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Thread: MSI's ALL-IN-ONE Woodcutter

  1. #276
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    Quote Originally Posted by Coh3n View Post
    I don't think that would require that much editing. Nava suggested that same thing to me a while ago, actually.

    Here's my thinking:
    1. Have 2 colours, the trunk and the leaves.
    2. Find the leaf colour and search for the trunk colour in a box around it.
    3. Click.
    4. Use the leave colour for tracking if we're chopping (in addition to a couple failsafes).


    I guess I'll make this my next project as I know woodcutting needs some work.
    Only thing is that for every location, a specific camera angle will have to be set in which you can see the player through the leaves, but this should already be implemented in subLocs.
    "Logic never changes, just the syntax" - Kyle Undefined?

    Remember, The Edit Button Is There For A Reason!!!

  2. #277
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    Quote Originally Posted by astoria1112000 View Post
    [0:05:45]: [ ] ---- MSI_FindObjectTPA: True
    [0:05:45]: [ ] ------ Uptext: Chop down Willow / 2 more options
    [0:05:48]: [ ] ------ Average pixel shift: 77
    [0:05:48]: [ ] ------ Average pixel shift: 100
    [0:05:48]: [ ] ------ Average pixel shift: 54
    [0:05:49]: [ ] ------ Average pixel shift: 100
    [0:05:49]: [ ] ---- MSI_FindObjectTPA: TREE_WILLOW_NEW
    [0:05:49]: [ ] ------ Not enough points: 27
    [0:05:49]: [ ] ------ Not enough points: 9
    [0:05:49]: [ ] ------ Not enough points: 24
    [0:05:49]: [ ] ------ Not enough points: 25
    [0:05:49]: [ ] ------ Not enough points: 24
    [0:05:49]: [ ] ------ Point is on player
    [0:05:49]: [ ] ------ Points found: 4
    [0:05:49]: [ ] ------ Took 47 ms to complete
    [0:05:49]: [ ] ---- MSI_FindObjectTPA: True
    [0:05:49]: [ ] ------ Uptext: Chop down Willow / 2 more options


    Something like this over and over,
    Hm, is the tree covering the player? If so, that could be messing with the pixel shifts and would cause this.

    Quote Originally Posted by Yago View Post
    Only thing is that for every location, a specific camera angle will have to be set in which you can see the player through the leaves, but this should already be implemented in subLocs.
    It is.

    NCDS and I were talking a little and we're going to work on woodcutting as soon as we can. There are some improvements to me made and we've thrown some ideas around. Expect it to be improved in the near future.

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    Quote Originally Posted by Coh3n View Post
    NCDS and I were talking a little and we're going to work on woodcutting as soon as we can. There are some improvements to me made and we've thrown some ideas around. Expect it to be improved in the near future.
    I cant wait. As for now ill work on other skills.
    "Logic never changes, just the syntax" - Kyle Undefined?

    Remember, The Edit Button Is There For A Reason!!!

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    i can't seem to figure out how to donwload the scripts i would be very greatdful if u could tell ( srr for being such a noob)

  5. #280
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    Quote Originally Posted by rastake View Post
    i can't seem to figure out how to donwload the scripts i would be very greatdful if u could tell ( srr for being such a noob)
    Read this: http://villavu.com/forum/showthread.php?t=57723
    "Logic never changes, just the syntax" - Kyle Undefined?

    Remember, The Edit Button Is There For A Reason!!!

  6. #281
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    Quote Originally Posted by rastake View Post
    i can't seem to figure out how to donwload the scripts i would be very greatdful if u could tell ( srr for being such a noob)
    Or read the first post. There's two giant download links.

  7. #282
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    I've found that GE Yews really aren't functioning well. I remember watching it and it would start cutting a little but then sit there for an hour in front of the tree not cutting at all.

