Results 1 to 24 of 24

Thread: [SRL] Blumblebee's Edgeville Fisher

  1. #1
    Join Date
    Feb 2007
    Location
    Alberta,Canada
    Posts
    2,358
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default [SRL] Blumblebee's Edgeville Fisher

    blumblebee's
    EdgeVilleFisher

    current version: 0.02

    ----------------- Set-Up -----------------
    • Player Information (set up) on line 78.
    • Start your player in Edgeville Bank.
    • Have your fishing rod and feathers in your first two spots please (or atleast in the 10 slots of the inventory)
    • This script must be run in SCAR (3.20+). This is not compatible in Simba, it currently has some procedures that are used specifically for SCAR. A Simba compatible version will come out soon, sorry for the inconvenience.


    change log

    Code:
    pub.beta - Initial release. Primarily released for bug testing and tweaking.
                    Entire script functionality completed, extra's are not present (examples being powerfishing)
    Top Progress Reports
    blumblebee:
    PHP Code:
      _______________________
     
    /=======================
    |== 
    EdgeVille FlyFisher ==|
    |=========================|
    |==  
    Trout  ||  Salmon  ==|
    |==---------------------==|
    |==   
    518   ||   340    ==|
    |=========================|
    |==---
    Current--Player---==|
    |==      *********      ==|
    |=========================|
    |== 
    Active1/1         ==|
    |== 
    Loads 33          ==|
    |==---------------------==|
    |==  
    Hour 2           ==|
    |==  
    Min  10          ==|
    |==  
    Sec  48.77       ==|
    |
    _________________________
    griff721:
    PHP Code:
     _______________________
     
    /=======================\
    |== 
    EdgeVille FlyFisher ==|
    |=========================|
    |==  
    Trout  ||  Salmon  ==|
    |==---------------------==|
    |==   
    938   ||   680    ==|
    |=========================|
    |==---
    Current--Player---==|
    |==       *******       ==|
    |=========================|
    |== 
    Active1/1         ==|
    |== 
    Loads 64          ==|
    |==---------------------==|
    |==  
    Hour 4           ==|
    |==  
    Min  5           ==|
    |==  
    Sec  12.29       ==|
    |
    _________________________
    Bug Report
    • Sometimes goes back and forth between symbols. Script Adjusts itself accordingly after. status: fixing
    • Report bugs for more fixes to occur.

    Last edited by Blumblebee; 03-22-2010 at 10:52 PM.

  2. #2
    Join Date
    Jan 2010
    Posts
    5,227
    Mentioned
    6 Post(s)
    Quoted
    60 Post(s)

    Default

    "This script must be run in SCAR (3.20+)."

    Isn't 3.23 the only working version for uptext?

  3. #3
    Join Date
    Feb 2007
    Location
    Alberta,Canada
    Posts
    2,358
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by i luffs yeww View Post
    "This script must be run in SCAR (3.20+)."

    Isn't 3.23 the only working version for uptext?
    Figured I'd issue a warning anyways considering it will crash your SCAR if it's run in anything below.
    Last edited by Blumblebee; 03-07-2010 at 11:42 PM.
    “Ignorance, the root and the stem of every evil.”

  4. #4
    Join Date
    Jan 2008
    Location
    NC, USA.
    Posts
    4,429
    Mentioned
    0 Post(s)
    Quoted
    4 Post(s)

    Default

    Cool script, bro! Port it to Simba!
    Quote Originally Posted by irc
    [00:55:29] < Guest3097> I lol at how BenLand100 has become noidea
    [01:07:40] <@BenLand100> i'm not noidea i'm
    [01:07:44] -!- BenLand100 is now known as BenLand42-
    [01:07:46] <@BenLand42-> shit
    [01:07:49] -!- BenLand42- is now known as BenLand420
    [01:07:50] <@BenLand420> YEA

  5. #5
    Join Date
    May 2007
    Posts
    22
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    For me, if i start in the bank and run the script it will think its at the fishing spot because of the water icons and will keep alternating between the 2 of them and if i start it at the fishing spot it thinks its at the bank and just keeps going south
    Last edited by Biskit; 03-08-2010 at 09:35 AM.

