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Thread: Common Problems ~ READ BEFORE POSTING

  1. #276
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    Quote Originally Posted by Zyt3x View Post
    Nope, the players' script setup is independent of each other. If you don't set a script for one or more of your players you will get a runtime error
    Hm, I don't think this. Wherever that error is, we should enclose it in a try statement.
    Simba Code:
    try
      // All the stuff here (where the error would normally occur)
    except
      ShowMessage('Please properly setup a script for Player: '+PlayerNumberHere);
      TerminateScript;
    end;
    Last edited by Coh3n; 12-21-2010 at 06:25 AM.

  2. #277
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    I think this is the right place to write my error so here goes.
    my setup is like this:
    PHP Code:
    begin
        Name       
    := '*******';      // Username
        
    Pass       := '*********';      // Password
        
    Nick       := '****';      // Nickname (3-4 lowercase letters from username)
        
    Pin        := '';      // Bank pin; leave as '' if player doesn't have one
        
    Active     := True;    // Use this player?
        
    Member     := False;   // Is this player a member?
        
    Location   := LOC_POWER_SKILL;        // See instructions at the top
        
    BreakLoads := 80;        // Amount of loads before breaking/switching players; leave 0 to not take breaks
        
    BreakTime  := 0;        // Amount of time (in minutes) before breaking/witching; leave 0 to not take breaks
        
    TotalLoads := 600;        // Total loads for the player to do; leave 0 if using TotalTime or to go forever
        
    TotalTime  := 0;        // How long for the player to run? (in minutes); leave 0 if using TotalLoads or go forever

        
    with Scripts[0] do
      
    begin
        Name     
    := SCRIPT_POWER_MINE;
        
    Rocks    := [ROCK_IRON];
        
    Priority := [100];
        
    DontDrop := [GEM_DIAMOND];
        
    Exceptions := [1810];
      
