0 to 28,SCAR Code:procedure DropAll;
var i: integer;
begin
for i:= 0 to 2 do
begin
DropPattern(Random(2) + 1);
if InvCount = 0 then
break;
end;
end;
0 to 28,SCAR Code:procedure DropAll;
var i: integer;
begin
for i:= 0 to 2 do
begin
DropPattern(Random(2) + 1);
if InvCount = 0 then
break;
end;
end;
Oh Hai Dar
drop pattern is below thou
SCAR Code:DropPattern(Random(2) + 1);
DW NCDS, I still like ya, blame the person edited this line. *Cough*RM*Cough*
*Cough*Myself*Cough*
Last edited by Main; 03-08-2010 at 11:24 PM.
Oh Hai Dar
Well it wouldn't loop back through..The only reason I can see that it is in a loop is to make sure all items are dropped. It randomly picks one of the drop patterns, goes through it, then if the Inv is empty, as it should be, it Breaks. Otherwise, it would go back through and make sure everything is dropped using another pattern.
The reason for more than 1 pattern is just for randomness/antiban reasons.
@MainFTW, I'm quite sure I'm right on this, though I apologize if I'm not.
Last edited by NCDS; 03-08-2010 at 10:59 PM.
No.
okey my bad
Oh Hai Dar
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