  6. #6
    Join Date
    Jan 2008
    Location
    10° north of Hell
    Posts
    2,035
    Mentioned
    65 Post(s)
    Quoted
    164 Post(s)

    Default

    Here =) (Didn't test it in simba though but it compiles)

    Dg's Small Procedures | IRC Quotes
    Thank Wishlah for my nice new avatar!
    Quote Originally Posted by IRC
    [22:12:05] <Dgby714> Im agnostic
    [22:12:36] <Blumblebee> :O ...you can read minds

  7. #7
    Join Date
    Feb 2008
    Location
    Pennsylvania
    Posts
    129
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    looking forword to testing this one out probably later today
    A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools.

    http://www.stats.srl-forums.com/sigs/4360.png

  8. #8
    Join Date
    Feb 2007
    Location
    Alberta,Canada
    Posts
    2,358
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by Biskit View Post
    For me, if i start in the bank and run the script it will think its at the fishing spot because of the water icons and will keep alternating between the 2 of them and if i start it at the fishing spot it thinks its at the bank and just keeps going south
    hmmm, I'm terribly sorry, it shouldn't. I'll look at the code quick, but that should definatly not happen I'll fix and recommit in a sec.

    Quote Originally Posted by Dgby714 View Post
    Here =) (Didn't test it in simba though but it compiles)
    thanks

    E: changed the script so that you must start in the bank. Calibration obviously wasn't working so I reverted version.

    proof version works:

    PHP Code:
      _______________________
     
    /=======================\
    |== 
    EdgeVille FlyFisher ==|
    |=========================|
    |==  
    Trout  ||  Salmon  ==|
    |==---------------------==|
    |==   
    16    ||   10     ==|
    |=========================|
    |==---
    Current--Player---==|
    |==      *********      ==|
    |=========================|
    |== 
    Active1/1         ==|
    |== 
    Loads 1           ==|
    |==---------------------==|
    |==  
    Hour 0           ==|
    |==  
    Min  3           ==|
    |==  
    Sec  26.65       ==|
    |
    _________________________
    Last edited by Blumblebee; 03-08-2010 at 04:31 PM.
    “Ignorance, the root and the stem of every evil.”

  9. #9
    Join Date
    Mar 2007
    Location
    Alberta, Canada
    Posts
    1,780
    Mentioned
    0 Post(s)
    Quoted
    11 Post(s)

    Default

    PHP Code:
     _______________________
     
    /=======================\
    |== 
    EdgeVille FlyFisher ==|
    |=========================|
    |==  
    Trout  ||  Salmon  ==|
    |==---------------------==|
    |==   
    938   ||   680    ==|
    |=========================|
    |==---
    Current--Player---==|
    |==       *******       ==|
    |=========================|
    |== 
    Active1/1         ==|
    |== 
    Loads 64          ==|
    |==---------------------==|
    |==  
    Hour 4           ==|
    |==  
    Min  5           ==|
    |==  
    Sec  12.29       ==|
    |
    _________________________
    Ran well, stopped by the dungeon symbol.

  10. #10
    Join Date
    Nov 2009
    Posts
    2
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    I get this error

    Code:
    Line 14: [Error] (14:11): Unknown identifier 'SmartIsKeyDown' in script D:\Users\Baller McJenkinz\Desktop\SCAR\Includes\SRL\SRL\misc\Smart.scar
    help?
    Last edited by HumanSymphony; 03-09-2010 at 02:16 AM.