    end;
    end
    and every time I go to run the script I get this message
    PHP Code:
    [HintC:\Program Files\Simba\Includes\SRL/SRL/core/gametab.scar(1514:3): Variable 'P' never used at line 1513
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(629:5): Variable 'ATPAPOSH' never used at line 628
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(629:5): Variable 'TPAPOSH' never used at line 628
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(720:5): Variable 'HIGHWAYTP' never used at line 719
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(720:5): Variable 'SUBSTREETTP' never used at line 719
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(720:5): Variable 'CLOSESTTP' never used at line 719
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(720:5): Variable 'ROOTSUBSTREETTP' never used at line 719
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(721:5): Variable 'ATPAPOSH' never used at line 720
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(721:5): Variable 'TPAPOSH' never used at line 720
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(721:5): Variable 'HIGHTPAHIGHWAY' never used at line 720
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(722:5): Variable 'FULLWALKINGPATH' never used at line 721
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(722:5): Variable 'SUBSTREETDESIREDPATH' never used at line 721
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(722:5): Variable 'SUBSTREETDESIREDPATHTEMP' never used at line 721
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(724:5): Variable 'CURRENTTILE' never used at line 723
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(725:5): Variable 'USESUBSTREET' never used at line 724
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(725:5): Variable 'STARTFROMINDEXZERO' never used at line 724
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(758:5): Variable 'HIGHWAYTP' never used at line 757
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(758:5): Variable 'SUBSTREETTP' never used at line 757
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(760:5): Variable 'TPA' never used at line 759
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(760:5): Variable 'SUBSTREETDESIREDPATHTEMP' never used at line 759
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(761:5): Variable 'TTA' never used at line 760
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(762:5): Variable 'CURRENTTILE' never used at line 761
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(763:5): Variable 'USESUBSTREET' never used at line 762
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(799:5): Variable 'CLOSESTTP' never used at line 798
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(799:5): Variable 'ROOTSUBSTREETTP' never used at line 798
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(800:5): Variable 'ATPAPOS' never used at line 799
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(800:5): Variable 'TPAPOS' never used at line 799
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(800:5): Variable 'ATPAPOSH' never used at line 799
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(800:5): Variable 'TPAPOSH' never used at line 799
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(800:5): Variable 'HIGHTPA' never used at line 799
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(800:5): Variable 'HIGHTPAHIGHWAY' never used at line 799
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(801:5): Variable 'TPA' never used at line 800
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(801:5): Variable 'FULLWALKINGPATH' never used at line 800
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(801:5): Variable 'SUBSTREETDESIREDPATH' never used at line 800
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(801:5): Variable 'SUBSTREETDESIREDPATHTEMP' never used at line 800
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(802:5): Variable 'TTA' never used at line 801
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(803:5): Variable 'TILETOWALKTO' never used at line 802
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(803:5): Variable 'CURRENTTILE' never used at line 802
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(804:5): Variable 'USESUBSTREET' never used at line 803
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(804:5): Variable 'STARTFROMINDEXZERO' never used at line 803
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(804:198): Variable 'NODENAME' never used at line 803
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/WorldWalker_cstrike.simba(798:577): Variable 'Result' never used at line 797
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/BlackLists_Camaro.simba(3:577): Variable 'Result' never used at line 2
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/BlackLists_Camaro.simba(98:3): Variable 'B' never used at line 97
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/BlackLists_Camaro.simba(99:3): Variable 'UTBOOL' never used at line 98
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/BlackLists_Camaro.simba(100:3): Variable 'I' never used at line 99
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/BlackLists_Camaro.simba(100:3): Variable 'X' never used at line 99
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/BlackLists_Camaro.simba(100:3): Variable 'Y' never used at line 99
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/BlackLists_Camaro.simba(96:10): Variable 'Result' never used at line 95
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/BlackLists_Camaro.simba(116:3): Variable 'I' never used at line 115
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/BlackLists_Camaro.simba(116:3): Variable 'L' never used at line 115
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Extras/BlackLists_Camaro.simba(114:10): Variable 'Result' never used at line 113
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Core/Items.simba(1525:3): Variable 'ISP' never used at line 1524
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Core/Items.simba(1526:3): Variable 'TP' never used at line 1525
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Skills/Cooking.simba(106:2): Variable 'INGREDIENTS' never used at line 105
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Skills/Cooking.simba(130:3): Variable 'H' never used at line 129
    [HintC:\Program Files\Simba\Includes\MSI/MSI/Skills/Cooking.simba(130:3): Variable 'I' never used at line 129
    [Error] (67:17): Unknown identifier 'SCRIPT_POWER_MINE' at line 66
    Compiling failed

    Also sorry that the message is so big :/

    any help would be greatly appreciated thank you

    PS I am totally coming back to SRL <3

  3. #278
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    Quote Originally Posted by sgt soul View Post
    I think this is the right place to write my error so here goes.
    my setup is like this:
    PHP Code:
    begin
        Name       
    := '*******';      // Username
        
    Pass       := '*********';      // Password
        
    Nick       := '****';      // Nickname (3-4 lowercase letters from username)
        
    Pin        := '';      // Bank pin; leave as '' if player doesn't have one
        
    Active     := True;    // Use this player?
        
    Member     := False;   // Is this player a member?
        
    Location   := LOC_POWER_SKILL;        // See instructions at the top
        
    BreakLoads := 80;        // Amount of loads before breaking/switching players; leave 0 to not take breaks
        
    BreakTime  := 0;        // Amount of time (in minutes) before breaking/witching; leave 0 to not take breaks
        
    TotalLoads := 600;        // Total loads for the player to do; leave 0 if using TotalTime or to go forever
        
    TotalTime  := 0;        // How long for the player to run? (in minutes); leave 0 if using TotalLoads or go forever

        
    with Scripts[0] do
      
    begin
        Name     
    := SCRIPT_POWER_MINE;
        
    Rocks    := [ROCK_IRON];
        
    Priority := [100];
        
    DontDrop := [GEM_DIAMOND];
        
