800 MHz PC or a 3.4 GHz dual core with high speed internet. Just like my other patch; it's dynamic.. The animation HAS to be -1 at the start.. So if we wait till its <> -1 we know for sure we're setting that damn log on fire...

    Besides, no need for a dickish reply. I didn't mean to hate, just meant to provide some feedback on a scripters level. Cheers.
    Verrekte Koekwous

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    Quote Originally Posted by mastaraymond View Post
    Not sure if you read through my patches, but they are dynamic.. I mean the bank text has to appear, doesn't matter if your on a 800 MHz PC or a 3.4 GHz dual core with high speed internet. Just like my other patch; it's dynamic.. The animation HAS to be -1 at the start.. So if we wait till its <> -1 we know for sure we're setting that damn log on fire...

    Besides, no need for a dickish reply. I didn't mean to hate, just meant to provide some feedback on a scripters level. Cheers.
    I really was not trying to be diskish at all, sorry if it came across that way.

    The animation does not work that way btw, it does not always leave -1 when burning a log, for example most of the time the log does not use the animation at all.

    All the best

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    Quote Originally Posted by IceFire908 View Post
    I really was not trying to be diskish at all, sorry if it came across that way.

    The animation does not work that way btw, it does not always leave -1 when burning a log, for example most of the time the log does not use the animation at all.

    All the best
    Now that would make sense, looks like I drew my conclusions to early .
    Verrekte Koekwous

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    I just talked to camaro' he said he had some problems with the hooks, might be one of the sources of any problems. I'll test this in a bit... playing Halo Reach Beta atm lol

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    PHP Code:
    <------===== GE Arsonist ver 1.12 Progress Report =====------>
               
    Script run # 3 - May 5th, 2010 - 10:31:27 PM.
      
    Total run time:                        1 Hours52 Minutes and 28 Seconds
      Total fires made
    :                      1051
      Total fires using script made
    :         2008
      Fires per hour
    :                        667.18
      Total trips made
    :                      39
      Total trips using script made
    :         74
      Trips per hour
    :                        24.75
      Total FM EXP gained
    :                   94590
      Total FM EXP gained using script
    :      180720
      FM EXP per hour
    :                       60046.55
      Total randoms found
    :                   1
      Total randoms found using script
    :      1
      Randoms per hour
    :                      0.63
      Current player
    :                        Player
      Player currently
    :                      Setting fires...
    [ ----------------------------------------------------------------------- ]

    <------===== 
    GE Arsonist ver 1.12 Player's Report =====------>
      Player  (Active)  -- Fires: 1051 Willow logs -- Trips: 39 -- Loc: Setting fires...
       -- EXP: 94590 -- Banks: 39 -- FM LVL: 56 -- LVLs Gained: 6 -- Randoms: 1
    [ ----------------------------------------------------------------------- ] 
    Added a "Wait(750+random(500))" in the setfire loop because it kept trying to light the fires too fast and dropped like 1/5 of my logs

    But after that fix its absolutely flawless!
    Great job!

    I'm working on 99wc and 99fm (currently: 80wc and 56fm lol) so expect a few nice proggies from me

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