  11. #11
    Join Date
    Aug 2009
    Location
    Inside the Matrix...yes it has me, and it has you too.
    Posts
    1,896
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by HumanSymphony View Post
    I get this error

    Code:
    Line 14: [Error] (14:11): Unknown identifier 'SmartIsKeyDown' in script D:\Users\Baller McJenkinz\Desktop\SCAR\Includes\SRL\SRL\misc\Smart.scar
    help?
    Move da plugins.
    NYAN NYAN NYAN NYAN NYAN NYAN NYAN NYAN NYAN NYAN NYAN NYAN NYAN

  12. #12
    Join Date
    Nov 2009
    Posts
    2
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by bionicle1800 View Post
    Move da plugins.
    ok fixed that now this
    Line 1: [Error] (1:1): Unexpected end of file in script D:\Users\Baller McJenkinz\Desktop\SCAR\Includes\SRL\SRL\misc\Smart .scar
    edit: oopz nvm different script, different problem this script now runs
    Last edited by HumanSymphony; 03-09-2010 at 02:19 AM.

  13. #13
    Join Date
    Mar 2007
    Location
    in Holland
    Posts
    50
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    it doesn't run that great, if it arrive @ fishing spot and then he's gonna fish, right after that logs out :
    player inactive, next player. wtf?

  14. #14
    Join Date
    Feb 2007
    Location
    Alberta,Canada
    Posts
    2,358
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by magixx View Post
    it doesn't run that great, if it arrive @ fishing spot and then he's gonna fish, right after that logs out :
    player inactive, next player. wtf?
    someone messaged me about this just recently, apparently my colors are off again for feather detection, I'll fix it in a bit.
    “Ignorance, the root and the stem of every evil.”

  15. #15
    Join Date
    Dec 2009
    Posts
    111
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    That was me, hehe, cant wait till ya fix it. ^_^

  16. #16
    Join Date
    Feb 2007
    Location
    Alberta,Canada
    Posts
    2,358
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    alright, so I've decided to put some effort in and update the script.

    if I could receive a screen shot of a character gaining a fishing level (doesn't have to be a specific level or anything) that would be awesome. I'll have a new version up in an hour or less and i will add gained level support once i get a pic.
    “Ignorance, the root and the stem of every evil.”

  17. #17
    Join Date
    Feb 2009
    Location
    Hungary (GMT + 1)
    Posts
    1,774
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    bmp was too big

  18. #18
    Join Date
    Feb 2007
    Location
    Alberta,Canada
    Posts
    2,358
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by Sabzi View Post
    bmp was too big
    luv you

    edit:

    updated to version 0.02.

    updates include:

    - a small fix to walking
    - fixed checkFeather(): boolean
    - added isLevelUp(): Boolean (has not been tested)
    - added preformSleep();
    - added new constant to deal with sleep times. Now Found under AntiBan_Percentage.
    - removed Calibration (the func/proc's are still there but are commented out.

    small progress report to show it works:

    PHP Code:
      _______________________
     
    /=======================\
    |== 
    EdgeVille FlyFisher ==|
    |=========================|
    |==  
    Trout  ||  Salmon  ==|
    |==---------------------==|
    |==   
    30    ||   22     ==|
    |=========================|
    |==---
    Current--Player---==|
    |==     
    blumblebee      ==|
    |=========================|
    |== 
    Active1/1         ==|
    |== 
    Loads 2           ==|
    |== 
    Lvl + : 0           ==|
    |==---------------------==|
    |==  
    Hour 0           ==|
    |==  
    Min  3           ==|
    |==  
    Sec  59.25       ==|
    |
    _________________________
    Last edited by Blumblebee; 03-22-2010 at 10:51 PM.
    “Ignorance, the root and the stem of every evil.”

  19. #19
    Join Date
    Dec 2009
    Posts
    111
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    AWSOMEEEEEEEEEE Thanks


    Will try and post proggie.

    EDIT:

    PHP Code:
      _______________________
     
    /=======================\
    |== 
    EdgeVille FlyFisher ==|
    |=========================|
    |==  
    Trout  ||  Salmon  ==|
    |==---------------------==|
    |==   
    70    ||   60     ==|
    |=========================|
    |==---
    Current--Player---==|
    |==      
    username   ==|
    |=========================|
    |== 
    Active1/1         ==|
    |== 
    Loads 5           ==|
    |== 
    Lvl + : 1           ==|
    |==---------------------==|
    |==  
    Hour 0           ==|
    |==  
    Min  11          ==|
    |==  
    Sec  41.18       ==|
    |
    _________________________|
    Found Bank Booth at: (350,184); Index 0
    AutoColor 
    15201769
    length TPA 
    57
    Found pixel line at 
    : (641,109)
    Found Water TPA at : (656,149)
    Clicking Point : (648,143)
    Symbol Color 1787389
    oTPA
    [0].110
    pixel found at x 
    622 and 236 at index 126
    distance between symbol 
    and wall 35
    adding onto the Y value 
    for a more extended walking pattern.
    adding a random value onto Y to quicken walking.
    Successfully arrived at Barbarian VillageFishing mode activated
    Symbol color 
    1787389
    Symbol color 
    1787389
    Symbol color 
    1787389
    could not find correct fishing spot
    .
    Symbol color 1787389
    Symbol color 
    1787389
    could not properly find fish symbol
    Post error on thread
    Got stuck around the dungeon/cave sign on minimap.
    Last edited by Mrbanana; 03-23-2010 at 04:50 AM.

  20. #20
    Join Date
    Feb 2007
    Location
    Alberta,Canada
    Posts
    2,358
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by Mrbanana View Post
    AWSOMEEEEEEEEEE Thanks


    Will try and post proggie.

    EDIT:

    PHP Code:
      _______________________
     
    /=======================\
    |== 
    EdgeVille FlyFisher ==|
    |=========================|
    |==  
    Trout  ||  Salmon  ==|
    |==---------------------==|
    |==   
    70    ||   60     ==|
    |=========================|
    |==---
    Current--Player---==|
    |==      
    username   ==|
    |=========================|
    |== 
    Active1/1         ==|
    |== 
    Loads 5           ==|
    |== 
    Lvl + : 1           ==|
    |==---------------------==|
    |==  
    Hour 0           ==|
    |==  
    Min  11          ==|
    |==  
    Sec  41.18       ==|
    |
    _________________________|
    Found Bank Booth at: (350,184); Index 0
    AutoColor 
    15201769
    length TPA 
    57
    Found pixel line at 
    : (641,109)
    Found Water TPA at : (656,149)
    Clicking Point : (648,143)
    Symbol Color 1787389
    oTPA
    [0].110
    pixel found at x 
    622 and 236 at index 126
    distance between symbol 
    and wall 35
    adding onto the Y value 
    for a more extended walking pattern.
    adding a random value onto Y to quicken walking.
    Successfully arrived at Barbarian VillageFishing mode activated
    Symbol color 
    1787389
    Symbol color 
    1787389
    Symbol color 
    1787389
    could not find correct fishing spot
    .
    Symbol color 1787389
    Symbol color 
    1787389
    could not properly find fish symbol
    Post error on thread
    Got stuck around the dungeon/cave sign on minimap.
    I've had that issue for quite some time and I cannot figure it out. I'll take a good look at my code here and figure something out soon enough, thanks for the info.
    “Ignorance, the root and the stem of every evil.”

  21. #21
    Join Date
    Dec 2009
    Posts
    111
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Also it sometimes starts to walk to bank and when its just east of the bank it walks to symbol then logs out......

    PHP Code:
    inventory is fullInitiated walk to EdgeVille Bank.
    already at the top Fishing SymbolNo movement required.
    increasing failsafe marker
    Found Tree Symbol
    Breaking Walk Index
    Walk to EdgeVille Bank failed
    NextPlayer

    EDIT:
    once went up top trying to go around river from bank, another went between the two water icons west of bank
    Last edited by Mrbanana; 03-23-2010 at 06:49 AM.

  22. #22
    Join Date
    Feb 2007
    Location
    Alberta,Canada
    Posts
    2,358
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by Mrbanana View Post
    Also it sometimes starts to walk to bank and when its just east of the bank it walks to symbol then logs out......