    Exceptions := [1810];
      
    end;
    end
    3
    You did SCRIPT_POWER_MINE instead of SCRIPT_POWER_MINER Changing it to SCRIPT_POWER_MINER would make it work

  4. #279
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    I am running this for the first time! Wooo
    But i came across a problem..
    I run the ve banker and it comes up with a problem in the main loop to do with not freeing dtm or bmp's (i am not at my computer at the moment, i will give more detail later) i think it was something to do with random checking.
    Cheers

  5. #280
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    Quote Originally Posted by The Man View Post
    I am running this for the first time! Wooo
    But i came across a problem..
    I run the ve banker and it comes up with a problem in the main loop to do with not freeing dtm or bmp's (i am not at my computer at the moment, i will give more detail later) i think it was something to do with random checking.
    Cheers
    If the problem lies in random checking then there is not much we can do to fix the problem.

  6. #281
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    Quote Originally Posted by Zyt3x View Post
    You did SCRIPT_POWER_MINE instead of SCRIPT_POWER_MINER Changing it to SCRIPT_POWER_MINER would make it work
    wow what a quick and easy fix thank you very much!

    edit: NEW PROBLEM

    PHP Code:
      Player 0: *********                                        }
    [
    0:03:16]: {     LocationThe wonderful world of Runescape!                }
    [
    0:03:16]: {     Time:     00s                                              }
    [
    0:03:16]: {     Active:   False                                            }
    [
    0:03:16]: {       ReasonFailed to open bank:                             }
    [
    0:03:16]: {                                                                }
    [
    0:03:16]: {     ScriptPowerminer                                         }
    [
    0:03:16]: {       Time:  00s                                               }
    [
    0:03:16]: {       SkillMining                                            }
    [
    0:03:16]: {       Exp:   980                                               }
    [
    0:03:16]: {       Level91                                                }
    [
    0:03:16]: {       Loads1                                                 }
    [
    0:03:16]: {         Item:   Iron ore                                       }
    [
    0:03:16]: {         Amount28                                             }
    [
    0:03:16]: {                                                                }
    [
    0:03:16]: {----------------------------------------------------------------}
    [
    0:03:16]: {----------------------------------------------------------------} 
    it says the script failed to open the bank after it has dropped a load, when I have stated in the script that it is powermining (the progress report reinforces this)

    any help would be appreciated thanks
    Last edited by Sgt Soul; 12-22-2010 at 10:11 PM.

  7. #282
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    Quote Originally Posted by sgt soul View Post
    it says the script failed to open the bank after it has dropped a load, when I have stated in the script that it is powermining (the progress report reinforces this)

    any help would be appreciated thanks
    I might know what the problem is... Hold on a second

    EDIT: Please update your MSI and tell me if the problem has been solved or not

  8. #283
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    updated to 444, must have been on 443 :/
    well yep all is fixed now, thank you very much! time to mine to lvl 99 from 91 <3

  9. #284
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    I committed a fix, that's why you had to update
    No problem, btw! It's my pleasure

  10. #285
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    well I am determined to get back to my rightful place as first in the SMS stats and I am certain this script has the power to push me there

  11. #286
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    Code:
    Error: Out Of Range at line 76
    The following DTMs were not freed: [SRL - Lamp bitmap, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81]
    The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap]
    File[C:\Program Files\Simba\Includes\SRL/logs/SRL log 22-12-10 0.txt] has not been freed in the script, freeing it now.
    Hmm help? Heres the code:
    Simba Code:
    procedure DeclarePlayers;
    var
      i: Integer;
    begin
      HowManyPlayers := 1;
      NumberOfPlayers(HowManyPlayers);
      SetLength(MSI_Players, HowManyPlayers);

      for i := 0 to High(MSI_Players) do
        SetLength(MSI_Players[i].Scripts, 100);

