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Thread: MSI's ALL-IN-ONE Woodcutter

  1. #401
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    Quote Originally Posted by omegaangelz View Post
    Draynor always had walking issues for me for some reason. The whole SPS works in some locations for some people but not others for some reason thing I guess. Probably haven't used it since you updated edgeville I would probably give it a try but with iron at almost 300ea shit its better money to mine iron lol
    A lot faster, too.

  2. #402
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    Where is the script so i can load it to simba and then use??? cuz i cant find it please some 1 help me, please pm me the file it should help a lot.

    THanks

    juuby

  3. #403
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    Did you not read the first post? Or did you just miss the huge "DOWNLOAD" link?
    Away for awhile, life is keeping me busy. | Want to get my attention in a thread? @Kyle Undefined; me.
    { MSI Phoenix || SRL Stats Sigs || Paste || Scripts || Quotes || Graphics }

    When posting a bug, please post debug! Help us, help you!

    I would love to change the world, but they won't give me the source code. || To be the best, you've got to beat the rest. || Logic never changes, just the syntax.
    If you PM me with a stupid question or one listed in FAQ, or about a script that is not mine, I will NOT respond.


    SRL is a Library of routines made by the SRL community written for the Program Simba. We produce Scripts for the game Runescape.


  4. #404
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    Why does it stop randomly for me? I leave it to run cutting yews, and it stops randomly. I have never been able to get it to run for more than 2 hours-ish :/ Any help?

  5. #405
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    Refer to the first post it tells you everything. If you downloaded simba and everything correctly you should have 3 new spots at the top of Simba: SRL , SPS , MSI. Click them all and make sure they are all updated. You click the MSI header and click open. When opened you click the green arrow to play. You go through the panels completing everything you need to and selecting where you want it wc on the second panel. It will load and then ur set to bot MSI style.
    For more info on downloading Simba refer to:
    http://villavu.com/forum/showthread.php?t=47714

  6. #406
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    Quote Originally Posted by mhawk View Post
    Why does it stop randomly for me? I leave it to run cutting yews, and it stops randomly. I have never been able to get it to run for more than 2 hours-ish :/ Any help?
    More info is needed if you want your problem solved. What does it say when the script stops, where does it stop, etc.

  7. #407
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    Can this chop willows and bank it in Draynor's bank?
    Please reply!

  8. #408
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    Quote Originally Posted by key View Post
    Can this chop willows and bank it in Draynor's bank?
    Please reply!
    Yes it can

  9. #409
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    Quote Originally Posted by Coh3n View Post
    Can you post the actual debug, not just the progress report. It's saved in Simba/Includes/MSI/Debug Logs.
    I ran it again and it worked until the tree ran out of logs. It stopped and this is what I got in the console:


