Results 1 to 9 of 9

Thread: Mmorpg

  1. #1
    Join Date
    Sep 2008
    Location
    My House
    Posts
    519
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default Mmorpg

    Can you script an MMO game. Full screen or not? Maybe just uses FindColor and clicks it. Something like that. I can figure out how it would work?
    Still learning to code in Simba.

  2. #2
    Join Date
    Mar 2007
    Posts
    3,116
    Mentioned
    0 Post(s)
    Quoted
    2 Post(s)

    Default

    depends on the game

  3. #3
    Join Date
    Nov 2007
    Location
    46696E6C616E64
    Posts
    3,069
    Mentioned
    44 Post(s)
    Quoted
    302 Post(s)

    Default

    With some games you can, but in like, Hero Online, I used just simple key typer vassssvassss and it attacked the nearest mob and looted it.

    Tell the game and well see if its possible or not
    There used to be something meaningful here.

  4. #4
    Join Date
    Sep 2008
    Location
    My House
    Posts
    519
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    shaiya
    Still learning to code in Simba.

  5. #5
    Join Date
    Aug 2007
    Posts
    140
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Why not just use some of the bots already available? I looked around for less than 5 minutes and found 14 working bots as well as a scriptable packet editor.
    Quote Originally Posted by Hobbit View Post
    ...i had faulty ram....they told me to format my hard drive...im like HOW TO F*** IS THAT GONNA HELP MY F***ING RAM??? YOU STUPID IDIOT!! then i hung up...lol

  6. #6
    Join Date
    Sep 2008
    Location
    My House
    Posts
    519
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    oh wow... well okay I will look them up. I usually just make my own.
    Still learning to code in Simba.

  7. #7
    Join Date
    Nov 2007
    Location
    46696E6C616E64
    Posts
    3,069
    Mentioned
    44 Post(s)
    Quoted
    302 Post(s)

    Default

    Quote Originally Posted by death12652 View Post
    oh wow... well okay I will look them up. I usually just make my own.
    In what server do you play in?
    There used to be something meaningful here.

  8. #8
    Join Date
    Sep 2008
    Location
    My House
    Posts
    519
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Theos
    Still learning to code in Simba.

  9. #9
    Join Date
    Nov 2007
    Location
    46696E6C616E64
    Posts
    3,069
    Mentioned
    44 Post(s)
    Quoted
    302 Post(s)

    Default

    I just tested a simple simba script, but couldnt get it to work, i believe you have to patch the client to bypass the guard that the game uses.

    I also selected Teos.

    EDIT: Heres a good bot I found from elitepvpers.

    Hello together,

    since there is no more Bot for Shaiya, I thought I put my personal Bot at disposal.

    The SSB is a pure Script-Bot ( Pixel-Bot ), there are no memory addresses or other data read out.
    The bot is running on my WinXP, the screen is 1280 * 1024 and 32bit color; Shaiya-window-mode.

    I play on Shaiya.de, have therefore no idea whether the bot is running on other servers or not. Well, maybe there is someone who will test it ;P
    (If a game runs Game-Guard or other equal things you need a GG-disabler or workaround, otherwise the Keystrokes from the script will be blocked ).

    I know of no reason why the Bot should not even run on Vista, but I have not tested it.


    The GUI was only thought and programmed for my personal use, so the interface will probably not win a beauty prize.

    The SSB is essentially a robust Bot, it run already several hours without problems. My goal in development was not necessarily the speed but the robustness (although I have made the Bot, in comparison to my first version, light-years faster ^^ ).


    Keywords to describe:

    Description of the status-bar initializing process:
    * Press "Init Player HP Bar".
    * Place the mouse-pointer near the upper edge of the HP-bar.
    * Press the Print-Screen button.
    * The mouse-Pointer drives automatically to the left edge of the bar and after that to the right edge of the bar.
    * If the mouse-pointer stopped at a number than move it a little upward and press the print-screen button again.
    * If the mouse-pointer reached the left and the right edge than you can press the "Acknowledge Init" button.

    The HP bar is now in the SSB initialized and the Bot knows the actual HP of the char.
    Now you can see 99.99 in the SSB status. But only in a fight you will see the actual status of the char's HP.
    After that you should do the same with the MP, SP and the Mob-HP bar ( the "Acknowledge Init" button have to be pressed after every initialization ).
    Attention: At "Mob Name Field" you have to put the mouse-pointer in the middle of the field
    ( only a little part of the name field will be scanned, its used to read the mob's name ).
    Another Attention: At the Mob-HP-bar initialization a mob have to be selected.

    ATTENTION : only initiate the Mob-HP-bar at the right side ( right of the mobs %-indication [left of the mobs %-indication is not needed anymore] )

    This process needs only be made once, the relevant data are stored in the ini-file and remain there for future use.

    Then configure the appropriate slots, save the data back to the ini-file and the fun can begin.


    Info: The Bot uses three slots for healing and no slot for MP- or SP-pots.
    I believe that a bot should be able to run as long as possible, in mob-fights a big amount of fast healing's should be preferred, therefore its better to let the Char sit down and regenerate his MP and SP and use more slots for HP-pots.
    Likewise I made only one slot for the Buff. With this configuration its possible to use only one slot-row and the Bot doesn't need to switch between the slot-bars.

    Because of my experience it is to say that you should give the Char some Defense, therefore the mobs don't do so much damage and the Bot mustn't heal the Char that often. With more Char-defense the Bot is able to grind a longer time and gain more experience points.

    Likewise it makes little sense to use the SSB with a Defender-Char, because the leveling takes much too long (I also included a function which will alter the mob after 70 seconds, because there might be times that the Char stuck on a rock or similar things and without that function the Char will stuck there forever ).
    The SSB also included a bot-trap-detection. I've found out that Shaiya has a sophisticated bot-trap-system. I have spent countless hours to improve the SSB Bot-trap-detection. The BTD in this version works very well and quite mature.
    As a little gimmick I have a “Do not Kill Steal” function included into the SSB. In the nearby environment it works very good, but unfortunately with distant mobs it is not possible to prevent the Char from KSing.
    Heres a link to the bot (I dont know if this is against forum rules).

    EDIT2: I am currently level 8

    EDIT3: 13 overnight

    EDIT4: 15 + 70% atm, and still going Its hard to find a place that has many mobs with sufficient levels.
    Last edited by Frement; 06-27-2010 at 03:00 AM.
    There used to be something meaningful here.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •