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Thread: MiniBury - Supports all bones!

  1. #26
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    ~ MiniBury v.1.0 ~
    Exp per bone : 15
    Bones buried : 1685
    Total xp : 25275
    XP per hour : 44885
    Time running : 33 Minutes and 47 Seconds
    ~ by: marpis ~

    Still works perfectly

  2. #27
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    Quote Originally Posted by fumaor View Post
    ~ MiniBury v.1.0 ~
    Exp per bone : 15
    Bones buried : 1685
    Total xp : 25275
    XP per hour : 44885
    Time running : 33 Minutes and 47 Seconds
    ~ by: marpis ~

    Still works perfectly
    Next time maybe put in report tags [Report]
    "Logic never changes, just the syntax" - Kyle Undefined?

    Remember, The Edit Button Is There For A Reason!!!

  3. #28
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    Progress Report:
    ~ MiniBury v.1.0 ~
     Exp per bone : 4.5
     Bones buried : 1005
     Total xp     : 4522.5
     XP per hour  : 12930
     Time running : 20 Minutes and 59 Seconds
    ~ by: marpis ~


    works perfect

  4. #29
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    I had a log of 1 hour 40 mins or so, worked well. Got about 20k/h exp on normal bones once I reduced some of the waits. (If you're curious,
    Simba Code:
    line 61 : Wait(180+random(100));
    line 77: Wait(125+random(40)).
    These numbers might not work for everybody ) Big bones report coming soon.

    Progress Report:
    ~ MiniBury v.1.0 ~
     Exp per bone : 15
     Bones buried : 6639
     Total xp     : 99585
     XP per hour  : 66572
     Time running : 1 Hours, 29 Minutes and 45 Seconds
    ~ by: marpis ~
    Worked for 1 Hours, 32 Minutes and 6 Seconds


    Last edited by any_one; 04-30-2011 at 02:15 PM.

  5. #30
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    anyone still use this script ?

    i'm having this problem:

    [Error] (76:30): Type mismatch at line 75
    Compiling failed.

    75 MouseItem(Slots[1], True);

  6. #31
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    Script not working, on everybank it opens the bank menu and then fails to choose the option to open the bank.

    If I already have the bank open with my bones in the first slot it still does not work, please update with SRL5

  7. #32
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    update?

  8. #33
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    Here you go guys, updated. It really wasn't all that hard. Maybe 3 lines were changed:

    Code:
    program MiniBury;
    {$DEFINE SMART} //<- Comment this to disable SMART!
    {$i SRL/SRL.simba}
    
    {
    
      Instructions
        o Works at all F2P banks supported in SRL
          x Varrock East = Bank_VE
          x Varrock West = Bank_VW
          x Falador East = Bank_FE
          x Falador West = Bank_FW
          x Draynor      = Bank_DR
        o Have nothing in your inventory
        o Put the bones to the 1st bank slot
    
      Experience table
        o Normal          4.5
        o Big             15.0
        o Zogre           22.5
        o Baby-dragon     30.0
        o Dragon          72.0
        
    }
    
    procedure DeclarePlayers;
    begin
      NumberOfPlayers(1);
    
      SMART_Server := 106;
      SMART_Signed := True;
    
      with Players[0] do
      begin
        Name         := '';
        Pass         := '';
        PIN          := '';
        Loc          := Bank_VE; // Bank
        Extendeds[0] := 15; // XP per bone
        Active       := True;
      end;
    end;
    
    
    function GetBones: boolean;
    var
      x, y: integer;
    begin
      if OpenBank(Players[CurrentPlayer].Loc, False, False) then
      begin
        MouseBox(45, 100, 60, 113, 3);
        if WaitUptext('ones', 3000) then
        begin
          GetMousePos(x, y);
          Mouse(x, y, 0, 0, false);
          Wait(280 + random(50));
          Result := WaitOption('ll', 3000);
        end;
      end;
      CloseBank;
      Wait(750 + random(200));
    end;
    
    procedure Bury;
    var
      Slots: TIntegerArray;
      i: integer;
    begin
      if not LoggedIn then Exit;
      Slots := [1, 2, 3, 4, 8, 7, 6, 5, 9, 10, 11, 12, 16, 15, 14, 13, 17, 18, 19,
                20, 24, 23, 22, 21, 25, 26, 27, 28];
      for i := 0 to 27 do
      begin
        if not ExistsItem(Slots[i]) then Continue;
        MouseItem(Slots[i], 1);
        Inc(Players[CurrentPlayer].Integers[0]);
        Wait(450 + random(80));
        FindNormalRandoms;
      end;
    end;
    
    procedure ProgressReport;
    var
      xph: integer;
    begin
      ClearDebug;
      WriteLn('~ MiniBury v.1.0 ~');
      with Players[CurrentPlayer] do
      begin
        WriteLn(' Exp per bone : '+FloatToStr(Extendeds[0]));
        WriteLn(' Bones buried : '+IntToStr(Integers[0]));
        WriteLn(' Total xp     : '+FloatToStr(Extendeds[0] * Integers[0]));
        xph := Round((Extendeds[0] * Integers[0]) / (GetTimeRunning / 3600000.0));
        WriteLn(' XP per hour  : '+IntToStr(xph));
        WriteLn(' Time running : '+TimeRunning);
      end;
      WriteLn('~ by: marpis ~');
    end;
    
    
    begin
      DeclarePlayers;
      SetupSRL;
      if not LoggedIn then LoginPlayer;
      SetAngle(SRL_ANGLE_HIGH);
    
      repeat
        if not GetBones then
        begin
          WriteLn('Worked for '+TimeRunning);
          LogOut;
          TerminateScript;
        end;
        Bury;
        ProgressReport;
      until false;
    end.
    Oh, and a progress report.

    Progress Report:
    ~ MiniBury v.1.0 ~
     Exp per bone : 4.5
     Bones buried : 1022
     Total xp     : 4599
     XP per hour  : 11830
     Time running : 23 Minutes and 19 Seconds
    ~ by: marpis ~
    Last edited by Jagex_Fagex; 03-07-2012 at 11:21 PM.

  9. #34
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    ~ MiniBury v.1.0 ~
    Exp per bone : 15
    Bones buried : 13861
    Total xp : 207915
    XP per hour : 43988
    Time running : 4 Hours, 43 Minutes and 35 Seconds
    ~ by: marpis ~

    Buried at Varrock East Bank

  10. #35
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    got it to work at VW didnt work for me at VE

  11. #36
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    Quote Originally Posted by mercman View Post
    got it to work at VW didnt work for me at VE
    That's likely an issue with SRL's built in OpenBank functions colors being outdated (judging by looking over the script quickly). Also, just to let you know, this thread hasn't been posted on in months.

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