      CurrentPlayer := 0;
      CurrentScript := 0;

      with MSI_Players[0] do
      begin
        Name       := '';      // Username
        Pass       := '';      // Password
        Nick       := '';      // Nickname (3-4 lowercase letters from username)
        Pin        := '';      // Bank pin; leave as '' if player doesn't have one
        Active     := True;    // Use this player?
        Member     := False;   // Is this player a member?
        Location   := LOC_EV_BANK;        // See instructions at the top
        BreakLoads := 13;        // Amount of loads before breaking/switching players; leave 0 to not take breaks
        BreakTime  := 1;        // Amount of time (in minutes) before breaking/witching; leave 0 to not take breaks
        TotalLoads := 500;        // Total loads for the player to do; leave 0 if using TotalTime or to go forever
        TotalTime  := 0;        // How long for the player to run? (in minutes); leave 0 if using TotalLoads or go forever

        with Scripts[0] do
        begin
          Name      := SCRIPT_BBV_FISHER;
          FishSpots := []; // Fishspots to fish
          Priority  := [];
          DontDrop  := []; // For powerfishing only
          Exceptions := [];
        end;
      end;

      with MSI_Players[1] do
      begin
        Name       := '';      // Username  <== LINE 76
        Pass       := '';      // Password
        Nick       := '';      // Nickname (3-4 lowercase letters from username)
        Pin        := '';      // Bank pin; leave as '' if player doesn't have one
        Active     := True;    // Use this player?
        Member     := False;   // Is this player a member?
        Location   := LOC_EV_BANK;        // See instructions at the top
        BreakLoads := 13;        // Amount of loads before breaking/switching players; leave 0 to not take breaks
        BreakTime  := 1;        // Amount of time (in minutes) before breaking/witching; leave 0 to not take breaks
        TotalLoads := 500;        // Total loads for the player to do; leave 0 if using TotalTime or to go forever
        TotalTime  := 0;        // How long for the player to run? (in minutes); leave 0 if using TotalLoads or go forever

        with Scripts[0] do
        begin
          Name      := SCRIPT_BBV_FISHER;
          FishSpots := []; // Fishspots to fish
          Priority  := [];
          DontDrop  := []; // For powerfishing only
          Exceptions := [];
        end;
      end;

  12. #287
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    add an end; at the end of the bit that you showed, cos i think the procedure has a begin but no end

  13. #288
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    I didnt show all of it because i have like 10 accounts, but there is an end at the bottom.

  14. #289
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    You only said you were using one player!

  15. #290
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    Quote Originally Posted by kongking View Post
    You only said you were using one player!
    He's right. Set HowManyPlayers to 10 and you'll be fine.
    Last edited by Zyt3x; 12-23-2010 at 05:08 PM.

  16. #291
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    That's how you know it's been a while haha. Thanks guys!

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    Progress Report:
    [0:00:30]: {----------------------------------------------------------------}
    [0:00:30]: {                    MSI Phoenix Short Report                    }
    [0:00:30]: {------------------------- Revision 000 -------------------------}
    [0:00:30]: {     Time Running: 30 Seconds                                   }
    [0:00:30]: {----------------------------------------------------------------}
    [0:00:30]: {                                                                }
    [0:00:30]: {        Totals:                                                 }
    [0:00:30]: {         - Players:         4                                   }
    [0:00:30]: [  ] -- Error in printing report!
    [0:00:30]: Thank-you for using MSI Phoenix scripts!
    [0:00:30]: Successfully executed.
    The following DTMs were not freed: [1]
    File[C:\Simba\Includes\MSI\Progress Reports\.txt] has not been freed in the script, freeing it now.


    Latest version of SRL, Reflection and MSI.
    I set USE_FORM to False as the form was causing Simba to crash...

  18. #293
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    Quote Originally Posted by Oh Hi Oh View Post
    Progress Report:
    [0:00:30]: {----------------------------------------------------------------}
    [0:00:30]: {                    MSI Phoenix Short Report                    }
    [0:00:30]: {------------------------- Revision 000 -------------------------}
    [0:00:30]: {     Time Running: 30 Seconds                                   }
    [0:00:30]: {----------------------------------------------------------------}
    [0:00:30]: {                                                                }
    [0:00:30]: {        Totals:                                                 }
    [0:00:30]: {         - Players:         4                                   }
    [0:00:30]: [  ] -- Error in printing report!
    [0:00:30]: Thank-you for using MSI Phoenix scripts!
    [0:00:30]: Successfully executed.
    The following DTMs were not freed: [1]
    File[C:\Simba\Includes\MSI\Progress Reports\.txt] has not been freed in the script, freeing it now.


