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Thread: (Sexy) Guild Miner by Camaro and Sebo

  1. #26
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    @ Myless, that's strange, mine always picks the closest rock.

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    @Myles: Most of the time it works for me.
    @Myles: I would of added the run thing if I would of read that earlier, next update I will though.

    @sgt sould: Nice proggy, added to main page.

    Please Download version 1.9

    EDIT:

    Please Download version 2.0

    EDIT:

    Please Download version 2.1
    Last edited by Camaro'; 04-25-2010 at 06:46 PM.

  3. #28
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    Sorry for the inconvenience everybody, it should be stable from here on out.

  4. #29
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    csGuild - By Camaro and Sebo
    <<-------====== -------======>>

    Time: 2 Hours, 1 Minutes and 31 Seconds.
    Loads: 14.
    ____________________________
    Current char: okry.
    Loads left on current character: 286.
    Nick = okry | Active = True.
    The message you have entered is too short. Please lengthen your message to at least 3 characters.

  5. #30
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    So blacklists grew on you? ^^ I'm glad they're being used. :3

  6. #31
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    Quote Originally Posted by MylesMadness View Post
    The message you have entered is too short. Please lengthen your message to at least 3 characters.
    Nice proggy, how did it stop?

    Quote Originally Posted by i luffs yeww View Post
    So blacklists grew on you? ^^ I'm glad they're being used. :3

  7. #32
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    Quote Originally Posted by Camaro' View Post
    Nice proggy, how did it stop?
    Manual to update to 2.0
    Edit: it also seems to randomly click on my character while mining. Also why not use DepositAll;
    Last edited by MylesMadness; 04-25-2010 at 04:16 PM.

  8. #33
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    PHP Code:
    csGuild By Camaro and Sebo
    <<-------======  -------======>>

    Time3 Hours4 Minutes and 24 Seconds.
    Loads23.
    ____________________________
    Current char
    plel.
    Loads left on current character38.
    Nick 
    plel Active True
    Aw. Failed with pinball random! Was this fixed with the update?

  9. #34
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    Quote Originally Posted by anderson192 View Post
    PHP Code:
    csGuild By Camaro and Sebo
    <<-------======  -------======>>

    Time3 Hours4 Minutes and 24 Seconds.
    Loads23.
    ____________________________
    Current char
    plel.
    Loads left on current character38.
    Nick 
    plel Active True
    Aw. Failed with pinball random! Was this fixed with the update?
    randoms have to do with SRL, not his script
    <TViYH> i had a dream about you again awkwardsaw
    Malachi 2:3

  10. #35
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    Quote Originally Posted by MylesMadness View Post
    Manual to update to 2.0
    Edit: it also seems to randomly click on my character while mining. Also why not use DepositAll;
    DepositAll; would deposit my pick axe. I could add it, but its fine the way it is, what do you mean it clicks randomly on your character? Like can you give me more info?

    Quote Originally Posted by anderson192 View Post
    PHP Code:
    csGuild By Camaro and Sebo
    <<-------======  -------======>>

    Time3 Hours4 Minutes and 24 Seconds.
    Loads23.
    ____________________________
    Current char
    plel.
    Loads left on current character38.
    Nick 
    plel Active True
    Aw. Failed with pinball random! Was this fixed with the update?
    1. Whenever we update, it wont fix any randoms. Thats SRL.
    2. Update to 2.0 !
    3. Nice Proggy, adding to front post!

  11. #36
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    Like it mines, and then move the mouse on to my character and clicks there and the mining stops

    Also if Players[CurrentPlayer].Booleans[1] then DepositAll;

  12. #37
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    ^ Could it be a tolerance problem? Is it clicking on a specific part of your character? Because it sounds like the color finding just has too high of tolerance.

  13. #38
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    Quote Originally Posted by MylesMadness View Post
    Like it mines, and then move the mouse on to my character and clicks there and the mining stops

    Also if Players[CurrentPlayer].Booleans[1] then DepositAll;
    I will add the deposit all thing next time i update, why don't you just wear some armor so your clothing doesn't match the ore color, cause no one else I have asked has that problem.

    Edit: @luffs yew: Its tol 3

    Can anyone make me one of those stat signatures? Which has coals mined? (Loads / 27)?
    Last edited by Camaro'; 04-25-2010 at 05:08 PM.

  14. #39
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    I'll make the backend if someone makes the front end

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    Quote Originally Posted by MylesMadness View Post
    I'll make the backend if someone makes the front end
    Front end means like the images and such? If so, I can do that?

