Hi, I have been posting a lot of threads just to learn to script. Somewhere in the script I want to call up something by going through this:
SCAR Code:Integers[1] := LBOW_YEW
A LBOW represents a longbow and a SBOW represents a shortbow. Well in the cutting in my Fletcher script I want it to click shortbow if SBOW is in the integers[1] line. Well I have no idea how to do that. So for example 1 more time if the Integers[1] was SBOW_WILLOW then I want in the cutting procedure to see if that is there and if it is it will do another procedure if it doesn't then I want it to carry on with the rest of the procedure.



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well nothing was said about dtms, so that is why i said to use stings
it would select it and exit. else, it would move onto the next dtm and try to find it

