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Thread: Ep Raiser! --Second Script--

  1. #1
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    Default Ep Raiser! --Second Script--

    Ep Raiser! V1.0
    Raises Ep in PVP or Bounty Hunter.



    How to setup
    __________________________________________________ _______________
    1. Start Scar and open Script
    2. Drag Crosshair to Runescape screen.
    3. Press play.

    MAKE SURE YOU HAVE A TELE TAB TO LUMBRIDGE IN YOUR SECOND INV. SLOT!!!

    Yes this is only for members as of right now, But I will eventually be making it to where if you are F2P and have enough mage for lumbridge tele it will use that instead.

    Also, The procedure RandomSkill; is one that I made for this script. It goes to a random skill, clicks it, waits 5 seconds + random 2 then closes the interface.

    Use this at your own risk.

    Don't forget 76k Happy Eping
    and
    Tell me what you think please.


    Code:
    {Have tele tab in second slot}
    {Created by OwnedLikeNoob}
    program EpRaiser;
    {.Include SRL/SRL.scar}
    {.include srl/srl/Skill/Fighting.scar}
    
    Procedure Logoutz;
    Begin
     Mouse(754, 10,5,5,true);
     Mouse(608, 419,5,5,true);
    End;
    
    Procedure Tele;
    Begin
     Mouse(661, 191,2,2,true);
     Wait(100+Random(100));
     Mouse(620, 231,2,2,true);
     Wait(3000+Random(1000));
     Logoutz;
     Wait(2000+random(200));
     TerminateScript;
    End;
    
    Procedure Fighting;
    Begin
     if (InFight) then
      begin
      Tele;
      end;
    End;
    
    Procedure RandomSkill;
    Begin
      case (Random(25)) of
        1: Begin
             Mouse(568, 189,5,5,true);
             wait(100+random(200));
             Mouse(578, 220,5,5,true);     //Attack
             wait(4000+random(2000));
             Mouse(501, 22,5,5,true);
           End;
        2: Begin
             Mouse(568, 189,5,5,true);
             wait(100+random(200));
             Mouse(647, 227,5,5,true);     //Hp
             wait(4000+random(2000));
             Mouse(501, 22,5,5,true);
           End;
        3: Begin
             Mouse(568, 189,5,5,true);
             wait(100+random(200));
             Mouse(705, 225,5,5,true);     //Mining
             wait(4000+random(2000));
             Mouse(501, 22,5,5,true);
           End;
        4: Begin
             Mouse(568, 189,5,5,true);
             wait(100+random(200));
             Mouse(582, 255,5,5,true);     //Strength
             wait(4000+random(2000));
             Mouse(501, 22,5,5,true);
           End;
        5: Begin
             Mouse(568, 189,5,5,true);
             wait(100+random(200));
             Mouse(640, 254,5,5,true);     //Agility
             wait(4000+random(2000));
             Mouse(501, 22,5,5,true);
           End;
        6: Begin
             Mouse(568, 189,5,5,true);
             wait(100+random(200));
             Mouse(710, 254,5,5,true);     //Smithing
             wait(4000+random(2000));
             Mouse(501, 22,5,5,true);
           End;
        7: Begin
             Mouse(568, 189,5,5,true);
             wait(100+random(200));
             Mouse(584, 285,5,5,true);     //Defense
             wait(4000+random(2000));
             Mouse(501, 22,5,5,true);
           End;
        8: Begin
             Mouse(568, 189,5,5,true);
             wait(100+random(200));
             Mouse(638, 287,5,5,true);     //Herblore
             wait(4000+random(2000));
             Mouse(501, 22,5,5,true);
           End;
        9: Begin
             Mouse(568, 189,5,5,true);
             wait(100+random(200));
             Mouse(706, 279,5,5,true);     //Fishing
             wait(4000+random(2000));
             Mouse(501, 22,5,5,true);
           End;
        10: Begin
              Mouse(568, 189,5,5,true);
              wait(100+random(200));
              Mouse(585, 309,5,5,true);     //Range
              wait(4000+random(2000));
              Mouse(501, 22,5,5,true);
            End;
        11: Begin
              Mouse(568, 189,5,5,true);
              wait(100+random(200));
              Mouse(654, 311,5,5,true);     //Thieving
              wait(4000+random(2000));
              Mouse(501, 22,5,5,true);
           End;
        12: Begin
              Mouse(568, 189,5,5,true);
              wait(100+random(200));
              Mouse(710, 307,5,5,true);     //Cooking
              wait(4000+random(2000));
              Mouse(501, 22,5,5,true);
            End;
        13: Begin
              Mouse(568, 189,5,5,true);
              wait(100+random(200));
              Mouse(597, 335,5,5,true);     //Prayer
              wait(4000+random(2000));
              Mouse(501, 22,5,5,true);
           End;
        14: Begin
              Mouse(568, 189,5,5,true);
              wait(100+random(200));
              Mouse(636, 335,5,5,true);     //Crafting
              wait(4000+random(2000));
              Mouse(501, 22,5,5,true);
           End;
        15: Begin
              Mouse(568, 189,5,5,true);
              wait(100+random(200));
              Mouse(707, 334,5,5,true);     //FireMaking
              wait(4000+random(2000));
              Mouse(501, 22,5,5,true);
           End;
        16: Begin
              Mouse(568, 189,5,5,true);
              wait(100+random(200));
              Mouse(582, 370,5,5,true);     //Magic
              wait(4000+random(2000));
              Mouse(501, 22,5,5,true);
           End;
        17: Begin
              Mouse(568, 189,5,5,true);
              wait(100+random(200));
              Mouse(655, 370,5,5,true);     //Fletching
              wait(4000+random(2000));
              Mouse(501, 22,5,5,true);
           End;
        18: Begin
              Mouse(568, 189,5,5,true);
              wait(100+random(200));
              Mouse(698, 367,5,5,true);     //Woodcutting
              wait(4000+random(2000));
              Mouse(501, 22,5,5,true);
           End;
        19: Begin
              Mouse(568, 189,5,5,true);
              wait(100+random(200));
              Mouse(589, 393,5,5,true);     //RuneCfating
              wait(4000+random(2000));
              Mouse(501, 22,5,5,true);
           End;
        20: Begin
              Mouse(568, 189,5,5,true);
              wait(100+random(200));
              Mouse(647, 398,5,5,true);     //Slayer
              wait(4000+random(2000));
              Mouse(501, 22,5,5,true);
           End;
        21: Begin
              Mouse(568, 189,5,5,true);
              wait(100+random(200));
              Mouse(695, 392,5,5,true);     //Farming
              wait(4000+random(2000));
              Mouse(501, 22,5,5,true);
           End;
        22: Begin
              Mouse(568, 189,5,5,true);
              wait(100+random(200));
              Mouse(580, 421,5,5,true);     //Construction
              wait(4000+random(2000));
              Mouse(501, 22,5,5,true);
           End;
        23: Begin
              Mouse(568, 189,5,5,true);
              wait(100+random(200));
              Mouse(644, 418,5,5,true);     //Hunting
              wait(4000+random(2000));
              Mouse(501, 22,5,5,true);
           End;
        24: Begin
              Mouse(568, 189,5,5,true);
              wait(100+random(200));
              Mouse(706, 425,5,5,true);     //Summoning
              wait(4000+random(2000));
              Mouse(501, 22,5,5,true);
           End;
        25: Begin
              Mouse(568, 189,5,5,true);
              wait(100+random(200));
              Mouse(592, 449,5,5,true);     //Dungoneering
              wait(4000+random(2000));
              Mouse(501, 22,5,5,true);
           End;
     End;
    End;
    
    Procedure AntiBann;
    begin
      case (Random(1000)) of
        1: Begin
            Mouse(251, 494,4,5,true);
            Wait(500+random(200));      //Looks at Clan chat.
            Mouse(33, 490,5,4,true);
           End;
        2: RandomRClick;
        3: Begin
            Mouse(538, 64,5,5,true);   //Click XP button
           End;
        4: RandomSkill;
        5: MMouse(0,0, 5, 5);
        6: Begin
             KeyDown(39);
             KeyDown(40);
             Wait(100+Random(200));         //Turns screen
             KeyUp(39);
             KeyUp(40);
            End;
        7: SleepAndMoveMouse(200 + Random(50));
        8: ExamineInv;
        9: HoverSkill('random', False);
        10: PickUpMouse;
        11: RandomMovement;
        12: BoredHuman;
        13: Begin
              Mouse(572,485,5,5,true);  //Clicks friends list
              Wait(1000+random(1000));
             End;
        14: MakeCompass('S');
        15: Begin
               KeyDown(40);
               Wait(200+random(100));
               KeyUp(40);
            end;
           end;
    End;
    
    begin
    SetupSRL;
    Mouse(574, 16,1,1,true);
    Repeat
    Fighting;
    AntiBann;
    Until(False);
    end.
    I will probably be editing and releasing a second version of this. Tell me what I should keep and change, Thanks.

  2. #2
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    Tip. Get a treasure trail item and bring something like a salmon. Since salmon worth more than the treasure trail item, just keep it in inventory (obv don't wear the treasure trail item) and eat it or drop when being attacked.

    I made a script that ep north of edgy vill, eats fish when being attacked and go to bank withdraw and go back. You should try that.
    Oh Hai Dar

  3. #3
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    oooh Nice Idea. Can I see that script haha

  4. #4
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    Instead of RandomSkill, use HoverSkill. You can choose a random skill, and click.
    <3

    Quote Originally Posted by Eminem
    I don't care if you're black, white, straight, bisexual, gay, lesbian, short, tall, fat, skinny, rich or poor. If you're nice to me, I'll be nice to you. Simple as that.

  5. #5
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    Seems pretty pointless considering you lose EP when you teleport from battle, like MAIN_FTW said it would serve better if it used the treasure trail method as this wouldnt require a teleport and loss of EP.

  6. #6
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    Quote Originally Posted by GREEN GIANT View Post
    Seems pretty pointless considering you lose EP when you teleport from battle, like MAIN_FTW said it would serve better if it used the treasure trail method as this wouldnt require a teleport and loss of EP.
    Very true, I started a new one using that method. I will post it as version 2.

  7. #7
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    Quote Originally Posted by Main_Ftw
    Tip. Get a treasure trail item and bring something like a salmon. Since salmon worth more than the treasure trail item, just keep it in inventory (obv don't wear the treasure trail item) and eat it or drop when being attacked.
    Even better than salmon:

    Put a Rune Javelin and a Zamorak page in your inventory.
    Equip the Javelin and turn auto-retaliate on.
    You can pretty much afk with this because if anyone attacks you, you throw the jav and keep the page.


  8. #8
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    You can't, all magic has attack range of 10 while most throwing item has range less than 10. Ice burst then X_X.
    Oh Hai Dar

  9. #9
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    Quote Originally Posted by Main_Ftw View Post
    You can't, all magic has attack range of 10 while most throwing item has range less than 10. Ice burst then X_X.
    not if your in a house
    <TViYH> i had a dream about you again awkwardsaw
    Malachi 2:3

  10. #10
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    We should do this in BH thou, since pvp is not +1.
    Oh Hai Dar

  11. #11
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    There's world PVP +1 as well.

    Unless they took that out...

  12. #12
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    They did.
    Oh Hai Dar

  13. #13
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    Quote Originally Posted by Runaway Cop View Post
    There's world PVP +1 as well.

    Unless they took that out...
    Yea it has to be bh +1. Which means when you bot Ep you're eventually going to get a target, I'm thinking either making the script log out when it sees the yellow arrow that you get when you get a target or something else.... I don't know any other solution though.

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