    I've had Edgeville Yews running for sometime now and it seems to be a little better, but sometimes it also sits in front of a yew tree not cutting but the Debug Box is saying that it is cutting. I suggest when you finish cutting a tree to run to the other side of yews (in edgeville) because it usually stays at the same tree. For both yew scripts I basically get nowhere. My character will sit there for hours doing nothing...
    Last edited by PotentPK; 11-18-2011 at 03:06 AM.
    "The Potent Effect."

  8. #283
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    Quote Originally Posted by PotentPK View Post
    I've found that GE Yews really aren't functioning well. I remember watching it and it would start cutting a little but then sit there for an hour in front of the tree not cutting at all.

    I've had Edgeville Yews running for sometime now and it seems to be a little better, but sometimes it also sits in front of a yew tree not cutting but the Debug Box is saying that it is cutting. I suggest when you finish cutting a tree to run to the other side of yews (in edgeville) because it usually stays at the same tree. For both yew scripts I basically get nowhere. My character will sit there for hours doing nothing...
    We have plans to introduce a new object finding system and fix these issues.
    "Logic never changes, just the syntax" - Kyle Undefined?

    Remember, The Edit Button Is There For A Reason!!!

  9. #284
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    Is there a way to make this script bank?

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    Also, I got this error. I have had no success in getting this script to work.

    Error: Out Of Range at line 1460
    The following DTMs were not freed: [Bronze Pickaxe, Iron Pickaxe, Steel Pickaxe, Mithril Pickaxe, Adamant Pickaxe, Rune Pickaxe, Dragon Pickaxe, Bronze Hatchet, Iron Hatchet, Steel Hatchet, Mithril Hatchet, Adamant Hatchet, Rune Hatchet, Dragon Hatchet, Normal Logs, Oak Logs, Willow Logs, Maple Logs, Yew Logs, Magic Logs, Clay Ore, Copper Ore, Tin Ore, Iron Ore, Silver Ore, Coal Ore, Gold Ore, Mithril Ore, Adamantite Ore, Runite Ore, Small Fishing Net, Crayfish Cage, Fishing Rod, Fishing Bait, Fly Fishing Rod, Harpoon, Barb-Tail Harpoon, Lobster Pot, Raw Shrimps, Raw Crayfish, Raw Sardines, Raw Anchovies, Raw Herring, Raw Trout, Raw Pike, Raw Salmon, Raw Tuna, Raw Lobster, Raw Swordfish, Raw Monkfish, Raw Shark, Cooked Shrimps, Cooked Crayfish, Cooked Sardines, Cooked Anchovies, Cooked Herring, Cooked Trout, Cooked Pike, Cooked Salmon, Cooked Tuna, Cooked Lobster, Cooked Swordfish, Cooked Monkfish, Cooked Shark, Uncut Sapphire, Uncut Emerald, Uncut Ruby, Uncut Diamond, Bird'S Nest, Feather, Staff Of Air, Staff Of Water, Staff Of Earth, Staff Of Fire, Air Rune, Body Rune, Mind Rune, Earth Rune, Fire Rune, Water Rune, Chaos Rune, Law Rune, Cosmic Rune, Death Rune, Nature Rune, Rune Essence, Pure Essence, Soft Clay, Vial, Vial Of Water, Jug, Jug Of Water, Bowl, Bowl Of Water, Bucket, Bucket Of Water, Air Tiara, Body Tiara, Mind Tiara, Earth Tiara, Fire Tiara, Water Tiara, Dwarven Army Axe, SRL - Lamp bitmap, 104]
    The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap]
    File[C:\Simba\Includes\MSI\Debug Logs\18-11-11 at 04 21 39 PM.txt] has not been freed in the script, freeing it now.

    What can I do?