    Latest version of SRL, Reflection and MSI.
    I set USE_FORM to False as the form was causing Simba to crash...
    What did you do that made it crash?

    And that debug doesn't really help. =\ It doesn't give us an error or anything, so I don't know what to say to that. You also didn't tell us an error, so it's hard for us to help you..

  19. #294
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    Whoops.
    I kind of realized that after I posted it.
    Basically, if I set USE_FORM to False, the script would end instantly after compiling and thats the report I received.

    The form is now working for me after around 3 tries. Initially I was getting the same error when I clicked "run" or "save" and then if I clicked of Simba just closed.
    (I know this is vague, but I reinstalled Simba and got all the updates and everything seems to be fine. I'll let you know if It's acting up again).

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    Breaking problem:
    Simba Code:
    BreakLoads := 20;        // Amount of loads before breaking/switching players; leave 0 to not take breaks
        BreakTime  := 5;        // Amount of time (in minutes) before breaking/witching; leave 0 to not take breaks
        TotalLoads := 200;        // Total loads for the player to do; leave 0 if using TotalTime or to go forever
        TotalTime  := 500;

    Mainly breakloads and break time is whats not working for me. Ive tried setting break loads to 0 and I still end up taking breaks. I first set my break time to 10 and found myself taking 17 minute breaks so then I set it to 5 and now I take 10 minute breaks... Not a huge problem but I just thought i would share.

  21. #296
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    Quote Originally Posted by Big Tom View Post
    Breaking problem:
    Simba Code:
    BreakLoads := 20;        // Amount of loads before breaking/switching players; leave 0 to not take breaks
        BreakTime  := 5;        // Amount of time (in minutes) before breaking/witching; leave 0 to not take breaks
        TotalLoads := 200;        // Total loads for the player to do; leave 0 if using TotalTime or to go forever
        TotalTime  := 500;

    Mainly breakloads and break time is whats not working for me. Ive tried setting break loads to 0 and I still end up taking breaks. Ive first set my break time to 10 and found myself taking 17 minute breaks so then I set it to 5 and now I take 10 minute breaks... Not a huge problem but I just thought i would share.
    I believe both BreakTime and BreakLoads need to be set to '0' to not take breaks. The reason it Breaks a different amount of time than what you tell it to is because it adds randomness to seem more like a human.

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    Quote Originally Posted by NCDS View Post
    I believe both BreakTime and BreakLoads need to be set to '0' to not take breaks. The reason it Breaks a different amount of time than what you tell it to is because it adds randomness to seem more like a human.
    I understand the randomness part but In my opinion I feel that the range for that is too big. When I had it set for 5 minute breaks I expected like 3-7 minutes breaks. But thanks for the help for setting both to 0 this will help for my short term botting.

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    Quote Originally Posted by Big Tom View Post
    I understand the randomness part but In my opinion I feel that the range for that is too big. When I had it set for 5 minute breaks I expected like 3-7 minutes breaks. But thanks for the help for setting both to 0 this will help for my short term botting.
    I'll see what I can do about making the BreakTime randomness a percentage of the specified BreakTime, instead of a hardcoded value. That should help.

    Edit: Committed, let me know how it goes.
    Last edited by NCDS; 12-30-2010 at 11:55 PM.

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    Progress Report:
    [Error] C:\Simba\Includes\SRL/SRL/core/globals.scar(401:1): 'BEGIN' expected at line 400
    Compiling failed.


    My script won't compile, and this is the error I get.. (Line 400 of globals.scar is just end

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    Update your SRL, this was fixed in revision 672.

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