Since it isn't exactly based in reflection (because tboxes can be used anywhere) How do you use
in a script?SCAR Code:function MeInBox(Bounds: TBox): boolean;
Since it isn't exactly based in reflection (because tboxes can be used anywhere) How do you use
in a script?SCAR Code:function MeInBox(Bounds: TBox): boolean;
You provide a TBox for the function's argument (using the IntToBox function, for example) and the function will tell you if your character is inside that area in the game.
:-)
IntToBox(x1, y1, x2, y2)
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