  11. #286
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    This bot is just pure awesomeness.
    {----------------------------------------------------------------}
    { MSI Phoenix Short Report }
    {----------------------------------------------------------------}
    { Time Running: 6 Hours, 1 Minutes and 12 Seconds }
    {----------------------------------------------------------------}
    { }
    { Totals: }
    { - Players: 1 }
    { - Player Time: 05h 59m 35s }
    { - Loads: 108 }
    { - Experience: 196,642 }
    { - Logs Chopped: 2,914 }
    { }
    {----------------------------------------------------------------}
    {----------------------------------------------------------------}

    {----------------------------------------------------------------}
    { MSI Phoenix Player Report }
    {----------------------------------------------------------------}
    { Time Running: 6 Hours, 1 Minutes and 12 Seconds }
    {----------------------------------------------------------------}
    { }
    { Player 0: NotYourBusiness }
    { Location: Draynor Village Bank }
    { Time: 05h 59m 35s }
    { Active: True }
    { }
    { Script: Draynor Willows }
    { Time: 05h 59m 35s }
    { Skill: Woodcutting }
    { Exp: 196,642 }
    { Level: 49 }
    { Loads: 108 }
    { Item: Willow logs }
    { Amount: 2,914 }
    { }
    {----------------------------------------------------------------}
    {----------------------------------------------------------------}

  12. #287
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    He does not the random event?

    I run it, but it does not do random event!


    help-me

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    Quote Originally Posted by Gooneroo View Post
    Is there a way to make this script bank?
    Select a script that banks?

    Quote Originally Posted by Gooneroo View Post
    Also, I got this error. I have had no success in getting this script to work.

    Error: Out Of Range at line 1460
    The following DTMs were not freed: [Bronze Pickaxe, Iron Pickaxe, Steel Pickaxe, Mithril Pickaxe, Adamant Pickaxe, Rune Pickaxe, Dragon Pickaxe, Bronze Hatchet, Iron Hatchet, Steel Hatchet, Mithril Hatchet, Adamant Hatchet, Rune Hatchet, Dragon Hatchet, Normal Logs, Oak Logs, Willow Logs, Maple Logs, Yew Logs, Magic Logs, Clay Ore, Copper Ore, Tin Ore, Iron Ore, Silver Ore, Coal Ore, Gold Ore, Mithril Ore, Adamantite Ore, Runite Ore, Small Fishing Net, Crayfish Cage, Fishing Rod, Fishing Bait, Fly Fishing Rod, Harpoon, Barb-Tail Harpoon, Lobster Pot, Raw Shrimps, Raw Crayfish, Raw Sardines, Raw Anchovies, Raw Herring, Raw Trout, Raw Pike, Raw Salmon, Raw Tuna, Raw Lobster, Raw Swordfish, Raw Monkfish, Raw Shark, Cooked Shrimps, Cooked Crayfish, Cooked Sardines, Cooked Anchovies, Cooked Herring, Cooked Trout, Cooked Pike, Cooked Salmon, Cooked Tuna, Cooked Lobster, Cooked Swordfish, Cooked Monkfish, Cooked Shark, Uncut Sapphire, Uncut Emerald, Uncut Ruby, Uncut Diamond, Bird'S Nest, Feather, Staff Of Air, Staff Of Water, Staff Of Earth, Staff Of Fire, Air Rune, Body Rune, Mind Rune, Earth Rune, Fire Rune, Water Rune, Chaos Rune, Law Rune, Cosmic Rune, Death Rune, Nature Rune, Rune Essence, Pure Essence, Soft Clay, Vial, Vial Of Water, Jug, Jug Of Water, Bowl, Bowl Of Water, Bucket, Bucket Of Water, Air Tiara, Body Tiara, Mind Tiara, Earth Tiara, Fire Tiara, Water Tiara, Dwarven Army Axe, SRL - Lamp bitmap, 104]
    The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap]
    File[C:\Simba\Includes\MSI\Debug Logs\18-11-11 at 04 21 39 PM.txt] has not been freed in the script, freeing it now.

    What can I do?
    Try deleting MSI/Player.txt.