    Setting up MSI took 1466 ms.
    SRL Compiled in 46 msec
    SMART Initialized.
    Loaded: Server 10, Members: False, Signed: True, Super Detail: False.
    [0:00:47]: Running SRL Remote under instance 5
    [0:00:48]: Welcome to Runescape.
    [0:00:50]: *****
    [0:01:20]: ***** leveled up
    Error: Out Of Range at line 228
    The following DTMs were not freed: [Bronze Pickaxe, Iron Pickaxe, Steel Pickaxe, Mithril Pickaxe, Adamant Pickaxe, Rune Pickaxe, Dragon Pickaxe, Bronze Hatchet, Iron Hatchet, Steel Hatchet, Mithril Hatchet, Adamant Hatchet, Rune Hatchet, Dragon Hatchet, Normal Logs, Oak Logs, Willow Logs, Maple Logs, Yew Logs, Magic Logs, Clay Ore, Copper Ore, Tin Ore, Iron Ore, Silver Ore, Coal Ore, Gold Ore, Mithril Ore, Adamantite Ore, Runite Ore, Small Fishing Net, Crayfish Cage, Fishing Rod, Fishing Bait, Fly Fishing Rod, Harpoon, Barb-Tail Harpoon, Lobster Pot, Raw Shrimps, Raw Crayfish, Raw Sardines, Raw Anchovies, Raw Herring, Raw Trout, Raw Pike, Raw Salmon, Raw Tuna, Raw Lobster, Raw Swordfish, Raw Monkfish, Raw Shark, Cooked Shrimps, Cooked Crayfish, Cooked Sardines, Cooked Anchovies, Cooked Herring, Cooked Trout, Cooked Pike, Cooked Salmon, Cooked Tuna, Cooked Lobster, Cooked Swordfish, Cooked Monkfish, Cooked Shark, Uncut Sapphire, Uncut Emerald, Uncut Ruby, Uncut Diamond, Bird'S Nest, Feather, Staff Of Air, Staff Of Water, Staff Of Earth, Staff Of Fire, Air Rune, Body Rune, Mind Rune, Earth Rune, Fire Rune, Water Rune, Chaos Rune, Law Rune, Cosmic Rune, Death Rune, Nature Rune, Rune Essence, Pure Essence, Soft Clay, Vial, Vial Of Water, Jug, Jug Of Water, Bowl, Bowl Of Water, Bucket, Bucket Of Water, Air Tiara, Body Tiara, Mind Tiara, Earth Tiara, Fire Tiara, Water Tiara, Dwarven Army Axe, SRL - Lamp bitmap, 104]
    The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap]
    File[C:\Simba\Includes\MSI\Debug Logs\11-12-11 at 08 05 57 PM.txt] has not been freed in the script, freeing it now.

    As you requested, here is the debug:


    [ ***** ] ---- MSI_WalkingDefines: Walking not required
    [ ***** ] ---- Player[0].Script[0].ReportInfo.Items := [[[31], [31]]]
    [ ***** ] -- Invalid SPS Areas and/or Surfaces in MSI_Mainloop
    [ ***** ] -- MSI_SetupPlayer
    [ ***** ] ---- Player is not logged in
    [ ***** ] ------ Scanning for randoms...
    [ ***** ] ---- MSI_SetPlayerLoc
    [ ***** ] ------ MSI_AtLocation
    [ ***** ] -------- Powerskilling, no defined location
    [ ***** ] ------ MSI_AtLocation: True
    [ ***** ] ------ Player's location: Powerskilling
    [ ***** ] ---- MSI_SetPlayerLoc: True
    [ ***** ] ---- MSI_SetSkillLevels
    [ ***** ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats
    [ ***** ] ---------- Bobzilla_GetData: Getting skill levels
    [ ***** ] ---------- Player Found in XML, Updating
    [ ***** ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats: 1
    [ ***** ] ------ Woodcutting Level: 17
    [ ***** ] ---- MSI_SetSkillLevels: Finished
    [ ***** ] ---- MSI_SetupWC/Mining
    [ ***** ] ------ Best tool for Woodcutting is Steel Hatchet
    [ ***** ] ------ MSI_FindTool
    [ ***** ] -------- Searching Inventory tab
    [ ***** ] -------- Failed to find DTM of Steel Hatchet
    [ ***** ] ------ MSI_FindTool: False
    [ ***** ] ------ MSI_FindTool
    [ ***** ] -------- Searching Inventory tab
    [ ***** ] -------- Failed to find DTM of Iron Hatchet
    [ ***** ] ------ MSI_FindTool: False
    [ ***** ] ------ MSI_FindTool
    [ ***** ] -------- Searching Inventory tab
    [ ***** ] -------- Failed to find DTM of Bronze Hatchet
    [ ***** ] ------ MSI_FindTool: False
    [ ***** ] ------ Best tool for Woodcutting is Steel Hatchet
    [ ***** ] ------ MSI_FindTool
    [ ***** ] -------- Searching Equipment tab
    [ ***** ] -------- Found DTM of Steel Hatchet
    [ ***** ] ------ MSI_FindTool: True
    [ ***** ] ---- MSI_SetupWC/Mining: True
    [ ***** ] -- MSI_SetupPlayer: True
    [ ***** ] -- MSI_AutoObjects
    [ ***** ] ---- MSI_FindObjectTPA: TREE_OAK_NEW
    [ ***** ] ------ Found: 77, NOT ENOUGH
    [ ***** ] ------ Found: 18, NOT ENOUGH
    [ ***** ] ------ Found: 81, NOT ENOUGH
    [ ***** ] ------ Found: 5, NOT ENOUGH
    [ ***** ] ------ Found: 8, NOT ENOUGH
    [ ***** ] ------ Found: 245, TREE_OAK_NEW found
    [ ***** ] ------ Objects found: 1
    [ ***** ] ------ Took 171 ms to complete
    [ ***** ] ---- MSI_FindObjectTPA: True
    [ ***** ] ------ Uptext: Walk here
    [ ***** ] ------ Average pixel shift: 206
    [ ***** ] ------ Player animation: Chopping
    [ ***** ] ------ Scanning for randoms...
    [ ***** ] ------ Average pixel shift: 232
    [ ***** ] ------ Player animation: Chopping
    [ ***** ] ------ MSI_LevelUp: Player has leveled up!
    [ ***** ] ------ Scanning for randoms...
    [ ***** ] ------ Average pixel shift: 283
    [ ***** ] ------ Player animation: Chopping
    [ ***** ] ------ Scanning for randoms...
    [ ***** ] ------ Average pixel shift: 225
    [ ***** ] ------ Player animation: Chopping
    [ ***** ] ------ Scanning for randoms...
    [ ***** ] ------ Average pixel shift: 171
    [ ***** ] ------ Average pixel shift: 179
    [ ***** ] ------ Average pixel shift: 275
    [ ***** ] ------ Player animation: Chopping
    [ ***** ] ------ Scanning for randoms...

