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Thread: RSC Mod Detection

  1. #1
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    Default RSC Mod Detection

    I'm trying to use Bitmaps for mod detection... but its not working out for me. Any suggestions on doing this or of a better way to do mod detection?

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    How did you test?
    Oh Hai Dar

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    Well, it seems to be working now.... I'm going to leave it on and see if it works... lol wish me luck. If it does I'll post it on here.

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    It should, make the bitmap a lot smaller and only use the center of the (helmet? not familiar with RSC) use bitmap tolerance (around 25 ish) call it with your randoms function.

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    Quote Originally Posted by IceFire908 View Post
    It should, make the bitmap a lot smaller and only use the center of the (helmet? not familiar with RSC) use bitmap tolerance (around 25 ish) call it with your randoms function.
    Its pretty much like the crowns in rs2. And I think 0 tolerance would do fine in rsc

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    It worked beautifully. Anyone here play RSCEmulation?

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    Quote Originally Posted by Target View Post
    It worked beautifully. Anyone here play RSCEmulation?
    I did
    I had a blue p hat and few hundred mil but I quit after I lost it all

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