    Quote Originally Posted by BGXD View Post
    He does not the random event?

    I run it, but it does not do random event!


    help-me
    Not all solvers work. Just solve it yourself then run the script again.

  14. #289
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    Quote Originally Posted by Coh3n View Post
    Select a script that banks?
    You say it like it's so obvious. It's really not. It's not explained anywhere.

  15. #290
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    Quote Originally Posted by Gooneroo View Post
    You say it like it's so obvious. It's really not. It's not explained anywhere.
    You select the player's script on the second tab of the player form.

  16. #291
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    Animation detection seems broken. Always thinks I'm chopping.
    EDIT: Nevermind, it seems to have fixed itself.
    Last edited by PlaySkool; 11-20-2011 at 06:34 AM.

  17. #292
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    im botting at draynor village willows and when it goes banking it banks all my stuff and the hatchet and then tries to chop trees with not wearing a hatchet.. pls fix asap ?

  18. #293
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    Quote Originally Posted by EvilTwin View Post
    im botting at draynor village willows and when it goes banking it banks all my stuff and the hatchet and then tries to chop trees with not wearing a hatchet.. pls fix asap ?
    Fix this in the script setup.

  19. #294
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    Quote Originally Posted by EvilTwin View Post
    im botting at draynor village willows and when it goes banking it banks all my stuff and the hatchet and then tries to chop trees with not wearing a hatchet.. pls fix asap ?
    That shouldn't happen, but a quick fix is to set your "Exceptions" to whatever slot your hatchet is in.

  20. #295
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    Proggy from me:

    {----------------------------------------------------------------}
    { MSI Phoenix Player Report }
    {----------------------------------------------------------------}
    { Time Running: 6 Hours, 42 Seconds }
    {----------------------------------------------------------------}
    { }
    { }
    { Location: Draynor Village Bank }
    { Time: 05h 57m 12s }
    { Active: True }
    { }
    { Script: Draynor Willows }
    { Time: 05h 57m 12s }
    { Skill: Woodcutting }
    { Exp: 181,372 }
    { Level: 61 }
    { Loads: 96 }
    { Item: Willow logs }
    { Amount: 2,687 }
    { }
    {----------------------------------------------------------------}
    {----------------------------------------------------------------}

    Very good progress for me, went from 61-66 overnight. Thanks MSI team!

  21. #296
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    hey, im lvl 1 attack on my pure, so i cant use rune axe cuz it always banks it, as in "empty all" everytime it banks? anyway to solve this

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    Quote Originally Posted by il o y o il View Post
    hey, im lvl 1 attack on my pure, so i cant use rune axe cuz it always banks it, as in "empty all" everytime it banks? anyway to solve this
    I'll have to look into it more because I have no idea why people are having this issue. It works fine for me.

    Anyway, you can add a 1 to the exceptions box in the form (or whatever inventory slot the hatchet is in) so it won't bank it.

  23. #298
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    just a quick bug, started the woodcutter bot to cut draynor normals, started him in edgeville, he teleported home, and then couldnt get out of castle cause he kept running to the back of the castle then clicked out of the castle then clicked back inside the castle. had to manually run him myself.

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    Quote Originally Posted by piper101 View Post
    just a quick bug, started the woodcutter bot to cut draynor normals, started him in edgeville, he teleported home, and then couldnt get out of castle cause he kept running to the back of the castle then clicked out of the castle then clicked back inside the castle. had to manually run him myself.
    I'm pretty sure you are supposed to place the character to where ever you set it.

  25. #300
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    Quote Originally Posted by piper101 View Post
    just a quick bug, started the woodcutter bot to cut draynor normals, started him in edgeville, he teleported home, and then couldnt get out of castle cause he kept running to the back of the castle then clicked out of the castle then clicked back inside the castle. had to manually run him myself.
    The deathwalk doesn't work perfectly right now, just start your character in Draynor, or wherever you're running the script.

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