  16. #41
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    Smile

    Quote Originally Posted by Camaro' View Post
    DepositAll; would deposit my pick axe. I could add it, but its fine the way it is, what do you mean it clicks randomly on your character? Like can you give me more info?



    1. Whenever we update, it wont fix any randoms. Thats SRL.
    2. Update to 2.0 !
    3. Nice Proggy, adding to front post!
    Oh! haha I feel like an idiot. It's been such a long time since I've used scar. Since the GE updates and trade limits. =P

    Updated to 2.0, still working fantastically.

  17. #42
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    Quote Originally Posted by Camaro' View Post
    Front end means like the images and such? If so, I can do that?
    You'll most likely need php, to be able to grab the variable values from the back end and then draw them onto the picture.

    ~RM

    I & I know Zion. It is in the spirit, body and mind of every one of us
    RMouse(obj: TMSIObject): boolean;

  18. #43
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    Looks very nice, I'll use this on my skiller later and post how it goes.

  19. #44
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    Quote Originally Posted by Camaro' View Post
    Front end means like the images and such? If so, I can do that?
    Like all I would need is the image, I could write the php that write the amount of coal mined and stuff

  20. #45
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    Quote Originally Posted by MylesMadness View Post
    Like all I would need is the image, I could write the php that write the amount of coal mined and stuff
    Ok, let me make an image now. Can you place the text showing me how much coal it mined anywhere on the image?

    Edit:

    Release new version, 2.1!
    Last edited by Camaro'; 04-25-2010 at 06:47 PM.

  21. #46
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    SCAR Code:
    NAME        : csGuild 1.8

    you mean 2.0

    SCAR Code:
    Set up lines : 27-38+

    27 ? - 38+

    Hmmm the hook updater looks strange, I would recommend using something like Explode().

    L#705 No FreeDtms? =P

    InMine uses a bmp? Lol why not just some sort of findcolors + filterpoints Pie + length?

    You might want to free "BigBMP" in InMine

    The AntiBan procedure isn't going to work right

    You can't overlap numbers lol, something case of can only be called once... it's not going to do more than 1 thing if something is the same number i.e.

    SCAR Code:
    begin
      case 9 of
        9: WriteLn('A');
        9: WriteLn('B');
        9: WriteLn('C');
        9: WriteLn('D');
       end;
    end.

    Code:
    Successfully compiled (5105 ms)
    A
    Successfully executed
    Might wanna fix that

    Other than that it's probably just functionality (see other posts in the thread) and the proper indentations aren't always used.

    Good collaboration, I hope you two will work towards improving this script.

  22. #47
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    Quote Originally Posted by Camaro' View Post
    Ok, let me make an image now. Can you place the text showing me how much coal it mined anywhere on the image?
    Yep, anywhere

  23. #48
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    Quote Originally Posted by IceFire908 View Post
    SCAR Code:
    NAME        : csGuild 1.8

    you mean 2.0

    SCAR Code:
    Set up lines : 27-38+

    27 ? - 38+

    Hmmm the hook updater looks strange, I would recommend using something like Explode().

    L#705 No FreeDtms? =P

    InMine uses a bmp? Lol why not just some sort of findcolors + filterpoints Pie + length?

    You might want to free "BigBMP" in InMine

    The AntiBan procedure isn't going to work right

    You can't overlap numbers lol, something case of can only be called once... it's not going to do more than 1 thing if something is the same number i.e.

    SCAR Code:
    begin
      case 9 of
        9: WriteLn('A');
        9: WriteLn('B');
        9: WriteLn('C');
        9: WriteLn('D');
       end;
    end.

    Code:
    Successfully compiled (5105 ms)
    A
    Successfully executed
    Might wanna fix that

    Other than that it's probably just functionality (see other posts in the thread) and the proper indentations aren't always used.

    Good collaboration, I hope you two will work towards improving this script.
    Wow THANKS for the input!
    Fixed everything except for the indents


    Quote Originally Posted by MylesMadness View Post
    Yep, anywhere
    Current Version 2.2

    Can you use the one that yohojo uses? The background?
    Last edited by Camaro'; 04-25-2010 at 07:04 PM.

  24. #49
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    I would rather not unless he would give me the original file, other wise I would have to photoshop the stuff out, which would be annoying

  25. #50
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    Quote Originally Posted by MylesMadness View Post
    I would rather not unless he would give me the original file, other wise I would have to photoshop the stuff out, which would be annoying
    Ill do it. Give me like 5minutes

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