    PHP Code:
    inventory is fullInitiated walk to EdgeVille Bank.
    already at the top Fishing SymbolNo movement required.
    increasing failsafe marker
    Found Tree Symbol
    Breaking Walk Index
    Walk to EdgeVille Bank failed
    NextPlayer

    EDIT:
    once went up top trying to go around river from bank, another went between the two water icons west of bank
    thanks walking is obviously more buggy than I had anticipated. All's well, I get to fixing it sooner or later (sooner than later)
    “Ignorance, the root and the stem of every evil.”

  23. #23
    Join Date
    Jul 2009
    Posts
    103
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Hey blumblebee! So I tried out your script and it ran well for a few loads, but then the walk procedure didn't work that well. It got stuck near the yew trees on the way to the fishing spots, and then on the way back it also could not reach the bank on a separate run. Here's my last proggy:
    _______________________
    /=======================\
    |== EdgeVille FlyFisher ==|
    |=========================|
    |== Trout || Salmon ==|
    |==---------------------==|
    |== 19 || 7 ==|
    |=========================|
    |==---Current--Player---==|
    |== yua2010 ==|
    |=========================|
    |== Active: 1/1 ==|
    |== Loads : 1 ==|
    |== Lvl + : 0 ==|
    |==---------------------==|
    |== Hour = 0 ==|
    |== Min = 3 ==|
    |== Sec = 28.86 ==|
    |_________________________|
    Found Bank Booth at: (328,162); Index 0
    AutoColor = 15724783
    length TPA = 54
    Found pixel line at : (626,100)
    Found Water TPA at : (660,152)
    Clicking Point : (643,136)
    Symbol Color = 1787389
    oTPA[0].y = 137
    pixel found at x = 622 and y = 291 at index 154
    distance between symbol and wall = 7
    increasing failsafe marker
    Successfully arrived at Barbarian Village. Fishing mode activated
    Symbol color = 1787389
    Symbol color = 1787389
    Symbol color = 1787389
    could not find correct fishing spot.
    Symbol color = 1787389
    Symbol color = 1787389
    could not properly find fish symbol. Post error on thread.

  24. #24
    Join Date
    Feb 2007
    Location
    Alberta,Canada
    Posts
    2,358
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by yubinator View Post
    Hey blumblebee! So I tried out your script and it ran well for a few loads, but then the walk procedure didn't work that well. It got stuck near the yew trees on the way to the fishing spots, and then on the way back it also could not reach the bank on a separate run. Here's my last proggy:
    _______________________
    /=======================\
    |== EdgeVille FlyFisher ==|
    |=========================|
    |== Trout || Salmon ==|
    |==---------------------==|
    |== 19 || 7 ==|
    |=========================|
    |==---Current--Player---==|
    |== yua2010 ==|
    |=========================|
    |== Active: 1/1 ==|
    |== Loads : 1 ==|
    |== Lvl + : 0 ==|
    |==---------------------==|
    |== Hour = 0 ==|
    |== Min = 3 ==|
    |== Sec = 28.86 ==|
    |_________________________|
    Found Bank Booth at: (328,162); Index 0
    AutoColor = 15724783
    length TPA = 54
    Found pixel line at : (626,100)
    Found Water TPA at : (660,152)
    Clicking Point : (643,136)
    Symbol Color = 1787389
    oTPA[0].y = 137
    pixel found at x = 622 and y = 291 at index 154
    distance between symbol and wall = 7
    increasing failsafe marker
    Successfully arrived at Barbarian Village. Fishing mode activated
    Symbol color = 1787389
    Symbol color = 1787389
    Symbol color = 1787389
    could not find correct fishing spot.
    Symbol color = 1787389
    Symbol color = 1787389
    could not properly find fish symbol. Post error on thread.
    thanks. The error seems to be the common trend as of recent, I'll get on fixing it asap. I've been attempting to do my own little reflection project to make the walking but it has yet to be successful, so I suppose I'll just do it properly with color :3

    expect an update in a week or less.
    “Ignorance, the root and the stem of every evil.”

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •