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Thread: Common Problems ~ READ BEFORE POSTING

  1. #226
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    What was the error?

    Have you tried just deleting MSI and re-downloading?

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    Quote Originally Posted by Coh3n View Post
    What was the error?

    Have you tried just deleting MSI and re-downloading?
    I was about to but then I managed to fix it. I went to the MSI folder, right clicked the folder and used SVN Update.

    EDIT: I feel like such a noob... I ran into another problem. The script moves my item to slot 16. I really don't understand what the problem is but I'll try my best to explain.

    PHP Code:
    [0:01:46]: [ *** ] -------- Failed to cast spellHigh Level Alchemy
    [0:01:55]: [ *** ] ------ Ran out of items to alch!
    [
    0:01:55]: [ *** ] ---- MSI_AutoObjectsFalse
    [0:01:55]: [ *** ] ------ MSI_TimedOutSuspicion of connection loss 
    I think it moves my item to slot 16 because it would be easier for it to click back and forth from inventory to spells but the problem is, i've messed up my spells order and i think thats whats causing the problem.. maybe

  3. #228
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    Quote Originally Posted by the smith400 View Post
    I was about to but then I managed to fix it. I went to the MSI folder, right clicked the folder and used SVN Update.

    EDIT: I feel like such a noob... I ran into another problem. The script moves my item to slot 16. I really don't understand what the problem is but I'll try my best to explain.

    PHP Code:
    [0:01:46]: [ *** ] -------- Failed to cast spellHigh Level Alchemy
    [0:01:55]: [ *** ] ------ Ran out of items to alch!
    [
    0:01:55]: [ *** ] ---- MSI_AutoObjectsFalse
    [0:01:55]: [ *** ] ------ MSI_TimedOutSuspicion of connection loss 
    I think it moves my item to slot 16 because it would be easier for it to click back and forth from inventory to spells but the problem is, i've messed up my spells order and i think thats whats causing the problem.. maybe
    Currently MSI moves your alch item to slot 16 to alch it, yes. If you would like to change it to work with something your doing differently, open up MSI's Magic.Simba, and right at the very top you will see "ALCH_SLOT_HIGH = 16;" just change it to whatever you need.

  4. #229
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    Was running my script this morning and it kept logging me out so I updated reflection, srl, and msi and out of nowhere I got this error where SMART does not want to initialize. Any help?




  5. #230
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    A new version of SMART was released. You have to move the new one from Reflection to you Plugins folder.

  6. #231
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    im currently powermining
    After dropping a load, MSI quits, and gives this in the debug box
    Progress Report:
    [0:15:19]: [ Arso ] ---- MSI_DropAll
    [0:15:19]: [ Arso ] -------- There are 0 exceptions
    [0:15:55]: [ Arso ] ---- MSI_DropAll: Done
    [0:15:59]: [ Arso ] -- MSI_AutoObjects: True
    [0:15:59]: [ Arso ] -- MSI_SetSkillLevels
    [0:15:59]: [ Arso ] ---- Mining level hasn't changed
    [0:15:59]: [ Arso ] -- MSI_SetSkillLevels: Exit



    Going to use YoHoJo's PMS for now

  7. #232
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    Quote Originally Posted by blulightning View Post
    im currently powermining
    After dropping a load, MSI quits, and gives this in the debug box
    Progress Report:
    [0:15:19]: [ Arso ] ---- MSI_DropAll
    [0:15:19]: [ Arso ] -------- There are 0 exceptions
    [0:15:55]: [ Arso ] ---- MSI_DropAll: Done
    [0:15:59]: [ Arso ] -- MSI_AutoObjects: True
    [0:15:59]: [ Arso ] -- MSI_SetSkillLevels
    [0:15:59]: [ Arso ] ---- Mining level hasn't changed
    [0:15:59]: [ Arso ] -- MSI_SetSkillLevels: Exit



    Going to use YoHoJo's PMS for now
    Would you mind giving a bit more info? More debug would help as well.

  8. #233
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    That's all the debug I have for you. After that, it gives me a proggy, and sets my player to Active: False

  9. #234
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    Quote Originally Posted by blulightning View Post
    That's all the debug I have for you. After that, it gives me a proggy, and sets my player to Active: False
    What is the reason the char is false in the proggy? It didn't drop your pick did it?

  10. #235
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    The reason section of the Proggy is blank, the pick was equipped.

    Progress Report:
    [ Arso ] ---- MSI_CountItems: Found 28 of Iron ore (980 XP)
    [ Arso ] ---- MSI_DropAll
    [ Arso ] -------- There are 0 exceptions
    [ Arso ] ---- MSI_DropAll: Done
    [ Arso ] -- MSI_AutoObjects: True
    [ Arso ] -- MSI_SetSkillLevels
    [ Arso ] ---- Mining level hasn't changed
    [ Arso ] -- MSI_SetSkillLevels: Exit
    [ Arso ] -- MSI_UnsetPlayer
    [ Arso ] ---- 
    [ Arso ] ---- MSI_SetSkillLevels
    [ Arso ] ------ Mining Level: 42
    [ Arso ] ---- MSI_SetSkillLevels: Exit
    
    
    
    Proggy:
    
    
    {----------------------------------------------------------------}
    {                    MSI Phoenix Player Report                   }
    {------------------------- Revision 393 -------------------------}
    {     Time Running: 23 Minutes and 45 Seconds                    }
    {----------------------------------------------------------------}
    {                                                                }
    {     Player 0: Warsocks0                                        }
    {     Location: The wonderful world of Runescape!                }
    {     Time:     15m 03s                                          }
    {     Active:   False                                            }
    {       Reason:                                                  }
    {                                                                }
    {     Script: Powerminer                                         }
    {       Time:  15m 03s                                           }
    {       Skill: Mining                                            }
    {       Exp:   2,905                                             }
    {       Level: 42                                                }
    {       Loads: 3                                                 }
    {         Item:   Iron ore                                       }
    {         Amount: 83                                             }
    {                                                                }
    {----------------------------------------------------------------}
    {----------------------------------------------------------------}

  11. #236
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    Does it happen everytime?

    Try updating your MSI, your's is back a couple rev's.

  12. #237
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    Quote Originally Posted by NCDS View Post
    Does it happen everytime?

    Try updating your MSI, your's is back a couple rev's.
    Yeah sorry this was my mistake. I'm making a big update tonight with a few bug fixes. For some reason I can't get the breaking to work properly to save my life.

    E: I think I figured it out. I've committed a ton of bug fixes (I thought I had committed them before, but I guess not). I'm still testing parts of the breaking, but it should be working now.
    Last edited by Coh3n; 12-05-2010 at 07:00 AM.

  13. #238
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    SCAR Code:
    [0:36:35]: [ Rik ] -- MSI_HandleBreaking: True
    [0:36:35]: [Reflection] Trying to solve: Exam
    [0:36:37]: [Mordaut] Setting Mordaut vars..
    New fonts available. Current version: 6. Latest version: 7
    Succesfully installed the new fonts!

    It stopped after that, it was in infinite loop?
    It ran like that for 6 hours, doing nothing, exam solving failed, too.

    ~Eerik.

  14. #239
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    Quote Originally Posted by Heavenzeyez1 View Post
    SCAR Code:
    [0:36:35]: [ Rik ] -- MSI_HandleBreaking: True
    [0:36:35]: [Reflection] Trying to solve: Exam
    [0:36:37]: [Mordaut] Setting Mordaut vars..
    New fonts available. Current version: 6. Latest version: 7
    Succesfully installed the new fonts!

    It stopped after that, it was in infinite loop?
    It ran like that for 6 hours, doing nothing, exam solving failed, too.

    ~Eerik.
    That's not MSI... Post anything about randoms in either the Reflection or Color randoms forum.

  15. #240
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    Quote Originally Posted by Coh3n View Post
    That's not MSI... Post anything about randoms in either the Reflection or Color randoms forum.
    Ooh, sorry.
    ~Eerik.

  16. #241
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    Quote Originally Posted by Heavenzeyez1 View Post
    Ooh, sorry.
    ~Eerik.
    No problem, just letting you know.

    I'm going to add a little thing to the first post directing people to the randoms threads.

  17. #242
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    My first post here and unfortunately, it seems to be regarding a common error.

    SMART Window opens, and then debug box states:

    [0:00:02]: SRL Compiled in 15 msec
    [0:00:02]: SMART Initialized.
    Loaded: Server 152, Members: False, Signed: True, Super Detail: False.
    [0:00:04]: -- MSI_GetDTMInfo: Invalid item constant!
    [0:00:04]: -- MSI_GetItemColor: Invalid item constant - 0
    Error: Out Of Range at line 409
    The following DTMs were not freed: [SRL - Lamp bitmap]
    The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap]
    File[C:\Simba\Includes\SRL/logs/SRL log 10-12-10 5.txt] has not been freed in the script, freeing it now.
    Where line 409 of items.simba is highlighted:
    "MSI_RUNE_DEATH : Result := 13882333;"
    Here is my DeclarePlayers:

    with MSI_Players[0] do
    begin
    Name := 'User'; // Username
    Pass := 'Pass'; // Password
    Nick := 'ser'; // Nickname (3-4 lowercase letters from username)
    Pin := ''; // Bank pin; leave as '' if player doesn't have one
    Active := True; // Use this player?
    Member := False; // Is this player a member?
    Location := LOC_EV_BANK; // See instructions at the top
    BreakLoads := 20; // Amount of loads before breaking/switching players; leave 0 to not take breaks
    BreakTime := 44; // Amount of time (in minutes) before breaking/witching; leave 0 to not take breaks
    TotalLoads := 200; // Total loads for the player to do; leave 0 if using TotalTime or to go forever
    TotalTime := 9; // How long for the player to run? (in minutes); leave 0 if using TotalLoads or go forever

    with Scripts[0] do
    begin
    Name := SCRIPT_EV_YEWS; // The script constant
    Trees := [TREE_YEW]; // Trees to cut
    Priority := [100]; // Priorities (same as before)
    DontDrop := []; // For powerchopping only
    end;
    end;
    I am quite the noob at this, so I hope it's an easy fix :S

    Halp appreciated !

  18. #243
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    Try taking out the 'DontDrop' line. DontDrop is an array and can't be declared like you have. I will be sure to mention little things like that when I update some MSI tutorials.

  19. #244
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    Quote Originally Posted by Coh3n View Post
    Try taking out the 'DontDrop' line. DontDrop is an array and can't be declared like you have. I will be sure to mention little things like that when I update some MSI tutorials.
    Actually, an array can be declared that way

    Try this:
    Simba Code:
    var
      Arr : array of String;
    begin
      Arr := [];
      Wait(1000);
    end.

  20. #245
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    Well then it looks like one of the recent changes messed something up. I can't tell what exactly was changed because it looks like RM replaced the entire file in some cases, so give me some time to figure it out.

    E: Fixed. I'm not exactly sure why what RM changed was causing the error, but I'll try to look into it when I have more time. Sorry for the inconvenience.
    Last edited by Coh3n; 12-10-2010 at 07:04 PM.

  21. #246
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    Quote Originally Posted by Coh3n View Post
    Well then it looks like one of the recent changes messed something up. I can't tell what exactly was changed because it looks like RM replaced the entire file in some cases, so give me some time to figure it out.

    E: Fixed. I'm not exactly sure why what RM changed was causing the error, but I'll try to look into it when I have more time. Sorry for the inconvenience.
    Works 100% now.
    Thanks a bunch.

  22. #247
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    Argh.. I have the version that isn't working and I though it was because of my cooking.simba file >_<
    If I only were to read this thread a little more often....

  23. #248
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    Quote Originally Posted by Zyt3x View Post
    Argh.. I have the version that isn't working and I though it was because of my cooking.simba file >_<
    If I only were to read this thread a little more often....
    If you do an SVN update on an edited version it shouldn't matter unless you've changed the file that was updated. If you just changed Cooking.simba, then everything else will still update without issues.

  24. #249
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    Code:
    Error: Type Mismatch at line 533
    The following DTMs were not freed: [SRL - Lamp bitmap]
    The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap]
    File[C:\Simba\Includes\SRL/logs/SRL log 13-12-10 4.txt] has not been freed in the script, freeing it now.
    Simba Code:
    with Defaults do
            begin
              Rocks := [ROCK_COAL, ROCK_MITHRIL, ROCK_ADAMANTITE];

              Items := [
                         TIntegerArray([ORE_COAL]), TIntegerArray([ORE_MITHRIL]), //This gets highlighted
                         TIntegerArray([ORE_ADAMANTITE])   // Sometimes even this
                       ];
            end;


    I've updated everything and moved the plugin into the folder.

  25. #250
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    Quote Originally Posted by the smith400 View Post
    Code:
    Error: Type Mismatch at line 533
    The following DTMs were not freed: [SRL - Lamp bitmap]
    The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap]
    File[C:\Simba\Includes\SRL/logs/SRL log 13-12-10 4.txt] has not been freed in the script, freeing it now.
    Simba Code:
    with Defaults do
            begin
              Rocks := [ROCK_COAL, ROCK_MITHRIL, ROCK_ADAMANTITE];

              Items := [
                         TIntegerArray([ORE_COAL]), TIntegerArray([ORE_MITHRIL]), //This gets highlighted
                         TIntegerArray([ORE_ADAMANTITE])   // Sometimes even this
                       ];
            end;


    I've updated everything and moved the plugin into the folder.
    Does that happen when you compile? Can I see prior debug if there is any, and also your setup. I'm not sure what's wrong. I'm running it now without problems.
    Last edited by Coh3n; 12-14-2010 at 01:30 AM.

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