  10. #410
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    @99 Doors: Can you file a bug report? There's a link at the top of the first post. Make sure you include what line 228 was and which file it was in.

  11. #411
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    How do I know what line 228 was?

  12. #412
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    Quote Originally Posted by 99 Doors View Post
    How do I know what line 228 was?
    The line numbers of the code, on the left side.

  13. #413
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    How do I know which script it was referring to? For example, was it "RunMe", "Woodcutting", etc?

  14. #414
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    It should open up the file the error happened at and highlight the line in orange.
    Away for awhile, life is keeping me busy. | Want to get my attention in a thread? @Kyle Undefined; me.
    { MSI Phoenix || SRL Stats Sigs || Paste || Scripts || Quotes || Graphics }

    When posting a bug, please post debug! Help us, help you!

    I would love to change the world, but they won't give me the source code. || To be the best, you've got to beat the rest. || Logic never changes, just the syntax.
    If you PM me with a stupid question or one listed in FAQ, or about a script that is not mine, I will NOT respond.


    SRL is a Library of routines made by the SRL community written for the Program Simba. We produce Scripts for the game Runescape.


  15. #415
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    I guess I have to reproduce the error.

    EDIT: I managed to reproduce the error and I discovered the line of code that caused the script to crash was the camera adjustment line (228) in "Woodcutting". I commented it out and the script works great now.

    PS: Do you know where the line of code that determines how long to wait for a log to appear in the inventory is? I want to make it a little longer so my character doesn't jump from tree to tree (before they have even been cut down) as often.
    Last edited by 99 Doors; 12-12-2011 at 04:42 PM.

  16. #416
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    i want to safe the script but i aint see a file... i already saw the big download link but it just send me on how i need to setup msi in simba.. and i already know that.... and there aint any files.. please pm if you can help me.i'm a new user and asking for some help thank-you.

  17. #417
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    When you open Simba, you'll see MSI at the top, click it and hit "Run".
    Away for awhile, life is keeping me busy. | Want to get my attention in a thread? @Kyle Undefined; me.
    { MSI Phoenix || SRL Stats Sigs || Paste || Scripts || Quotes || Graphics }

    When posting a bug, please post debug! Help us, help you!

    I would love to change the world, but they won't give me the source code. || To be the best, you've got to beat the rest. || Logic never changes, just the syntax.
    If you PM me with a stupid question or one listed in FAQ, or about a script that is not mine, I will NOT respond.


    SRL is a Library of routines made by the SRL community written for the Program Simba. We produce Scripts for the game Runescape.


  18. #418
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    The detection for when my character stops cutting a tree doesn't work at all when im cutting yews, but works for willows perfectly. Nothing is different about my outfit (just wearing nothing with a d hatchet).

    The issue seems to be because the camera is low due to tree detection, i think all that would be required for a fix is making the camera angle high after clicking the tree.

    Also this only seems to be an issues with the new yew tree's in the game.
    Last edited by quazzymodem; 12-15-2011 at 04:31 AM.

  19. #419
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    I'm not sure if I'm the only one with this problem, but the script seems to recognize yew trees by their bark AND their leaves. I'm only assuming this because when I use it it gets stuck trying to click parts of the tree that are not clickable. Just thought I would bring that to attention, I'd like to know if the problem is just me though.

    Also, I experience the same problem as Quazzymodem, the debug box keeps repeating lines related to pixel movement and assumes I am still chopping the yew tree. Could this be because of the character swaying when standing still?
    Last edited by Nietszche; 12-15-2011 at 04:40 AM.

  20. #420
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    Quote Originally Posted by Nietszche View Post
    I'm not sure if I'm the only one with this problem, but the script seems to recognize yew trees by their bark AND their leaves. I'm only assuming this because when I use it it gets stuck trying to click parts of the tree that are not clickable. Just thought I would bring that to attention, I'd like to know if the problem is just me though.
    It's not just you, it's simply the colors we search for to find thew tree, which may need some updating.

    Quote Originally Posted by Nietszche View Post
    Also, I experience the same problem as Quazzymodem, the debug box keeps repeating lines related to pixel movement and assumes I am still chopping the yew tree. Could this be because of the character swaying when standing still?
    Try changing your 'gear' on your character. Different clothes/armour makes your char move differently and too much movement may be picked up as as animation. This is something on my list to take care of.


    Once I get my PC problems situated I'll get to this stuff.

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    Failed walk to: LOC_DB_BANK to LOC_DB_TREES

    when I want to cut normal logs it is not working in the dragnor
    see there is walking error from dragnor bank to normal logs

    How do you actually post the actual debug other then the progress?
    Last edited by ji894121; 12-17-2011 at 12:27 AM.

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    LoL Thanks To This Script I Have Been Botting Magics For Like 2 Weeks....Jagex Are Stupid To Not Realize, MSI Woodcutting Is Flawless

  23. #423
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    Quote Originally Posted by ji894121 View Post
    Failed walk to: LOC_DB_BANK to LOC_DB_TREES

    when I want to cut normal logs it is not working in the dragnor
    see there is walking error from dragnor bank to normal logs

    How do you actually post the actual debug other then the progress?
    What messes up when it fails to walk?

    All debug logs are stored by default to /includes/msi/debug logs

    Quote Originally Posted by i hate fagex View Post
    LoL Thanks To This Script I Have Been Botting Magics For Like 2 Weeks....Jagex Are Stupid To Not Realize, MSI Woodcutting Is Flawless
    Glad it's working well for you!

  24. #424
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    well the debug log shows my runescape name so nah, well the script just messes it up man, the willow dragnor works

    also I tried the edgeville yew it just stand there even it detected the color and squares of the tree, works for 1 cut and stopped cutting after the yew tree is down and respawn

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    Where can I change the timing for relocating the camera?
    My script bugs very, very often for 5 minutes just standing there after a tree is chopped down. After those 5 minutes or so it will search a new tree.
    I've tried multiple locations, Willows work fine but Rimmington, Port Sarim, Draynor and Edgewille Yews do this.
    Mostly it also logs out due to the inactivity...
    Last edited by shebee; 12-17-2011 at 05:33 PM.

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